/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.IO; using System.Reflection; using System.Net; using System.Text; using OpenSim.Server.Base; using OpenSim.Services.Interfaces; using OpenSim.Framework; using OpenSim.Framework.Servers.HttpServer; using OpenMetaverse; using OpenMetaverse.StructuredData; using Nini.Config; using log4net; namespace OpenSim.Server.Handlers.Simulation { public class AgentGetHandler : BaseStreamHandler { private ISimulationService m_SimulationService; private IAuthenticationService m_AuthenticationService; public AgentGetHandler(ISimulationService service, IAuthenticationService authentication) : base("GET", "/agent") { m_SimulationService = service; m_AuthenticationService = authentication; } public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) { // Not implemented yet httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented; return new byte[] { }; } } public class AgentPostHandler : BaseStreamHandler { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private ISimulationService m_SimulationService; private IAuthenticationService m_AuthenticationService; private bool m_AllowForeignGuests; public AgentPostHandler(ISimulationService service, IAuthenticationService authentication, bool foreignGuests) : base("POST", "/agent") { m_SimulationService = service; m_AuthenticationService = authentication; m_AllowForeignGuests = foreignGuests; } public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) { byte[] result = new byte[0]; UUID agentID; string action; ulong regionHandle; if (!Utils.GetParams(path, out agentID, out regionHandle, out action)) { m_log.InfoFormat("[AgentPostHandler]: Invalid parameters for agent message {0}", path); httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.StatusDescription = "Invalid parameters for agent message " + path; return result; } if (m_AuthenticationService != null) { // Authentication string authority = string.Empty; string authToken = string.Empty; if (!Utils.GetAuthentication(httpRequest, out authority, out authToken)) { m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path); httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized; return result; } if (!m_AuthenticationService.VerifyKey(agentID, authToken)) { m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path); httpResponse.StatusCode = (int)HttpStatusCode.Forbidden; return result; } m_log.DebugFormat("[AgentPostHandler]: Authentication succeeded for {0}", agentID); } OSDMap args = Util.GetOSDMap(request, (int)httpRequest.ContentLength); if (args == null) { httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.StatusDescription = "Unable to retrieve data"; m_log.DebugFormat("[AgentPostHandler]: Unable to retrieve data for post {0}", path); return result; } // retrieve the regionhandle ulong regionhandle = 0; if (args["destination_handle"] != null) UInt64.TryParse(args["destination_handle"].AsString(), out regionhandle); AgentCircuitData aCircuit = new AgentCircuitData(); try { aCircuit.UnpackAgentCircuitData(args); } catch (Exception ex) { m_log.InfoFormat("[AgentPostHandler]: exception on unpacking CreateAgent message {0}", ex.Message); httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.StatusDescription = "Problems with data deserialization"; return result; } string reason = string.Empty; // We need to clean up a few things in the user service before I can do this //if (m_AllowForeignGuests) // m_regionClient.AdjustUserInformation(aCircuit); // Finally! bool success = m_SimulationService.CreateAgent(regionhandle, aCircuit, out reason); OSDMap resp = new OSDMap(1); resp["success"] = OSD.FromBoolean(success); httpResponse.StatusCode = (int)HttpStatusCode.OK; return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp)); } } public class AgentPutHandler : BaseStreamHandler { private ISimulationService m_SimulationService; private IAuthenticationService m_AuthenticationService; public AgentPutHandler(ISimulationService service, IAuthenticationService authentication) : base("PUT", "/agent") { m_SimulationService = service; m_AuthenticationService = authentication; } public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) { // Not implemented yet httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented; return new byte[] { }; } } public class AgentDeleteHandler : BaseStreamHandler { private ISimulationService m_SimulationService; private IAuthenticationService m_AuthenticationService; public AgentDeleteHandler(ISimulationService service, IAuthenticationService authentication) : base("DELETE", "/agent") { m_SimulationService = service; m_AuthenticationService = authentication; } public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) { // Not implemented yet httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented; return new byte[] { }; } } }