/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using Nini.Config; using OpenSim.Server.Base; using OpenSim.Services.Interfaces; using OpenSim.Framework.Servers.HttpServer; namespace OpenSim.Server.Handlers.Base { public interface IServiceConnector { } public class ServiceConnector : IServiceConnector { public virtual string ConfigURL { get { return String.Empty; } } public virtual string ConfigName { get; protected set; } public virtual string ConfigFile { get; protected set; } public virtual IConfigSource Config { get; protected set; } public ServiceConnector() { } public ServiceConnector(IConfigSource config, IHttpServer server, string configName) { } // We call this from our plugin module to get our configuration public IConfig GetConfig() { IConfig config = null; config = ServerUtils.GetConfig(ConfigFile, ConfigName); // Our file is not here? We can get one to bootstrap our plugin module if ( config == null ) { IConfigSource remotesource = GetConfigSource(); if (remotesource != null) { IniConfigSource initialconfig = new IniConfigSource(); initialconfig.Merge (remotesource); initialconfig.Save(ConfigFile); } config = remotesource.Configs[ConfigName]; } return config; } // We get our remote initial configuration for bootstrapping in case // we have no configuration in our main file or in an existing // modular config file. This is the last resort to bootstrap the // configuration, likely a new plugin loading for the first time. private IConfigSource GetConfigSource() { IConfigSource source = null; source = ServerUtils.LoadInitialConfig(ConfigURL); if (source == null) System.Console.WriteLine(String.Format ("Config Url: {0} Not found!", ConfigURL)); return source; } } }