using System; using System.Collections.Generic; using System.Text; using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.LandManagement; using OpenSim.Region.Environment; using OpenSim.Region.Interfaces; using OpenSim.Framework.Console; using libsecondlife; using Db4objects.Db4o; using Db4objects.Db4o.Query; namespace OpenSim.DataStore.DB4oStorage { public class SceneObjectQuery : Predicate { private LLUUID globalIDSearch; public SceneObjectQuery(LLUUID find) { globalIDSearch = find; } public bool Match(SceneObject obj) { return obj.rootUUID == globalIDSearch; } } public class DB4oDataStore : IRegionDataStore { private IObjectContainer db; public void Initialise(string dbfile, string dbname) { MainLog.Instance.Verbose("DATASTORE", "DB4O - Opening " + dbfile); db = Db4oFactory.OpenFile(dbfile); return; } public void StoreObject(SceneObject obj) { db.Set(obj); } public void RemoveObject(LLUUID obj) { IObjectSet result = db.Query(new SceneObjectQuery(obj)); if (result.Count > 0) { SceneObject item = (SceneObject)result.Next(); db.Delete(item); } } public List LoadObjects() { IObjectSet result = db.Get(typeof(SceneObject)); List retvals = new List(); MainLog.Instance.Verbose("DATASTORE", "DB4O - LoadObjects found " + result.Count.ToString() + " objects"); foreach (Object obj in result) { retvals.Add((SceneObject)obj); } return retvals; } public void StoreTerrain(double[,] ter) { } public double[,] LoadTerrain() { return null; } public void RemoveLandObject(uint id) { } public void StoreParcel(Land parcel) { } public List LoadLandObjects() { return new List(); } public void Shutdown() { if (db != null) { db.Commit(); db.Close(); } } } }