/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; using System.Text; using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.LandManagement; using OpenSim.Region.Environment; using OpenSim.Region.Interfaces; using OpenSim.Framework.Console; using libsecondlife; using Db4objects.Db4o; using Db4objects.Db4o.Query; namespace OpenSim.DataStore.DB4oStorage { public class SceneObjectQuery : Predicate { private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private LLUUID globalIDSearch; public SceneObjectQuery(LLUUID find) { globalIDSearch = find; } public bool Match(SceneObjectGroup obj) { return obj.UUID == globalIDSearch; } } public class DB4oDataStore : IRegionDataStore { private IObjectContainer db; public void Initialise(string dbfile, string dbname) { m_log.Info("[DATASTORE]: DB4O - Opening " + dbfile); db = Db4oFactory.OpenFile(dbfile); } public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) { db.Set(obj); } public void RemoveObject(LLUUID obj, LLUUID regionUUID) { IObjectSet result = db.Query(new SceneObjectQuery(obj)); if (result.Count > 0) { SceneObjectGroup item = (SceneObjectGroup)result.Next(); db.Delete(item); } } public List LoadObjects(LLUUID regionUUID) { IObjectSet result = db.Get(typeof(SceneObjectGroup)); List retvals = new List(); m_log.Info("[DATASTORE]: DB4O - LoadObjects found " + result.Count.ToString() + " objects"); foreach (Object obj in result) { retvals.Add((SceneObjectGroup)obj); } return retvals; } public void StoreTerrain(double[,] ter) { } public double[,] LoadTerrain() { return null; } public void RemoveLandObject(uint id) { } public void StoreParcel(Land parcel) { } public List LoadLandObjects() { return new List(); } public void Shutdown() { if (db != null) { db.Commit(); db.Close(); } } } }