/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using libsecondlife; using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins { public class Eventstream { public AsyncCommandManager m_CmdManager; private class Event { public uint LocalID; public string EventName; public Dictionary DetectParams; } private Dictionary > m_Events = new Dictionary >(); public Eventstream(AsyncCommandManager CmdManager) { m_CmdManager = CmdManager; } public void AddObjectEvent(uint localID, string eventName, XDetectParams det) { SceneObjectPart part = m_CmdManager.m_ScriptEngine.World. GetSceneObjectPart(localID); if(part == null) // Can't register events for non-prims return; if(!part.ContainsScripts()) return; } public void RemoveObjectEvent(uint localID, string eventName, LLUUID id) { } public void RemoveObjects(uint localID) { } } }