/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Runtime.Remoting.Lifetime; using System.Threading; using System.Reflection; using System.Collections; using System.Collections.Generic; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.ScriptEngine.Interfaces; using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; using key = System.String; using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { public partial class ScriptBaseClass : MarshalByRefObject { public IOSSL_Api m_OSSL_Functions; public void ApiTypeOSSL(IScriptApi api) { if (!(api is IOSSL_Api)) return; m_OSSL_Functions = (IOSSL_Api)api; } public void osSetRegionWaterHeight(double height) { m_OSSL_Functions.osSetRegionWaterHeight(height); } public double osList2Double(LSL_Types.list src, int index) { return m_OSSL_Functions.osList2Double(src, index); } public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) { return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); } public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer) { return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer); } public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, int timer, int alpha) { return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha); } public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, int timer, int alpha) { return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha); } public double osTerrainGetHeight(int x, int y) { return m_OSSL_Functions.osTerrainGetHeight(x, y); } public int osTerrainSetHeight(int x, int y, double val) { return m_OSSL_Functions.osTerrainSetHeight(x, y, val); } public int osRegionRestart(double seconds) { return m_OSSL_Functions.osRegionRestart(seconds); } public void osRegionNotice(string msg) { m_OSSL_Functions.osRegionNotice(msg); } public bool osConsoleCommand(string Command) { return m_OSSL_Functions.osConsoleCommand(Command); } public void osSetParcelMediaURL(string url) { m_OSSL_Functions.osSetParcelMediaURL(url); } public void osSetPrimFloatOnWater(int floatYN) { m_OSSL_Functions.osSetPrimFloatOnWater(floatYN); } // Animation Functions public void osAvatarPlayAnimation(string avatar, string animation) { m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation); } public void osAvatarStopAnimation(string avatar, string animation) { m_OSSL_Functions.osAvatarStopAnimation(avatar, animation); } //Texture Draw functions public string osMovePen(string drawList, int x, int y) { return m_OSSL_Functions.osMovePen(drawList, x, y); } public string osDrawLine(string drawList, int startX, int startY, int endX, int endY) { return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY); } public string osDrawLine(string drawList, int endX, int endY) { return m_OSSL_Functions.osDrawLine(drawList, endX, endY); } public string osDrawText(string drawList, string text) { return m_OSSL_Functions.osDrawText(drawList, text); } public string osDrawEllipse(string drawList, int width, int height) { return m_OSSL_Functions.osDrawEllipse(drawList, width, height); } public string osDrawRectangle(string drawList, int width, int height) { return m_OSSL_Functions.osDrawRectangle(drawList, width, height); } public string osDrawFilledRectangle(string drawList, int width, int height) { return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height); } public string osSetFontSize(string drawList, int fontSize) { return m_OSSL_Functions.osSetFontSize(drawList, fontSize); } public string osSetPenSize(string drawList, int penSize) { return m_OSSL_Functions.osSetPenSize(drawList, penSize); } public string osSetPenColour(string drawList, string colour) { return m_OSSL_Functions.osSetPenColour(drawList, colour); } public string osDrawImage(string drawList, int width, int height, string imageUrl) { return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl); } public void osSetStateEvents(int events) { m_OSSL_Functions.osSetStateEvents(events); } } }