/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
{
///
/// YP has static methods for general functions in Yield Prolog such as
/// and .
///
public class YP
{
private static Fail _fail = new Fail();
private static Repeat _repeat = new Repeat();
private static Dictionary> _predicatesStore =
new Dictionary>();
private static TextWriter _outputStream = System.Console.Out;
private static TextReader _inputStream = System.Console.In;
private static List _operatorTable = null;
///
/// An IClause is used so that dynamic predicates can call match.
///
public interface IClause
{
IEnumerable match(object[] args);
}
public static object getValue(object value)
{
if (value is Variable)
return ((Variable)value).getValue();
else
return value;
}
public static IEnumerable unify(object arg1, object arg2)
{
arg1 = getValue(arg1);
arg2 = getValue(arg2);
if (arg1 is IUnifiable)
return ((IUnifiable)arg1).unify(arg2);
else if (arg2 is IUnifiable)
return ((IUnifiable)arg2).unify(arg1);
else
{
// Arguments are "normal" types.
if (arg1.Equals(arg2))
return new Succeed();
else
return _fail;
}
}
///
/// This is used for the lookup key in _factStore.
///
public struct NameArity
{
public readonly Atom _name;
public readonly int _arity;
public NameArity(Atom name, int arity)
{
_name = name;
_arity = arity;
}
public override bool Equals(object obj)
{
if (obj is NameArity)
{
NameArity nameArity = (NameArity)obj;
return nameArity._name.Equals(_name) && nameArity._arity.Equals(_arity);
}
else
{
return false;
}
}
public override int GetHashCode()
{
return _name.GetHashCode() ^ _arity.GetHashCode();
}
}
///
/// Convert term to an int.
/// If term is a single-element List, use its first element
/// (to handle the char types like "a"). If can't convert, throw an exception.
///
///
///
public static int convertInt(object term)
{
term = YP.getValue(term);
if (term is Functor2 && ((Functor2)term)._name == Atom.DOT &&
YP.getValue(((Functor2)term)._arg2) == Atom.NIL)
// Assume it is a char type like "a".
term = YP.getValue(((Functor2)term)._arg1);
return (int)term;
}
///
/// Convert term to a double. This may convert an int to a double, etc.
/// If term is a single-element List, use its first element
/// (to handle the char types like "a"). If can't convert, throw an exception.
///
///
///
public static double convertDouble(object term)
{
term = YP.getValue(term);
if (term is Functor2 && ((Functor2)term)._name == Atom.DOT &&
YP.getValue(((Functor2)term)._arg2) == Atom.NIL)
// Assume it is a char type like "a".
term = YP.getValue(((Functor2)term)._arg1);
if (term is Variable)
throw new PrologException(Atom.a("instantiation_error"),
"Expected a number but the argument is an unbound variable");
return Convert.ToDouble(term);
}
///
/// If term is an integer, set intTerm.
/// If term is a single-element List, use its first element
/// (to handle the char types like "a"). Return true for success, false if can't convert.
/// We use a success return value because throwing an exception is inefficient.
///
///
///
public static bool getInt(object term, out int intTerm)
{
term = YP.getValue(term);
if (term is Functor2 && ((Functor2)term)._name == Atom.DOT &&
YP.getValue(((Functor2)term)._arg2) == Atom.NIL)
// Assume it is a char type like "a".
term = YP.getValue(((Functor2)term)._arg1);
if (term is int)
{
intTerm = (int)term;
return true;
}
intTerm = 0;
return false;
}
public static bool equal(object x, object y)
{
x = YP.getValue(x);
if (x is DateTime)
return (DateTime)x == (DateTime)YP.getValue(y);
// Assume convertDouble converts an int to a double perfectly.
return YP.convertDouble(x) == YP.convertDouble(y);
}
public static bool notEqual(object x, object y)
{
x = YP.getValue(x);
if (x is DateTime)
return (DateTime)x != (DateTime)YP.getValue(y);
// Assume convertDouble converts an int to a double perfectly.
return YP.convertDouble(x) != YP.convertDouble(y);
}
public static bool greaterThan(object x, object y)
{
x = YP.getValue(x);
if (x is DateTime)
return (DateTime)x > (DateTime)YP.getValue(y);
// Assume convertDouble converts an int to a double perfectly.
return YP.convertDouble(x) > YP.convertDouble(y);
}
public static bool lessThan(object x, object y)
{
x = YP.getValue(x);
if (x is DateTime)
return (DateTime)x < (DateTime)YP.getValue(y);
// Assume convertDouble converts an int to a double perfectly.
return YP.convertDouble(x) < YP.convertDouble(y);
}
public static bool greaterThanOrEqual(object x, object y)
{
x = YP.getValue(x);
if (x is DateTime)
return (DateTime)x >= (DateTime)YP.getValue(y);
// Assume convertDouble converts an int to a double perfectly.
return YP.convertDouble(x) >= YP.convertDouble(y);
}
public static bool lessThanOrEqual(object x, object y)
{
x = YP.getValue(x);
if (x is DateTime)
return (DateTime)x <= (DateTime)YP.getValue(y);
// Assume convertDouble converts an int to a double perfectly.
return YP.convertDouble(x) <= YP.convertDouble(y);
}
public static object negate(object x)
{
int intX;
if (getInt(x, out intX))
return -intX;
return -convertDouble(x);
}
public static object abs(object x)
{
int intX;
if (getInt(x, out intX))
return Math.Abs(intX);
return Math.Abs(convertDouble(x));
}
public static object sign(object x)
{
int intX;
if (getInt(x, out intX))
return Math.Sign(intX);
return Math.Sign(convertDouble(x));
}
///
/// The ISO standard returns an int.
///
///
///
public static object floor(object x)
{
return (int)Math.Floor(convertDouble(x));
}
///
/// The ISO standard returns an int.
///
///
///
public static object truncate(object x)
{
return (int)Math.Truncate(convertDouble(x));
}
///
/// The ISO standard returns an int.
///
///
///
public static object round(object x)
{
return (int)Math.Round(convertDouble(x));
}
///
/// The ISO standard returns an int.
///
///
///
public static object ceiling(object x)
{
return (int)Math.Ceiling(convertDouble(x));
}
public static object sin(object x)
{
return Math.Sin(YP.convertDouble(x));
}
public static object cos(object x)
{
return Math.Cos(YP.convertDouble(x));
}
public static object atan(object x)
{
return Math.Atan(YP.convertDouble(x));
}
public static object exp(object x)
{
return Math.Exp(YP.convertDouble(x));
}
public static object log(object x)
{
return Math.Log(YP.convertDouble(x));
}
public static object sqrt(object x)
{
return Math.Sqrt(convertDouble(x));
}
public static object bitwiseComplement(object x)
{
return ~YP.convertInt(x);
}
public static object add(object x, object y)
{
int intX, intY;
if (getInt(x, out intX) && getInt(y, out intY))
return intX + intY;
return convertDouble(x) + convertDouble(y);
}
public static object subtract(object x, object y)
{
int intX, intY;
if (getInt(x, out intX) && getInt(y, out intY))
return intX - intY;
return convertDouble(x) - convertDouble(y);
}
public static object multiply(object x, object y)
{
int intX, intY;
if (getInt(x, out intX) && getInt(y, out intY))
return intX * intY;
return convertDouble(x) * convertDouble(y);
}
///
/// Return floating point, even if both arguments are integer.
///
///
///
///
public static object divide(object x, object y)
{
return convertDouble(x) / convertDouble(y);
}
public static object intDivide(object x, object y)
{
int intX, intY;
if (getInt(x, out intX) && getInt(y, out intY))
return intX / intY;
// Still allow passing a double, but treat as an int.
return (int)convertDouble(x) / (int)convertDouble(y);
}
public static object mod(object x, object y)
{
int intX, intY;
if (getInt(x, out intX) && getInt(y, out intY))
return intX % intY;
// Still allow passing a double, but treat as an int.
return (int)convertDouble(x) % (int)convertDouble(y);
}
public static object pow(object x, object y)
{
return Math.Pow(YP.convertDouble(x), YP.convertDouble(y));
}
public static object bitwiseShiftRight(object x, object y)
{
return YP.convertInt(x) >> YP.convertInt(y);
}
public static object bitwiseShiftLeft(object x, object y)
{
return YP.convertInt(x) << YP.convertInt(y);
}
public static object bitwiseAnd(object x, object y)
{
return YP.convertInt(x) & YP.convertInt(y);
}
public static object bitwiseOr(object x, object y)
{
return YP.convertInt(x) | YP.convertInt(y);
}
public static object min(object x, object y)
{
int intX, intY;
if (getInt(x, out intX) && getInt(y, out intY))
return Math.Min(intX, intY);
return Math.Min(convertDouble(x), convertDouble(y));
}
public static object max(object x, object y)
{
int intX, intY;
if (getInt(x, out intX) && getInt(y, out intY))
return Math.Max(intX, intY);
return Math.Max(convertDouble(x), convertDouble(y));
}
public static IEnumerable copy_term(object inTerm, object outTerm)
{
return YP.unify(outTerm, YP.makeCopy(inTerm, new Variable.CopyStore()));
}
public static void addUniqueVariables(object term, List variableSet)
{
term = YP.getValue(term);
if (term is IUnifiable)
((IUnifiable)term).addUniqueVariables(variableSet);
}
public static object makeCopy(object term, Variable.CopyStore copyStore)
{
term = YP.getValue(term);
if (term is IUnifiable)
return ((IUnifiable)term).makeCopy(copyStore);
else
// term is a "normal" type. Assume it is ground.
return term;
}
///
/// Sort the array in place according to termLessThan. This does not remove duplicates
///
///
public static void sortArray(object[] array)
{
Array.Sort(array, YP.compareTerms);
}
///
/// Sort the array in place according to termLessThan. This does not remove duplicates
///
///
public static void sortArray(List array)
{
array.Sort(YP.compareTerms);
}
///
/// Sort List according to termLessThan, remove duplicates and unify with Sorted.
///
///
///
///
public static IEnumerable sort(object List, object Sorted)
{
object[] array = ListPair.toArray(List);
if (array == null)
return YP.fail();
if (array.Length > 1)
sortArray(array);
return YP.unify(Sorted, ListPair.makeWithoutRepeatedTerms(array));
}
///
/// Use YP.unify to unify each of the elements of the two arrays, and yield
/// once if they all unify.
///
///
///
///
public static IEnumerable unifyArrays(object[] array1, object[] array2)
{
if (array1.Length != array2.Length)
yield break;
IEnumerator[] iterators = new IEnumerator[array1.Length];
bool gotMatch = true;
int nIterators = 0;
// Try to bind all the arguments.
for (int i = 0; i < array1.Length; ++i)
{
IEnumerator iterator = YP.unify(array1[i], array2[i]).GetEnumerator();
iterators[nIterators++] = iterator;
// MoveNext() is true if YP.unify succeeds.
if (!iterator.MoveNext())
{
gotMatch = false;
break;
}
}
try
{
if (gotMatch)
yield return false;
}
finally
{
// Manually finalize all the iterators.
for (int i = 0; i < nIterators; ++i)
iterators[i].Dispose();
}
}
///
/// Return an iterator (which you can use in a for-in loop) which does
/// zero iterations. This returns a pre-existing iterator which is
/// more efficient than letting the compiler generate a new one.
///
///
public static IEnumerable fail()
{
return _fail;
}
///
/// Return an iterator (which you can use in a for-in loop) which does
/// one iteration. This returns a pre-existing iterator which is
/// more efficient than letting the compiler generate a new one.
///
///
public static IEnumerable succeed()
{
return new Succeed();
}
///
/// Return an iterator (which you can use in a for-in loop) which repeats
/// indefinitely. This returns a pre-existing iterator which is
/// more efficient than letting the compiler generate a new one.
///
///
public static IEnumerable repeat()
{
return _repeat;
}
// disable warning on l1, don't see how we can
// code this differently
#pragma warning disable 0168
public static IEnumerable univ(object Term, object List)
{
Term = YP.getValue(Term);
List = YP.getValue(List);
if (nonvar(Term))
return YP.unify(new ListPair
(getFunctorName(Term), ListPair.make(getFunctorArgs(Term))), List);
Variable Name = new Variable();
Variable ArgList = new Variable();
foreach (bool l1 in new ListPair(Name, ArgList).unify(List))
{
object[] args = ListPair.toArray(ArgList);
if (args == null)
throw new Exception("Expected a list. Got: " + ArgList.getValue());
if (args.Length == 0)
// Return the Name, even if it is not an Atom.
return YP.unify(Term, Name);
if (!atom(Name))
throw new Exception("Expected an atom. Got: " + Name.getValue());
return YP.unify(Term, Functor.make((Atom)YP.getValue(Name), args));
}
return YP.fail();
}
public static IEnumerable functor(object Term, object FunctorName, object Arity)
{
Term = YP.getValue(Term);
FunctorName = YP.getValue(FunctorName);
Arity = YP.getValue(Arity);
if (!(Term is Variable))
{
foreach (bool l1 in YP.unify(FunctorName, getFunctorName(Term)))
{
foreach (bool l2 in YP.unify(Arity, getFunctorArgs(Term).Length))
yield return false;
}
}
else
throw new NotImplementedException("Debug: must finish functor/3");
}
public static IEnumerable arg(object ArgNumber, object Term, object Value)
{
if (YP.var(ArgNumber))
throw new NotImplementedException("Debug: must finish arg/3");
else
{
int argNumberInt = convertInt(ArgNumber);
if (argNumberInt < 0)
throw new Exception("ArgNumber must be non-negative");
object[] termArgs = YP.getFunctorArgs(Term);
// Silently fail if argNumberInt is out of range.
if (argNumberInt >= 1 && argNumberInt <= termArgs.Length)
{
// The first ArgNumber is at 1, not 0.
foreach (bool l1 in YP.unify(Value, termArgs[argNumberInt - 1]))
yield return false;
}
}
}
public static bool termEqual(object Term1, object Term2)
{
Term1 = YP.getValue(Term1);
if (Term1 is IUnifiable)
return ((IUnifiable)Term1).termEqual(Term2);
return Term1.Equals(YP.getValue(Term2));
}
public static bool termNotEqual(object Term1, object Term2)
{
return !termEqual(Term1, Term2);
}
public static bool termLessThan(object Term1, object Term2)
{
Term1 = YP.getValue(Term1);
Term2 = YP.getValue(Term2);
int term1TypeCode = getTypeCode(Term1);
int term2TypeCode = getTypeCode(Term2);
if (term1TypeCode != term2TypeCode)
return term1TypeCode < term2TypeCode;
// The terms are the same type code.
if (term1TypeCode == -2)
{
// Variable.
// We always check for equality first because we want to be sure
// that less than returns false if the terms are equal, in
// case that the less than check really behaves like less than or equal.
if ((Variable)Term1 != (Variable)Term2)
// The hash code should be unique to a Variable object.
return Term1.GetHashCode() < Term2.GetHashCode();
return false;
}
if (term1TypeCode == 0)
return ((Atom)Term1)._name.CompareTo(((Atom)Term2)._name) < 0;
if (term1TypeCode == 1)
return ((Functor1)Term1).lessThan((Functor1)Term2);
if (term1TypeCode == 2)
return ((Functor2)Term1).lessThan((Functor2)Term2);
if (term1TypeCode == 3)
return ((Functor3)Term1).lessThan((Functor3)Term2);
if (term1TypeCode == 4)
return ((Functor)Term1).lessThan((Functor)Term2);
// Type code is -1 for general objects. First compare their type names.
// Note that this puts Double before Int32 as required by ISO Prolog.
string term1TypeName = Term1.GetType().ToString();
string term2TypeName = Term2.GetType().ToString();
if (term1TypeName != term2TypeName)
return term1TypeName.CompareTo(term2TypeName) < 0;
// The terms are the same type name.
if (Term1 is int)
return (int)Term1 < (int)Term2;
else if (Term1 is double)
return (double)Term1 < (double)Term2;
else if (Term1 is DateTime)
return (DateTime)Term1 < (DateTime)Term2;
else if (Term1 is String)
return ((String)Term1).CompareTo((String)Term2) < 0;
// Debug: Should we try arrays, etc.?
if (!Term1.Equals(Term2))
// Could be equal or greater than.
return Term1.GetHashCode() < Term2.GetHashCode();
return false;
}
///
/// Type code is -2 if term is a Variable, 0 if it is an Atom,
/// 1 if it is a Functor1, 2 if it is a Functor2, 3 if it is a Functor3,
/// 4 if it is Functor.
/// Otherwise, type code is -1.
/// This does not call YP.getValue(term).
///
///
///
private static int getTypeCode(object term)
{
if (term is Variable)
return -2;
else if (term is Atom)
return 0;
else if (term is Functor1)
return 1;
else if (term is Functor2)
return 2;
else if (term is Functor3)
return 3;
else if (term is Functor)
return 4;
else
return -1;
}
public static bool termLessThanOrEqual(object Term1, object Term2)
{
if (YP.termEqual(Term1, Term2))
return true;
return YP.termLessThan(Term1, Term2);
}
public static bool termGreaterThan(object Term1, object Term2)
{
return !YP.termLessThanOrEqual(Term1, Term2);
}
public static bool termGreaterThanOrEqual(object Term1, object Term2)
{
// termLessThan should ensure that it returns false if terms are equal,
// so that this would return true.
return !YP.termLessThan(Term1, Term2);
}
public static int compareTerms(object Term1, object Term2)
{
if (YP.termEqual(Term1, Term2))
return 0;
else if (YP.termLessThan(Term1, Term2))
return -1;
else
return 1;
}
public static bool ground(object Term)
{
Term = YP.getValue(Term);
if (Term is IUnifiable)
return ((IUnifiable)Term).ground();
return true;
}
public static IEnumerable current_op
(object Priority, object Specifier, object Operator)
{
if (_operatorTable == null)
{
// Initialize.
_operatorTable = new List();
_operatorTable.Add(new object[] { 1200, Atom.a("xfx"), Atom.a(":-") });
_operatorTable.Add(new object[] { 1200, Atom.a("xfx"), Atom.a("-->") });
_operatorTable.Add(new object[] { 1200, Atom.a("fx"), Atom.a(":-") });
_operatorTable.Add(new object[] { 1200, Atom.a("fx"), Atom.a("?-") });
_operatorTable.Add(new object[] { 1100, Atom.a("xfy"), Atom.a(";") });
_operatorTable.Add(new object[] { 1050, Atom.a("xfy"), Atom.a("->") });
_operatorTable.Add(new object[] { 1000, Atom.a("xfy"), Atom.a(",") });
_operatorTable.Add(new object[] { 900, Atom.a("fy"), Atom.a("\\+") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("=") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("\\=") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("==") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("\\==") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("@<") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("@=<") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("@>") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("@>=") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("=..") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("is") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("=:=") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("=\\=") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("<") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a("=<") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a(">") });
_operatorTable.Add(new object[] { 700, Atom.a("xfx"), Atom.a(">=") });
_operatorTable.Add(new object[] { 600, Atom.a("xfy"), Atom.a(":") });
_operatorTable.Add(new object[] { 500, Atom.a("yfx"), Atom.a("+") });
_operatorTable.Add(new object[] { 500, Atom.a("yfx"), Atom.a("-") });
_operatorTable.Add(new object[] { 500, Atom.a("yfx"), Atom.a("/\\") });
_operatorTable.Add(new object[] { 500, Atom.a("yfx"), Atom.a("\\/") });
_operatorTable.Add(new object[] { 400, Atom.a("yfx"), Atom.a("*") });
_operatorTable.Add(new object[] { 400, Atom.a("yfx"), Atom.a("/") });
_operatorTable.Add(new object[] { 400, Atom.a("yfx"), Atom.a("//") });
_operatorTable.Add(new object[] { 400, Atom.a("yfx"), Atom.a("rem") });
_operatorTable.Add(new object[] { 400, Atom.a("yfx"), Atom.a("mod") });
_operatorTable.Add(new object[] { 400, Atom.a("yfx"), Atom.a("<<") });
_operatorTable.Add(new object[] { 400, Atom.a("yfx"), Atom.a(">>") });
_operatorTable.Add(new object[] { 200, Atom.a("xfx"), Atom.a("**") });
_operatorTable.Add(new object[] { 200, Atom.a("xfy"), Atom.a("^") });
_operatorTable.Add(new object[] { 200, Atom.a("fy"), Atom.a("-") });
_operatorTable.Add(new object[] { 200, Atom.a("fy"), Atom.a("\\") });
// Debug: This is hacked in to run the Prolog test suite until we implement op/3.
_operatorTable.Add(new object[] { 20, Atom.a("xfx"), Atom.a("<--") });
}
object[] args = new object[] { Priority, Specifier, Operator };
foreach (object[] answer in _operatorTable)
{
foreach (bool l1 in YP.unifyArrays(args, answer))
yield return false;
}
}
public static IEnumerable atom_length(object atom, object Length)
{
return YP.unify(Length, ((Atom)YP.getValue(atom))._name.Length);
}
public static IEnumerable atom_concat(object Start, object End, object Whole)
{
// Debug: Should implement for var(Start) which is a kind of search.
// Debug: Should we try to preserve the _declaringClass?
return YP.unify(Whole, Atom.a(((Atom)YP.getValue(Start))._name +
((Atom)YP.getValue(End))._name));
}
public static IEnumerable sub_atom
(object atom, object Before, object Length, object After, object Sub_atom)
{
// Debug: Should implement for var(atom) which is a kind of search.
// Debug: Should we try to preserve the _declaringClass?
Atom atomAtom = (Atom)YP.getValue(atom);
int beforeInt = YP.convertInt(Before);
int lengthInt = YP.convertInt(Length);
if (beforeInt < 0)
throw new Exception("Before must be non-negative");
if (lengthInt < 0)
throw new Exception("Length must be non-negative");
int afterInt = atomAtom._name.Length - (beforeInt + lengthInt);
if (afterInt >= 0)
{
foreach (bool l1 in YP.unify(After, afterInt))
{
foreach (bool l2 in YP.unify
(Sub_atom, Atom.a(atomAtom._name.Substring(beforeInt, lengthInt))))
yield return false;
}
}
}
public static IEnumerable atom_codes(object atom, object List)
{
atom = YP.getValue(atom);
List = YP.getValue(List);
if (nonvar(atom))
{
string name = ((Atom)atom)._name;
object codeList = Atom.NIL;
// Start from the back to make the list.
for (int i = name.Length - 1; i >= 0; --i)
codeList = new ListPair((int)name[i], codeList);
return YP.unify(List, codeList);
}
{
object[] codeArray = ListPair.toArray(List);
char[] charArray = new char[codeArray.Length];
for (int i = 0; i < codeArray.Length; ++i)
charArray[i] = (char)YP.convertInt(codeArray[i]);
return YP.unify(atom, Atom.a(new String(charArray)));
}
}
public static IEnumerable number_codes(object number, object List)
{
number = YP.getValue(number);
List = YP.getValue(List);
if (nonvar(number))
{
string numberString = null;
// Try converting to an int first.
int intNumber;
if (YP.getInt(number, out intNumber))
numberString = intNumber.ToString();
else
numberString = YP.doubleToString(YP.convertDouble(number));
object codeList = Atom.NIL;
// Start from the back to make the list.
for (int i = numberString.Length - 1; i >= 0; --i)
codeList = new ListPair((int)numberString[i], codeList);
return YP.unify(List, codeList);
}
{
object[] codeArray = ListPair.toArray(List);
char[] charArray = new char[codeArray.Length];
for (int i = 0; i < codeArray.Length; ++i)
charArray[i] = (char)YP.convertInt(codeArray[i]);
String numberString = new String(charArray);
// Debug: Is there a way in C# to ask if a string parses as int without throwing an exception?
try
{
// Try an int first.
return YP.unify(number, Convert.ToInt32(numberString));
}
catch (FormatException) { }
return YP.unify(number, Convert.ToDouble(numberString));
}
}
///
/// If term is an Atom or functor type, return its name.
/// Otherwise, return term.
///
///
///
public static object getFunctorName(object term)
{
term = YP.getValue(term);
if (term is Functor1)
return ((Functor1)term)._name;
else if (term is Functor2)
return ((Functor2)term)._name;
else if (term is Functor3)
return ((Functor3)term)._name;
else if (term is Functor)
return ((Functor)term)._name;
else
return term;
}
///
/// If term is an Atom or functor type, return an array of its args.
/// Otherwise, return an empty array.
///
///
///
public static object[] getFunctorArgs(object term)
{
term = YP.getValue(term);
if (term is Functor1)
{
Functor1 functor = (Functor1)term;
return new object[] { functor._arg1 };
}
else if (term is Functor2)
{
Functor2 functor = (Functor2)term;
return new object[] { functor._arg1, functor._arg2 };
}
else if (term is Functor3)
{
Functor3 functor = (Functor3)term;
return new object[] { functor._arg1, functor._arg2, functor._arg3 };
}
else if (term is Functor) {
Functor functor = (Functor)term;
return functor._args;
}
else
return new object[0];
}
public static bool var(object Term)
{
return YP.getValue(Term) is Variable;
}
public static bool nonvar(object Term)
{
return !YP.var(Term);
}
public static bool atom(object Term)
{
return YP.getValue(Term) is Atom;
}
public static bool integer(object Term)
{
// Debug: Should exhaustively check for all integer types.
return getValue(Term) is int;
}
// Use isFloat instead of float because it is a reserved keyword.
public static bool isFloat(object Term)
{
// Debug: Should exhaustively check for all float types.
return getValue(Term) is double;
}
public static bool number(object Term)
{
return YP.integer(Term) || YP.isFloat(Term);
}
public static bool atomic(object Term)
{
return YP.atom(Term) || YP.number(Term);
}
public static bool compound(object Term)
{
Term = getValue(Term);
return Term is Functor1 || Term is Functor2 || Term is Functor3 || Term is Functor;
}
public static void see(object input)
{
input = YP.getValue(input);
if (input is TextReader)
{
_inputStream = (TextReader)input;
return;
}
else if (input is Atom)
{
_inputStream = new StreamReader(((Atom)input)._name);
return;
}
else if (input is String)
{
_inputStream = new StreamReader((String)input);
return;
}
else
throw new InvalidOperationException("Can't open stream for " + input);
}
public static void seen()
{
if (_inputStream == Console.In)
return;
_inputStream.Close();
_inputStream = Console.In;
}
public static void tell(object output)
{
output = YP.getValue(output);
if (output is TextWriter)
{
_outputStream = (TextWriter)output;
return;
}
else if (output is Atom)
{
_outputStream = new StreamWriter(((Atom)output)._name);
return;
}
else if (output is String)
{
_outputStream = new StreamWriter((String)output);
return;
}
else
throw new InvalidOperationException("Can't open stream for " + output);
}
public static void told()
{
if (_outputStream == Console.Out)
return;
_outputStream.Close();
_outputStream = Console.Out;
}
public static IEnumerable current_output(object Stream)
{
return YP.unify(Stream, _outputStream);
}
public static void write(object x)
{
x = YP.getValue(x);
if (x is double)
_outputStream.Write(doubleToString((double)x));
else
_outputStream.Write(x.ToString());
}
///
/// Format x as a string, making sure that it will parse as an int later. I.e., for 1.0, don't just
/// use "1" which will parse as an int.
///
///
///
private static string doubleToString(double x)
{
string xString = x.ToString();
// Debug: Is there a way in C# to ask if a string parses as int without throwing an exception?
try
{
Convert.ToInt32(xString);
// The string will parse as an int, not a double, so re-format so that it does.
// Use float if possible, else exponential if it would be too big.
return x.ToString(x >= 100000.0 ? "E1" : "f1");
}
catch (FormatException)
{
// Assume it will parse as a double.
}
return xString;
}
public static void put_code(object x)
{
_outputStream.Write((char)YP.convertInt(x));
}
public static void nl()
{
_outputStream.WriteLine();
}
public static IEnumerable get_code(object code)
{
return YP.unify(code, _inputStream.Read());
}
public static void asserta(object Term, Type declaringClass)
{
assertDynamic(Term, declaringClass, true);
}
public static void assertz(object Term, Type declaringClass)
{
assertDynamic(Term, declaringClass, false);
}
public static void assertDynamic(object Term, Type declaringClass, bool prepend)
{
Term = getValue(Term);
if (Term is Variable)
throw new PrologException("instantiation_error", "Term to assert is an unbound variable");
Variable.CopyStore copyStore = new Variable.CopyStore();
object TermCopy = makeCopy(Term, copyStore);
object Head, Body;
if (TermCopy is Functor2 && ((Functor2)TermCopy)._name == Atom.RULE)
{
Head = YP.getValue(((Functor2)TermCopy)._arg1);
Body = YP.getValue(((Functor2)TermCopy)._arg2);
}
else
{
Head = TermCopy;
Body = Atom.a("true");
}
Atom name = getFunctorName(Head) as Atom;
if (name == null)
// name is a non-Atom, such as a number.
throw new PrologException
(new Functor2("type_error", Atom.a("callable"), Head), "Term to assert is not callable");
object[] args = getFunctorArgs(Head);
if (!isDynamic(name, args.Length))
throw new PrologException
(new Functor3("permission_error", Atom.a("modify"), Atom.a("static_procedure"),
new Functor2(Atom.SLASH, name, args.Length)),
"Assert cannot modify static predicate " + name + "/" + args.Length);
if (copyStore.getNUniqueVariables() == 0 && Body == Atom.a("true"))
{
// Debug: Until IndexedAnswers supports prepend, compile the fact so we can prepend it below.
if (!prepend)
{
// This is a fact with no unbound variables
// assertFact uses IndexedAnswers, so don't we don't need to compile.
assertFact(name, args);
return;
}
}
IClause clause = YPCompiler.compileAnonymousClause(Head, Body, declaringClass);
// Add the clause to the entry in _predicatesStore.
NameArity nameArity = new NameArity(name, args.Length);
List clauses;
if (!_predicatesStore.TryGetValue(nameArity, out clauses))
// Create an entry for the nameArity.
_predicatesStore[nameArity] = (clauses = new List());
if (prepend)
clauses.Insert(0, clause);
else
clauses.Add(clause);
}
private static bool isDynamic(Atom name, int arity)
{
if (arity == 2 && (name == Atom.a(",") || name == Atom.a(";") || name == Atom.DOT))
return false;
// Use the same mapping to static predicates in YP as the compiler.
foreach (bool l1 in YPCompiler.functorCallYPFunctionName(name, arity, new Variable()))
return false;
// Debug: Do we need to check if name._module is null?
return true;
}
///
/// Assert values at the end of the set of facts for the predicate with the
/// name and with arity values.Length.
///
/// must be an Atom
/// the array of arguments to the fact predicate.
/// It is an error if an value has an unbound variable.
public static void assertFact(Atom name, object[] values)
{
NameArity nameArity = new NameArity(name, values.Length);
List clauses;
IndexedAnswers indexedAnswers;
if (!_predicatesStore.TryGetValue(nameArity, out clauses))
{
// Create an IndexedAnswers as the first clause of the predicate.
_predicatesStore[nameArity] = (clauses = new List());
clauses.Add(indexedAnswers = new IndexedAnswers());
}
else
{
indexedAnswers = clauses[clauses.Count - 1] as IndexedAnswers;
if (indexedAnswers == null)
// The latest clause is not an IndexedAnswers, so add one.
clauses.Add(indexedAnswers = new IndexedAnswers());
}
indexedAnswers.addAnswer(values);
}
///
/// Match all clauses of the dynamic predicate with the name and with arity
/// arguments.Length.
/// It is an error if the predicate is not defined.
///
/// must be an Atom
/// an array of arity number of arguments
/// an iterator which you can use in foreach
public static IEnumerable matchDynamic(Atom name, object[] arguments)
{
List clauses;
if (!_predicatesStore.TryGetValue(new NameArity(name, arguments.Length), out clauses))
throw new UndefinedPredicateException
("Undefined fact: " + name + "/" + arguments.Length, name,
arguments.Length);
if (clauses.Count == 1)
// Usually there is only one clause, so return it without needing to wrap it in an iterator.
return clauses[0].match(arguments);
else
return matchAllClauses(clauses, arguments);
}
///
/// Call match(arguments) for each IClause in clauses. We make this a separate
/// function so that matchDynamic itself does not need to be an iterator object.
///
///
///
///
private static IEnumerable matchAllClauses(List clauses, object[] arguments)
{
// Debug: If the clause asserts another clause into this same predicate, the iterator
// over clauses will be corrupted. Should we take the time to copy clauses?
foreach (IClause clause in clauses)
{
foreach (bool lastCall in clause.match(arguments))
{
yield return false;
if (lastCall)
// This happens after a cut in a clause.
yield break;
}
}
}
///
/// This is deprecated and just calls matchDynamic. This matches all clauses,
/// not just the ones defined with assertFact.
///
///
///
///
public static IEnumerable matchFact(Atom name, object[] arguments)
{
return matchDynamic(name, arguments);
}
///
/// This actually searches all clauses, not just
/// the ones defined with assertFact, but we keep the name for
/// backwards compatibility.
///
/// must be an Atom
/// an array of arity number of arguments
public static void retractFact(Atom name, object[] arguments)
{
NameArity nameArity = new NameArity(name, arguments.Length);
List clauses;
if (!_predicatesStore.TryGetValue(nameArity, out clauses))
// Can't find, so ignore.
return;
foreach (object arg in arguments)
{
if (!YP.var(arg))
throw new InvalidOperationException("All arguments must be unbound");
}
// Set to a fresh empty IndexedAnswers.
_predicatesStore[nameArity] = (clauses = new List());
clauses.Add(new IndexedAnswers());
}
public static IEnumerable current_predicate(object NameSlashArity)
{
NameSlashArity = YP.getValue(NameSlashArity);
// First check if Name and Arity are nonvar so we can do a direct lookup.
if (YP.ground(NameSlashArity))
{
if (NameSlashArity is Functor2)
{
Functor2 NameArityFunctor = (Functor2)NameSlashArity;
if (NameArityFunctor._name == Atom.SLASH)
{
if (_predicatesStore.ContainsKey(new NameArity
((Atom)YP.getValue(NameArityFunctor._arg1),
(int)YP.getValue(NameArityFunctor._arg2))))
// The predicate is defined.
yield return false;
}
}
yield break;
}
foreach (NameArity key in _predicatesStore.Keys)
{
foreach (bool l1 in YP.unify
(new Functor2(Atom.SLASH, key._name, key._arity), NameSlashArity))
yield return false;
}
}
///
/// Use YP.getFunctorName(Goal) and invoke the static method of this name in the
/// declaringClass, using arguments from YP.getFunctorArgs(Goal).
/// Note that Goal must be a simple functor, not a complex expression.
/// If not found, this throws UndefinedPredicateException.
///
///
/// the class for looking up default function references
///
public static IEnumerable getIterator(object Goal, Type declaringClass)
{
Goal = YP.getValue(Goal);
if (Goal is Variable)
throw new PrologException("instantiation_error", "Goal to call is an unbound variable");
#if true
List variableSetList = new List();
addUniqueVariables(Goal, variableSetList);
Variable[] variableSet = variableSetList.ToArray();
// Use Atom.F since it is ignored.
return YPCompiler.compileAnonymousClause
(Functor.make(Atom.F, variableSet), Goal, declaringClass).match(variableSet);
#else
Atom name;
object[] args;
while (true)
{
name = (Atom)YP.getFunctorName(Goal);
args = YP.getFunctorArgs(Goal);
if (name == Atom.HAT && args.Length == 2)
// Assume this is called from a bagof operation. Skip the leading qualifiers.
Goal = YP.getValue(((Functor2)Goal)._arg2);
else
break;
}
try
{
return (IEnumerable)declaringClass.InvokeMember
(name._name, BindingFlags.InvokeMethod, null, null, args);
}
catch (TargetInvocationException exception)
{
throw exception.InnerException;
}
catch (MissingMethodException)
{
throw new UndefinedPredicateException
("Cannot find predicate function: " + name + "/" + args.Length + " in " +
declaringClass.FullName, name, args.Length);
}
#endif
}
public static void throwException(object Term)
{
throw new PrologException(Term);
}
///
/// script_event calls hosting script with events as a callback method.
///
///
///
///
public static void script_event(object script_event, object script_params)
{
// string function = ((Atom)YP.getValue(script_event))._name;
object[] array = ListPair.toArray(script_params);
if (array == null)
return; // YP.fail();
if (array.Length > 1)
{
//m_CmdManager.m_ScriptEngine.m_EventQueManager.AddToScriptQueue
//(localID, itemID, function, array);
// sortArray(array);
}
//return YP.unify(Sorted, ListPair.makeWithoutRepeatedTerms(array));
}
///
/// An enumerator that does zero loops.
///
private class Fail : IEnumerator, IEnumerable
{
public bool MoveNext()
{
return false;
}
public IEnumerator GetEnumerator()
{
return (IEnumerator)this;
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public bool Current
{
get { return true; }
}
object IEnumerator.Current
{
get { return true; }
}
public void Dispose()
{
}
public void Reset()
{
throw new NotImplementedException();
}
}
///
/// An enumerator that does one iteration.
///
private class Succeed : IEnumerator, IEnumerable
{
private bool _didIteration = false;
public bool MoveNext()
{
if (!_didIteration)
{
_didIteration = true;
return true;
}
else
return false;
}
public IEnumerator GetEnumerator()
{
return (IEnumerator)this;
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public bool Current
{
get { return false; }
}
object IEnumerator.Current
{
get { return false; }
}
public void Dispose()
{
}
public void Reset()
{
throw new NotImplementedException();
}
}
///
/// An enumerator that repeats forever.
///
private class Repeat : IEnumerator, IEnumerable
{
public bool MoveNext()
{
return true;
}
public IEnumerator GetEnumerator()
{
return (IEnumerator)this;
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public bool Current
{
get { return false; }
}
object IEnumerator.Current
{
get { return false; }
}
public void Dispose()
{
}
public void Reset()
{
throw new NotImplementedException();
}
}
///
/// An enumerator that wraps another enumerator in order to catch a PrologException.
///
public class Catch : IEnumerator, IEnumerable
{
private IEnumerator _enumerator;
private PrologException _exception = null;
public Catch(IEnumerable iterator)
{
_enumerator = iterator.GetEnumerator();
}
///
/// Call _enumerator.MoveNext(). If it throws a PrologException, set _exception
/// and return false. After this returns false, call unifyExceptionOrThrow.
/// Assume that, after this returns false, it will not be called again.
///
///
public bool MoveNext()
{
try
{
return _enumerator.MoveNext();
}
catch (PrologException exception)
{
_exception = exception;
return false;
}
}
///
/// Call this after MoveNext() returns false to check for an exception. If
/// MoveNext did not get a PrologException, don't yield.
/// Otherwise, unify the exception with Catcher and yield so the caller can
/// do the handler code. However, if can't unify with Catcher then throw the exception.
///
///
///
public IEnumerable unifyExceptionOrThrow(object Catcher)
{
if (_exception != null)
{
bool didUnify = false;
foreach (bool l1 in YP.unify(_exception._term, Catcher))
{
didUnify = true;
yield return false;
}
if (!didUnify)
throw _exception;
}
}
public IEnumerator GetEnumerator()
{
return (IEnumerator)this;
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public bool Current
{
get { return _enumerator.Current; }
}
object IEnumerator.Current
{
get { return _enumerator.Current; }
}
public void Dispose()
{
_enumerator.Dispose();
}
public void Reset()
{
throw new NotImplementedException();
}
}
#pragma warning restore 0168
}
}