using System; using System.Collections.Generic; using System.Text; using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { public class LSL_BaseClass : LSL_BuiltIn_Commands_Interface { public UInt32 State = 0; internal OpenSim.Region.Environment.Scenes.Scene World; public void Start(OpenSim.Region.Environment.Scenes.Scene _World, string FullScriptID) { World = _World; Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called. FullScriptID: " + FullScriptID); return; } // // IMPLEMENT THESE! // public float llSin(float f) { return 0; } public float llCos(float f) { return 0; } public float llTan(float f) { return 0; } public float llAtan2(float x, float y) { return 0; } public float llSqrt(float f) { return 0; } public float llPow(float fbase, float fexponent) { return 0; } public UInt32 llAbs(UInt32 i) { return 0; } public float llFabs(float f) { return 0; } public float llFrand(float mag) { return 0; } public UInt32 llFloor(float f) { return 0; } public UInt32 llCeil(float f) { return 0; } public UInt32 llRound(float f) { return 0; } public float llVecMag(Axiom.Math.Vector3 v) { return 0; } public Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v) { return new Axiom.Math.Vector3(); } public float llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b) { return 0; } public Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v) { return new Axiom.Math.Quaternion(); } public Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up) { return new Axiom.Math.Quaternion(); } public Axiom.Math.Vector3 llRot2Fwd(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end) { return new Axiom.Math.Quaternion(); } public void llWhisper(UInt16 channelID, string text) { Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); Common.SendToLog("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); } //public void llSay(UInt32 channelID, string text) public void llSay(object channelID, object text) { //TODO: DO SOMETHING USEFUL HERE Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); Common.SendToLog("llSay Channel " + (UInt32)channelID + ", Text: \"" + (string)text + "\""); } public void llShout(UInt16 channelID, string text) { return; } public UInt32 llListen(UInt16 channelID, string name, string ID, string msg) { return 0; } public void llListenControl(UInt32 number, UInt32 active) { return; } public void llListenRemove(UInt32 number) { return; } public void llSensor(string name, string id, UInt32 type, float range, float arc) { return; } public void llSensorRepeat(string name, string id, UInt32 type, float range, float arc, float rate) { return; } public void llSensorRemove() { return; } public string llDetectedName(UInt32 number) { return ""; } public string llDetectedKey(UInt32 number) { return ""; } public string llDetectedOwner(UInt32 number) { return ""; } public UInt32 llDetectedType(UInt32 number) { return 0; } public Axiom.Math.Vector3 llDetectedPos(UInt32 number) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llDetectedVel(UInt32 number) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llDetectedGrab(UInt32 number) { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llDetectedRot(UInt32 number) { return new Axiom.Math.Quaternion(); } public UInt32 llDetectedGroup(UInt32 number) { return 0; } public UInt32 llDetectedLinkNumber(UInt32 number) { return 0; } public void llDie() { return; } public float llGround(Axiom.Math.Vector3 offset) { return 0; } public float llCloud(Axiom.Math.Vector3 offset) { return 0; } public Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); } public void llSetStatus(UInt32 status, UInt32 value) { return; } public UInt32 llGetStatus(UInt32 status) { return 0; } public void llSetScale(Axiom.Math.Vector3 scale) { return; } public Axiom.Math.Vector3 llGetScale() { return new Axiom.Math.Vector3(); } public void llSetColor(Axiom.Math.Vector3 color, UInt32 face) { return; } public float llGetAlpha(UInt32 face) { return 0; } public void llSetAlpha(float alpha, UInt32 face) { return; } public Axiom.Math.Vector3 llGetColor(UInt32 face) { return new Axiom.Math.Vector3(); } public void llSetTexture(string texture, UInt32 face) { return; } public void llScaleTexture(float u, float v, UInt32 face) { return; } public void llOffsetTexture(float u, float v, UInt32 face) { return; } public void llRotateTexture(float rotation, UInt32 face) { return; } public string llGetTexture(UInt32 face) { return ""; } public void llSetPos(Axiom.Math.Vector3 pos) { return; } public void llGetPos() { } public void llGetLocalPos() { } public void llSetRot() { } public void llGetRot() { } public void llGetLocalRot() { } public void llSetForce() { } public void llGetForce() { } public void llTarget() { } public void llTargetRemove() { } public void llRotTarget() { } public void llRotTargetRemove() { } public void llMoveToTarget() { } public void llStopMoveToTarget() { } public void llApplyImpulse() { } public void llApplyRotationalImpulse() { } public void llSetTorque() { } public void llGetTorque() { } public void llSetForceAndTorque() { } public void llGetVel() { } public void llGetAccel() { } public void llGetOmega() { } public void llGetTimeOfDay() { } public void llGetWallclock() { } public void llGetTime() { } public void llResetTime() { } public void llGetAndResetTime() { } public void llSound() { } public void llPlaySound() { } public void llLoopSound() { } public void llLoopSoundMaster() { } public void llLoopSoundSlave() { } public void llPlaySoundSlave() { } public void llTriggerSound() { } public void llStopSound() { } public void llPreloadSound() { } public void llGetSubString() { } public void llDeleteSubString() { } public void llInsertString() { } public void llToUpper() { } public void llToLower() { } public void llGiveMoney() { } public void llMakeExplosion() { } public void llMakeFountain() { } public void llMakeSmoke() { } public void llMakeFire() { } public void llRezObject() { } public void llLookAt() { } public void llStopLookAt() { } public void llSetTimerEvent() { } public void llSleep() { } public void llGetMass() { } public void llCollisionFilter() { } public void llTakeControls() { } public void llReleaseControls() { } public void llAttachToAvatar() { } public void llDetachFromAvatar() { } public void llTakeCamera() { } public void llReleaseCamera() { } public void llGetOwner() { } public void llInstantMessage() { } public void llEmail() { } public void llGetNextEmail() { } public void llGetKey() { } public void llSetBuoyancy() { } public void llSetHoverHeight() { } public void llStopHover() { } public void llMinEventDelay() { } public void llSoundPreload() { } public void llRotLookAt() { } public void llStringLength() { } public void llStartAnimation() { } public void llStopAnimation() { } public void llPointAt() { } public void llStopPointAt() { } public void llTargetOmega() { } public void llGetStartParameter() { } public void llGodLikeRezObject() { } public void llRequestPermissions() { } public void llGetPermissionsKey() { } public void llGetPermissions() { } public void llGetLinkNumber() { } public void llSetLinkColor() { } public void llCreateLink() { } public void llBreakLink() { } public void llBreakAllLinks() { } public void llGetLinkKey() { } public void llGetLinkName() { } public void llGetInventoryNumber() { } public void llGetInventoryName() { } public void llSetScriptState() { } public void llGetEnergy() { } public void llGiveInventory() { } public void llRemoveInventory() { } public void llSetText() { } public void llWater() { } public void llPassTouches() { } public void llRequestAgentData() { } public void llRequestInventoryData() { } public void llSetDamage() { } public void llTeleportAgentHome() { } public void llModifyLand() { } public void llCollisionSound() { } public void llCollisionSprite() { } public void llGetAnimation() { } public void llResetScript() { } public void llMessageLinked() { } public void llPushObject() { } public void llPassCollisions() { } public void llGetScriptName() { } public void llGetNumberOfSides() { } public void llAxisAngle2Rot() { } public void llRot2Axis() { } public void llRot2Angle() { } public void llAcos() { } public void llAsin() { } public void llAngleBetween() { } public void llGetInventoryKey() { } public void llAllowInventoryDrop() { } public void llGetSunDirection() { } public void llGetTextureOffset() { } public void llGetTextureScale() { } public void llGetTextureRot() { } public void llSubStringIndex() { } public void llGetOwnerKey() { } public void llGetCenterOfMass() { } public void llListSort() { } public void llGetListLength() { } public void llList2Integer() { } public void llList2Float() { } public void llList2String() { } public void llList2Key() { } public void llList2Vector() { } public void llList2Rot() { } public void llList2List() { } public void llDeleteSubList() { } public void llGetListEntryType() { } public void llList2CSV() { } public void llCSV2List() { } public void llListRandomize() { } public void llList2ListStrided() { } public void llGetRegionCorner() { } public void llListInsertList() { } public void llListFindList() { } public void llGetObjectName() { } public void llSetObjectName() { } public void llGetDate() { } public void llEdgeOfWorld() { } public void llGetAgentInfo() { } public void llAdjustSoundVolume() { } public void llSetSoundQueueing() { } public void llSetSoundRadius() { } public void llKey2Name() { } public void llSetTextureAnim() { } public void llTriggerSoundLimited() { } public void llEjectFromLand() { } public void llParseString2List() { } public void llOverMyLand() { } public void llGetLandOwnerAt() { } public void llGetNotecardLine() { } public void llGetAgentSize() { } public void llSameGroup() { } public void llUnSit() { } public void llGroundSlope() { } public void llGroundNormal() { } public void llGroundContour() { } public void llGetAttached() { } public void llGetFreeMemory() { } public void llGetRegionName() { } public void llGetRegionTimeDilation() { } public void llGetRegionFPS() { } public void llParticleSystem() { } public void llGroundRepel() { } public void llGiveInventoryList() { } public void llSetVehicleType() { } public void llSetVehicleFloatParam() { } public void llSetVehicleVectorParam() { } public void llSetVehicleRotationParam() { } public void llSetVehicleFlags() { } public void llRemoveVehicleFlags() { } public void llSitTarget() { } public void llAvatarOnSitTarget() { } public void llAddToLandPassList() { } public void llSetTouchText() { } public void llSetSitText() { } public void llSetCameraEyeOffset() { } public void llSetCameraAtOffset() { } public void llDumpList2String() { } public void llScriptDanger() { } public void llDialog() { } public void llVolumeDetect() { } public void llResetOtherScript() { } public void llGetScriptState() { } public void llRemoteLoadScript() { } public void llSetRemoteScriptAccessPin() { } public void llRemoteLoadScriptPin() { } public void llOpenRemoteDataChannel() { } public void llSendRemoteData() { } public void llRemoteDataReply() { } public void llCloseRemoteDataChannel() { } public void llMD5String() { } public void llSetPrimitiveParams() { } public void llStringToBase64() { } public void llBase64ToString() { } public void llXorBase64Strings() { } public void llRemoteDataSetRegion() { } public void llLog10() { } public void llLog() { } public void llGetAnimationList() { } public void llSetParcelMusicURL() { } public void llGetRootPosition() { } public void llGetRootRotation() { } public void llGetObjectDesc() { } public void llSetObjectDesc() { } public void llGetCreator() { } public void llGetTimestamp() { } public void llSetLinkAlpha() { } public void llGetNumberOfPrims() { } public void llGetNumberOfNotecardLines() { } public void llGetBoundingBox() { } public void llGetGeometricCenter() { } public void llGetPrimitiveParams() { } public void llIntegerToBase64() { } public void llBase64ToInteger() { } public void llGetGMTclock() { } public void llGetSimulatorHostname() { } public void llSetLocalRot() { } public void llParseStringKeepNulls() { } public void llRezAtRoot() { } public void llGetObjectPermMask() { } public void llSetObjectPermMask() { } public void llGetInventoryPermMask() { } public void llSetInventoryPermMask() { } public void llGetInventoryCreator() { } public void llOwnerSay() { } public void llRequestSimulatorData() { } public void llForceMouselook() { } public void llGetObjectMass() { } public void llListReplaceList() { } public void llLoadURL() { } public void llParcelMediaCommandList() { } public void llParcelMediaQuery() { } public void llModPow() { } public void llGetInventoryType() { } public void llSetPayPrice() { } public void llGetCameraPos() { } public void llGetCameraRot() { } public void llSetPrimURL() { } public void llRefreshPrimURL() { } public void llEscapeURL() { } public void llUnescapeURL() { } public void llMapDestination() { } public void llAddToLandBanList() { } public void llRemoveFromLandPassList() { } public void llRemoveFromLandBanList() { } public void llSetCameraParams() { } public void llClearCameraParams() { } public void llListStatistics() { } public void llGetUnixTime() { } public void llGetParcelFlags() { } public void llGetRegionFlags() { } public void llXorBase64StringsCorrect() { } public void llHTTPRequest() { } public void llResetLandBanList() { } public void llResetLandPassList() { } public void llGetParcelPrimCount() { } public void llGetParcelPrimOwners() { } public void llGetObjectPrimCount() { } public void llGetParcelMaxPrims() { } public void llGetParcelDetails() { } } }