using System; using System.Collections.Generic; using System.Text; using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; using libsecondlife; using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes.Scripting; using OpenSim.Framework.Console; namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { public class LSL_BaseClass : LSL_BuiltIn_Commands_Interface { public string State = "default"; internal OpenSim.Region.Environment.Scenes.Scene World; private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); IScriptHost m_host; public LSL_BaseClass( IScriptHost host ) { m_host = host; } public void Start(OpenSim.Region.Environment.Scenes.Scene _World, string FullScriptID) { World = _World; MainLog.Instance.Notice( "ScriptEngine", "LSL_BaseClass.Start() called. FullScriptID: " + FullScriptID + ": Hosted by [" + m_host.Name + ":" + m_host.UUID + "@"+m_host.AbsolutePosition +"]"); return; } //These are the implementations of the various ll-functions used by the LSL scripts. //starting out, we use the System.Math library for trig functions. - CFK 8-14-07 public double llSin(double f) { return (double)Math.Sin(f); } public double llCos(double f) { return (double)Math.Cos(f); } public double llTan(double f) { return (double)Math.Tan(f); } public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); } public double llSqrt(double f) { return (double)Math.Sqrt(f); } public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); } public int llAbs(int i) { return (int)Math.Abs(i); } public double llFabs(double f) { return (double)Math.Abs(f); } public double llFrand(double mag) { return 0; } public int llFloor(double f) { return (int)Math.Floor(f); } public int llCeil(double f) { return (int)Math.Ceiling(f); } public int llRound(double f) { return (int)Math.Round(f, 1); } public double llVecMag(Axiom.Math.Vector3 v) { return 0; } public Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v) { return new Axiom.Math.Vector3(); } public double llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b) { return 0; } public Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v) { return new Axiom.Math.Quaternion(); } public Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up) { return new Axiom.Math.Quaternion(); } public Axiom.Math.Vector3 llRot2Fwd(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end) { return new Axiom.Math.Quaternion(); } public void llWhisper(int channelID, string text) { //Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); Console.WriteLine("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); //type for whisper is 0 //World.SimChat(enc.GetBytes(text), 0, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)], MY_OBJECT_NAME, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)]); } //public void llSay(int channelID, string text) public void llSay(int channelID, string text) { //TODO: DO SOMETHING USEFUL HERE //Common.SendToDebug("INTERNAL FUNCTION llSay(" + (int)channelID + ", \"" + (string)text + "\");"); Console.WriteLine("llSay Channel " + channelID + ", Text: \"" + text + "\""); //type for say is 1 LLVector3 fromPos = m_host.AbsolutePosition; // Position of parent string fromName = m_host.Name; // Name of script parent LLUUID fromUUID = m_host.UUID; // UUID of parent World.SimChat( Helpers.StringToField( text ), 1, fromPos, fromName, fromUUID ); } public void llShout(int channelID, string text) { Console.WriteLine("llShout Channel " + channelID + ", Text: \"" + text + "\""); //type for shout is 2 //World.SimChat(enc.GetBytes(text), 2, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)], MY_OBJECT_NAME, World.Objects[World.ConvertLocalIDToFullID(MY_OBJECT_ID)]); } public int llListen(int channelID, string name, string ID, string msg) { return 0; } public void llListenControl(int number, int active) { return; } public void llListenRemove(int number) { return; } public void llSensor(string name, string id, int type, double range, double arc) { return; } public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { return; } public void llSensorRemove() { return; } public string llDetectedName(int number) { return ""; } public string llDetectedKey(int number) { return ""; } public string llDetectedOwner(int number) { return ""; } public int llDetectedType(int number) { return 0; } public Axiom.Math.Vector3 llDetectedPos(int number) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llDetectedVel(int number) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llDetectedGrab(int number) { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llDetectedRot(int number) { return new Axiom.Math.Quaternion(); } public int llDetectedGroup(int number) { return 0; } public int llDetectedLinkNumber(int number) { return 0; } public void llDie() { return; } public double llGround(Axiom.Math.Vector3 offset) { return 0; } public double llCloud(Axiom.Math.Vector3 offset) { return 0; } public Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); } public void llSetStatus(int status, int value) { return; } public int llGetStatus(int status) { return 0; } public void llSetScale(Axiom.Math.Vector3 scale) { return; } public Axiom.Math.Vector3 llGetScale() { return new Axiom.Math.Vector3(); } public void llSetColor(Axiom.Math.Vector3 color, int face) { return; } public double llGetAlpha(int face) { return 0; } public void llSetAlpha(double alpha, int face) { return; } public Axiom.Math.Vector3 llGetColor(int face) { return new Axiom.Math.Vector3(); } public void llSetTexture(string texture, int face) { return; } public void llScaleTexture(double u, double v, int face) { return; } public void llOffsetTexture(double u, double v, int face) { return; } public void llRotateTexture(double rotation, int face) { return; } public string llGetTexture(int face) { return ""; } public void llSetPos(Axiom.Math.Vector3 pos) { return; } public Axiom.Math.Vector3 llGetPos() { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llGetLocalPos() { return new Axiom.Math.Vector3(); } public void llSetRot(Axiom.Math.Quaternion rot) { } public Axiom.Math.Quaternion llGetRot() { return new Axiom.Math.Quaternion(); } public Axiom.Math.Quaternion llGetLocalRot() { return new Axiom.Math.Quaternion(); } public void llSetForce(Axiom.Math.Vector3 force, int local) { } public Axiom.Math.Vector3 llGetForce() { return new Axiom.Math.Vector3(); } public int llTarget(Axiom.Math.Vector3 position, double range) { return 0; } public void llTargetRemove(int number) { } public int llRotTarget(Axiom.Math.Quaternion rot, double error) { return 0; } public void llRotTargetRemove(int number) { } public void llMoveToTarget(Axiom.Math.Vector3 target, double tau) { } public void llStopMoveToTarget() { } public void llApplyImpulse(Axiom.Math.Vector3 force, int local) { } public void llApplyRotationalImpulse(Axiom.Math.Vector3 force, int local) { } public void llSetTorque(Axiom.Math.Vector3 torque, int local) { } public Axiom.Math.Vector3 llGetTorque() { return new Axiom.Math.Vector3(); } public void llSetForceAndTorque(Axiom.Math.Vector3 force, Axiom.Math.Vector3 torque, int local) { } public Axiom.Math.Vector3 llGetVel() { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llGetAccel() { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llGetOmega() { return new Axiom.Math.Vector3(); } public double llGetTimeOfDay() { return 0; } public double llGetWallclock() { return 0; } public double llGetTime() { return 0; } public void llResetTime() { } public double llGetAndResetTime() { return 0; } public void llSound() { } public void llPlaySound(string sound, double volume) { } public void llLoopSound(string sound, double volume) { } public void llLoopSoundMaster(string sound, double volume) { } public void llLoopSoundSlave(string sound, double volume) { } public void llPlaySoundSlave(string sound, double volume) { } public void llTriggerSound(string sound, double volume) { } public void llStopSound() { } public void llPreloadSound(string sound) { } public void llGetSubString(string src, int start, int end) { } public string llDeleteSubString(string src, int start, int end) { return ""; } public void llInsertString(string dst, int position, string src) { } public string llToUpper(string source) { return ""; } public string llToLower(string source) { return ""; } public int llGiveMoney(string destination, int amount) { return 0; } public void llMakeExplosion() { } public void llMakeFountain() { } public void llMakeSmoke() { } public void llMakeFire() { } public void llRezObject(string inventory, Axiom.Math.Vector3 pos, Axiom.Math.Quaternion rot, int param) { } public void llLookAt(Axiom.Math.Vector3 target, double strength, double damping) { } public void llStopLookAt() { } public void llSetTimerEvent(double sec) { } public void llSleep(double sec) { System.Threading.Thread.Sleep((int)(sec * 1000)); } public double llGetMass() { return 0; } public void llCollisionFilter(string name, string id, int accept) { } public void llTakeControls(int controls, int accept, int pass_on) { } public void llReleaseControls() { } public void llAttachToAvatar(int attachment) { } public void llDetachFromAvatar() { } public void llTakeCamera() { } public void llReleaseCamera() { } public string llGetOwner() { return ""; } public void llInstantMessage(string user, string message) { } public void llEmail(string address, string subject, string message) { } public void llGetNextEmail(string address, string subject) { } public string llGetKey() { return ""; } public void llSetBuoyancy(double buoyancy) { } public void llSetHoverHeight(double height, int water, double tau) { } public void llStopHover() { } public void llMinEventDelay(double delay) { } public void llSoundPreload() { } public void llRotLookAt(Axiom.Math.Quaternion target, double strength, double damping) { } public int llStringLength(string str) { return 0; } public void llStartAnimation(string anim) { } public void llStopAnimation(string anim) { } public void llPointAt() { } public void llStopPointAt() { } public void llTargetOmega(Axiom.Math.Vector3 axis, double spinrate, double gain) { } public int llGetStartParameter() { return 0; } public void llGodLikeRezObject(string inventory, Axiom.Math.Vector3 pos) { } public void llRequestPermissions(string agent, int perm) { } public string llGetPermissionsKey() { return ""; } public int llGetPermissions() { return 0; } public int llGetLinkNumber() { return 0; } public void llSetLinkColor(int linknumber, Axiom.Math.Vector3 color, int face) { } public void llCreateLink(string target, int parent) { } public void llBreakLink(int linknum) { } public void llBreakAllLinks() { } public string llGetLinkKey(int linknum) { return ""; } public void llGetLinkName(int linknum) { } public int llGetInventoryNumber(int type) { return 0; } public string llGetInventoryName(int type, int number) { return ""; } public void llSetScriptState(string name, int run) { } public double llGetEnergy() { return 1.0f; } public void llGiveInventory(string destination, string inventory) { } public void llRemoveInventory(string item) { } public void llSetText(string text, Axiom.Math.Vector3 color, double alpha) { } public double llWater(Axiom.Math.Vector3 offset) { return 0; } public void llPassTouches(int pass) { } public string llRequestAgentData(string id, int data) { return ""; } public string llRequestInventoryData(string name) { return ""; } public void llSetDamage(double damage) { } public void llTeleportAgentHome(string agent) { } public void llModifyLand(int action, int brush) { } public void llCollisionSound(string impact_sound, double impact_volume) { } public void llCollisionSprite(string impact_sprite) { } public string llGetAnimation(string id) { return ""; } public void llResetScript() { } public void llMessageLinked(int linknum, int num, string str, string id) { } public void llPushObject(string target, Axiom.Math.Vector3 impulse, Axiom.Math.Vector3 ang_impulse, int local) { } public void llPassCollisions(int pass) { } public string llGetScriptName() { return ""; } public int llGetNumberOfSides() { return 0; } public Axiom.Math.Quaternion llAxisAngle2Rot(Axiom.Math.Vector3 axis, double angle) { return new Axiom.Math.Quaternion(); } public Axiom.Math.Vector3 llRot2Axis(Axiom.Math.Quaternion rot) { return new Axiom.Math.Vector3(); } public void llRot2Angle() { } public double llAcos(double val) { return (double)Math.Acos(val); } public double llAsin(double val) { return (double)Math.Asin(val); } public double llAngleBetween(Axiom.Math.Quaternion a, Axiom.Math.Quaternion b) { return 0; } public string llGetInventoryKey(string name) { return ""; } public void llAllowInventoryDrop(int add) { } public Axiom.Math.Vector3 llGetSunDirection() { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llGetTextureOffset(int face) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llGetTextureScale(int side) { return new Axiom.Math.Vector3(); } public double llGetTextureRot(int side) { return 0; } public int llSubStringIndex(string source, string pattern) { return 0; } public string llGetOwnerKey(string id) { return ""; } public Axiom.Math.Vector3 llGetCenterOfMass() { return new Axiom.Math.Vector3(); } public List llListSort(List src, int stride, int ascending) { return new List(); } public int llGetListLength(List src) { return 0; } public int llList2Integer(List src, int index) { return 0; } public double llList2double(List src, int index) { return 0; } public string llList2String(List src, int index) { return ""; } public string llList2Key(List src, int index) { return ""; } public Axiom.Math.Vector3 llList2Vector(List src, int index) { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llList2Rot(List src, int index) { return new Axiom.Math.Quaternion(); } public List llList2List(List src, int start, int end) { return new List(); } public List llDeleteSubList(List src, int start, int end) { return new List(); } public int llGetListEntryType(List src, int index) { return 0; } public string llList2CSV(List src) { return ""; } public List llCSV2List(string src) { return new List(); } public List llListRandomize(List src, int stride) { return new List(); } public List llList2ListStrided(List src, int start, int end, int stride) { return new List(); } public Axiom.Math.Vector3 llGetRegionCorner() { return new Axiom.Math.Vector3(); } public List llListInsertList(List dest, List src, int start) { return new List(); } public int llListFindList(List src, List test) { return 0; } public string llGetObjectName() { return ""; } public void llSetObjectName(string name) { } public string llGetDate() { return ""; } public int llEdgeOfWorld(Axiom.Math.Vector3 pos, Axiom.Math.Vector3 dir) { return 0; } public int llGetAgentInfo(string id) { return 0; } public void llAdjustSoundVolume(double volume) { } public void llSetSoundQueueing(int queue) { } public void llSetSoundRadius(double radius) { } public string llKey2Name(string id) { return ""; } public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { } public void llTriggerSoundLimited(string sound, double volume, Axiom.Math.Vector3 top_north_east, Axiom.Math.Vector3 bottom_south_west) { } public void llEjectFromLand(string pest) { } public void llParseString2List() { } public int llOverMyLand(string id) { return 0; } public string llGetLandOwnerAt(Axiom.Math.Vector3 pos) { return ""; } public string llGetNotecardLine(string name, int line) { return ""; } public Axiom.Math.Vector3 llGetAgentSize(string id) { return new Axiom.Math.Vector3(); } public int llSameGroup(string agent) { return 0; } public void llUnSit(string id) { } public Axiom.Math.Vector3 llGroundSlope(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llGroundNormal(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); } public Axiom.Math.Vector3 llGroundContour(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); } public int llGetAttached() { return 0; } public int llGetFreeMemory() { return 0; } public string llGetRegionName() { return World.RegionInfo.RegionName; } public double llGetRegionTimeDilation() { return 1.0f; } public double llGetRegionFPS() { return 10.0f; } public void llParticleSystem(List rules) { } public void llGroundRepel(double height, int water, double tau) { } public void llGiveInventoryList() { } public void llSetVehicleType(int type) { } public void llSetVehicledoubleParam(int param, double value) { } public void llSetVehicleVectorParam(int param, Axiom.Math.Vector3 vec) { } public void llSetVehicleRotationParam(int param, Axiom.Math.Quaternion rot) { } public void llSetVehicleFlags(int flags) { } public void llRemoveVehicleFlags(int flags) { } public void llSitTarget(Axiom.Math.Vector3 offset, Axiom.Math.Quaternion rot) { } public string llAvatarOnSitTarget() { return ""; } public void llAddToLandPassList(string avatar, double hours) { } public void llSetTouchText(string text) { } public void llSetSitText(string text) { } public void llSetCameraEyeOffset(Axiom.Math.Vector3 offset) { } public void llSetCameraAtOffset(Axiom.Math.Vector3 offset) { } public void llDumpList2String() { } public void llScriptDanger(Axiom.Math.Vector3 pos) { } public void llDialog(string avatar, string message, List buttons, int chat_channel) { } public void llVolumeDetect(int detect) { } public void llResetOtherScript(string name) { } public int llGetScriptState(string name) { return 0; } public void llRemoteLoadScript() { } public void llSetRemoteScriptAccessPin(int pin) { } public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { } public void llOpenRemoteDataChannel() { } public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return ""; } public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { } public void llCloseRemoteDataChannel(string channel) { } public string llMD5String(string src, int nonce) { return OpenSim.Framework.Utilities.Util.Md5Hash(src + ":" + nonce.ToString()); } public void llSetPrimitiveParams(List rules) { } public string llStringToBase64(string str) { return ""; } public string llBase64ToString(string str) { return ""; } public void llXorBase64Strings() { } public void llRemoteDataSetRegion() { } public double llLog10(double val) { return (double)Math.Log10(val); } public double llLog(double val) { return (double)Math.Log(val); } public List llGetAnimationList(string id) { return new List(); } public void llSetParcelMusicURL(string url) { } public Axiom.Math.Vector3 llGetRootPosition() { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llGetRootRotation() { return new Axiom.Math.Quaternion(); } public string llGetObjectDesc() { return ""; } public void llSetObjectDesc(string desc) { } public string llGetCreator() { return ""; } public string llGetTimestamp() { return ""; } public void llSetLinkAlpha(int linknumber, double alpha, int face) { } public int llGetNumberOfPrims() { return 0; } public string llGetNumberOfNotecardLines(string name) { return ""; } public List llGetBoundingBox(string obj) { return new List(); } public Axiom.Math.Vector3 llGetGeometricCenter() { return new Axiom.Math.Vector3(); } public void llGetPrimitiveParams() { } public string llIntegerToBase64(int number) { return ""; } public int llBase64ToInteger(string str) { return 0; } public double llGetGMTclock() { return 0; } public string llGetSimulatorHostname() { return ""; } public void llSetLocalRot(Axiom.Math.Quaternion rot) { } public List llParseStringKeepNulls(string src, List seperators, List spacers) { return new List(); } public void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, int param) { } public int llGetObjectPermMask(int mask) { return 0; } public void llSetObjectPermMask(int mask, int value) { } public void llGetInventoryPermMask(string item, int mask) { } public void llSetInventoryPermMask(string item, int mask, int value) { } public string llGetInventoryCreator(string item) { return ""; } public void llOwnerSay(string msg) { } public void llRequestSimulatorData(string simulator, int data) { } public void llForceMouselook(int mouselook) { } public double llGetObjectMass(string id) { return 0; } public void llListReplaceList() { } public void llLoadURL(string avatar_id, string message, string url) { } public void llParcelMediaCommandList(List commandList) { } public void llParcelMediaQuery() { } public int llModPow(int a, int b, int c) { Int64 tmp = 0; Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); return Convert.ToInt32(tmp); } public int llGetInventoryType(string name) { return 0; } public void llSetPayPrice(int price, List quick_pay_buttons) { } public Axiom.Math.Vector3 llGetCameraPos() { return new Axiom.Math.Vector3(); } public Axiom.Math.Quaternion llGetCameraRot() { return new Axiom.Math.Quaternion(); } public void llSetPrimURL() { } public void llRefreshPrimURL() { } public string llEscapeURL(string url) { return ""; } public string llUnescapeURL(string url) { return ""; } public void llMapDestination(string simname, Axiom.Math.Vector3 pos, Axiom.Math.Vector3 look_at) { } public void llAddToLandBanList(string avatar, double hours) { } public void llRemoveFromLandPassList(string avatar) { } public void llRemoveFromLandBanList(string avatar) { } public void llSetCameraParams(List rules) { } public void llClearCameraParams() { } public double llListStatistics(int operation, List src) { return 0; } public int llGetUnixTime() { return OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch(); } public int llGetParcelFlags(Axiom.Math.Vector3 pos) { return 0; } public int llGetRegionFlags() { return 0; } public string llXorBase64StringsCorrect(string str1, string str2) { return ""; } public void llHTTPRequest() { } public void llResetLandBanList() { } public void llResetLandPassList() { } public int llGetParcelPrimCount(Axiom.Math.Vector3 pos, int category, int sim_wide) { return 0; } public List llGetParcelPrimOwners(Axiom.Math.Vector3 pos) { return new List(); } public int llGetObjectPrimCount(string object_id) { return 0; } public int llGetParcelMaxPrims(Axiom.Math.Vector3 pos, int sim_wide) { return 0; } public List llGetParcelDetails(Axiom.Math.Vector3 pos, List param) { return new List(); } // LSL CONSTANTS public const int TRUE = 1; public const int FALSE = 0; public const int STATUS_PHYSICS = 1; public const int STATUS_ROTATE_X = 2; public const int STATUS_ROTATE_Y = 4; public const int STATUS_ROTATE_Z = 8; public const int STATUS_PHANTOM = 16; public const int STATUS_SANDBOX = 32; public const int STATUS_BLOCK_GRAB = 64; public const int STATUS_DIE_AT_EDGE = 128; public const int STATUS_RETURN_AT_EDGE = 256; public const int AGENT = 1; public const int ACTIVE = 2; public const int PASSIVE = 4; public const int SCRIPTED = 8; public const int CONTROL_FWD = 1; public const int CONTROL_BACK = 2; public const int CONTROL_LEFT = 4; public const int CONTROL_RIGHT = 8; public const int CONTROL_UP = 16; public const int CONTROL_DOWN = 32; public const int CONTROL_ROT_LEFT = 256; public const int CONTROL_ROT_RIGHT = 512; public const int CONTROL_LBUTTON = 268435456; public const int CONTROL_ML_LBUTTON = 1073741824; public const int PERMISSION_DEBIT = 2; public const int PERMISSION_TAKE_CONTROLS = 4; public const int PERMISSION_REMAP_CONTROLS = 8; public const int PERMISSION_TRIGGER_ANIMATION = 16; public const int PERMISSION_ATTACH = 32; public const int PERMISSION_RELEASE_OWNERSHIP = 64; public const int PERMISSION_CHANGE_LINKS = 128; public const int PERMISSION_CHANGE_JOINTS = 256; public const int PERMISSION_CHANGE_PERMISSIONS = 512; public const int PERMISSION_TRACK_CAMERA = 1024; public const int AGENT_FLYING = 1; public const int AGENT_ATTACHMENTS = 2; public const int AGENT_SCRIPTED = 4; public const int AGENT_MOUSELOOK = 8; public const int AGENT_SITTING = 16; public const int AGENT_ON_OBJECT = 32; public const int AGENT_AWAY = 64; public const int AGENT_WALKING = 128; public const int AGENT_IN_AIR = 256; public const int AGENT_TYPING = 512; public const int AGENT_CROUCHING = 1024; public const int AGENT_BUSY = 2048; public const int AGENT_ALWAYS_RUN = 4096; public const int PSYS_PART_INTERP_COLOR_MASK = 1; public const int PSYS_PART_INTERP_SCALE_MASK = 2; public const int PSYS_PART_BOUNCE_MASK = 4; public const int PSYS_PART_WIND_MASK = 8; public const int PSYS_PART_FOLLOW_SRC_MASK = 16; public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; public const int PSYS_PART_TARGET_POS_MASK = 64; public const int PSYS_PART_TARGET_LINEAR_MASK = 128; public const int PSYS_PART_EMISSIVE_MASK = 256; public const int PSYS_PART_FLAGS = 0; public const int PSYS_PART_START_COLOR = 1; public const int PSYS_PART_START_ALPHA = 2; public const int PSYS_PART_END_COLOR = 3; public const int PSYS_PART_END_ALPHA = 4; public const int PSYS_PART_START_SCALE = 5; public const int PSYS_PART_END_SCALE = 6; public const int PSYS_PART_MAX_AGE = 7; public const int PSYS_SRC_ACCEL = 8; public const int PSYS_SRC_PATTERN = 9; public const int PSYS_SRC_INNERANGLE = 10; public const int PSYS_SRC_OUTERANGLE = 11; public const int PSYS_SRC_TEXTURE = 12; public const int PSYS_SRC_BURST_RATE = 13; public const int PSYS_SRC_BURST_PART_COUNT = 15; public const int PSYS_SRC_BURST_RADIUS = 16; public const int PSYS_SRC_BURST_SPEED_MIN = 17; public const int PSYS_SRC_BURST_SPEED_MAX = 18; public const int PSYS_SRC_MAX_AGE = 19; public const int PSYS_SRC_TARGET_KEY = 20; public const int PSYS_SRC_OMEGA = 21; public const int PSYS_SRC_ANGLE_BEGIN = 22; public const int PSYS_SRC_ANGLE_END = 23; public const int PSYS_SRC_PATTERN_DROP = 1; public const int PSYS_SRC_PATTERN_EXPLODE = 2; public const int PSYS_SRC_PATTERN_ANGLE = 4; public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; public const int VEHICLE_TYPE_NONE = 0; public const int VEHICLE_TYPE_SLED = 1; public const int VEHICLE_TYPE_CAR = 2; public const int VEHICLE_TYPE_BOAT = 3; public const int VEHICLE_TYPE_AIRPLANE = 4; public const int VEHICLE_TYPE_BALLOON = 5; public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; public const int VEHICLE_HOVER_HEIGHT = 24; public const int VEHICLE_HOVER_EFFICIENCY = 25; public const int VEHICLE_HOVER_TIMESCALE = 26; public const int VEHICLE_BUOYANCY = 27; public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; public const int VEHICLE_BANKING_EFFICIENCY = 38; public const int VEHICLE_BANKING_MIX = 39; public const int VEHICLE_BANKING_TIMESCALE = 40; public const int VEHICLE_REFERENCE_FRAME = 44; public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; public const int INVENTORY_ALL = -1; public const int INVENTORY_NONE = -1; public const int INVENTORY_TEXTURE = 0; public const int INVENTORY_SOUND = 1; public const int INVENTORY_LANDMARK = 3; public const int INVENTORY_CLOTHING = 5; public const int INVENTORY_OBJECT = 6; public const int INVENTORY_NOTECARD = 7; public const int INVENTORY_SCRIPT = 10; public const int INVENTORY_BODYPART = 13; public const int INVENTORY_ANIMATION = 20; public const int INVENTORY_GESTURE = 21; public const int ATTACH_CHEST = 1; public const int ATTACH_HEAD = 2; public const int ATTACH_LSHOULDER = 3; public const int ATTACH_RSHOULDER = 4; public const int ATTACH_LHAND = 5; public const int ATTACH_RHAND = 6; public const int ATTACH_LFOOT = 7; public const int ATTACH_RFOOT = 8; public const int ATTACH_BACK = 9; public const int ATTACH_PELVIS = 10; public const int ATTACH_MOUTH = 11; public const int ATTACH_CHIN = 12; public const int ATTACH_LEAR = 13; public const int ATTACH_REAR = 14; public const int ATTACH_LEYE = 15; public const int ATTACH_REYE = 16; public const int ATTACH_NOSE = 17; public const int ATTACH_RUARM = 18; public const int ATTACH_RLARM = 19; public const int ATTACH_LUARM = 20; public const int ATTACH_LLARM = 21; public const int ATTACH_RHIP = 22; public const int ATTACH_RULEG = 23; public const int ATTACH_RLLEG = 24; public const int ATTACH_LHIP = 25; public const int ATTACH_LULEG = 26; public const int ATTACH_LLLEG = 27; public const int ATTACH_BELLY = 28; public const int ATTACH_RPEC = 29; public const int ATTACH_LPEC = 30; public const int LAND_LEVEL = 0; public const int LAND_RAISE = 1; public const int LAND_LOWER = 2; public const int LAND_SMOOTH = 3; public const int LAND_NOISE = 4; public const int LAND_REVERT = 5; public const int LAND_SMALL_BRUSH = 1; public const int LAND_MEDIUM_BRUSH = 2; public const int LAND_LARGE_BRUSH = 3; public const int DATA_ONLINE = 1; public const int DATA_NAME = 2; public const int DATA_BORN = 3; public const int DATA_RATING = 4; public const int DATA_SIM_POS = 5; public const int DATA_SIM_STATUS = 6; public const int DATA_SIM_RATING = 7; public const int ANIM_ON = 1; public const int LOOP = 2; public const int REVERSE = 4; public const int PING_PONG = 8; public const int SMOOTH = 16; public const int ROTATE = 32; public const int SCALE = 64; public const int ALL_SIDES = -1; public const int LINK_SET = -1; public const int LINK_ROOT = 1; public const int LINK_ALL_OTHERS = -2; public const int LINK_ALL_CHILDREN = -3; public const int LINK_THIS = -4; public const int CHANGED_INVENTORY = 1; public const int CHANGED_COLOR = 2; public const int CHANGED_SHAPE = 4; public const int CHANGED_SCALE = 8; public const int CHANGED_TEXTURE = 16; public const int CHANGED_LINK = 32; public const int CHANGED_ALLOWED_DROP = 64; public const int CHANGED_OWNER = 128; public const int TYPE_INVALID = 0; public const int TYPE_INTEGER = 1; public const int TYPE_double = 2; public const int TYPE_STRING = 3; public const int TYPE_KEY = 4; public const int TYPE_VECTOR = 5; public const int TYPE_ROTATION = 6; public const int REMOTE_DATA_CHANNEL = 1; public const int REMOTE_DATA_REQUEST = 2; public const int REMOTE_DATA_REPLY = 3; //public const int PRIM_TYPE = 1; public const int PRIM_MATERIAL = 2; public const int PRIM_PHYSICS = 3; public const int PRIM_TEMP_ON_REZ = 4; public const int PRIM_PHANTOM = 5; public const int PRIM_POSITION = 6; public const int PRIM_SIZE = 7; public const int PRIM_ROTATION = 8; public const int PRIM_TYPE = 9; public const int PRIM_TEXTURE = 17; public const int PRIM_COLOR = 18; public const int PRIM_BUMP_SHINY = 19; public const int PRIM_FULLBRIGHT = 20; public const int PRIM_FLEXIBLE = 21; public const int PRIM_TEXGEN = 22; public const int PRIM_TEXGEN_DEFAULT = 0; public const int PRIM_TEXGEN_PLANAR = 1; public const int PRIM_TYPE_BOX = 0; public const int PRIM_TYPE_CYLINDER = 1; public const int PRIM_TYPE_PRISM = 2; public const int PRIM_TYPE_SPHERE = 3; public const int PRIM_TYPE_TORUS = 4; public const int PRIM_TYPE_TUBE = 5; public const int PRIM_TYPE_RING = 6; public const int PRIM_HOLE_DEFAULT = 0; public const int PRIM_HOLE_CIRCLE = 16; public const int PRIM_HOLE_SQUARE = 32; public const int PRIM_HOLE_TRIANGLE = 48; public const int PRIM_MATERIAL_STONE = 0; public const int PRIM_MATERIAL_METAL = 1; public const int PRIM_MATERIAL_GLASS = 2; public const int PRIM_MATERIAL_WOOD = 3; public const int PRIM_MATERIAL_FLESH = 4; public const int PRIM_MATERIAL_PLASTIC = 5; public const int PRIM_MATERIAL_RUBBER = 6; public const int PRIM_MATERIAL_LIGHT = 7; public const int PRIM_SHINY_NONE = 0; public const int PRIM_SHINY_LOW = 1; public const int PRIM_SHINY_MEDIUM = 2; public const int PRIM_SHINY_HIGH = 3; public const int PRIM_BUMP_NONE = 0; public const int PRIM_BUMP_BRIGHT = 1; public const int PRIM_BUMP_DARK = 2; public const int PRIM_BUMP_WOOD = 3; public const int PRIM_BUMP_BARK = 4; public const int PRIM_BUMP_BRICKS = 5; public const int PRIM_BUMP_CHECKER = 6; public const int PRIM_BUMP_CONCRETE = 7; public const int PRIM_BUMP_TILE = 8; public const int PRIM_BUMP_STONE = 9; public const int PRIM_BUMP_DISKS = 10; public const int PRIM_BUMP_GRAVEL = 11; public const int PRIM_BUMP_BLOBS = 12; public const int PRIM_BUMP_SIDING = 13; public const int PRIM_BUMP_LARGETILE = 14; public const int PRIM_BUMP_STUCCO = 15; public const int PRIM_BUMP_SUCTION = 16; public const int PRIM_BUMP_WEAVE = 17; public const int MASK_BASE = 0; public const int MASK_OWNER = 1; public const int MASK_GROUP = 2; public const int MASK_EVERYONE = 3; public const int MASK_NEXT = 4; public const int PERM_TRANSFER = 8192; public const int PERM_MODIFY = 16384; public const int PERM_COPY = 32768; public const int PERM_MOVE = 524288; public const int PERM_ALL = 2147483647; public const int PARCEL_MEDIA_COMMAND_STOP = 0; public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; public const int PARCEL_MEDIA_COMMAND_PLAY = 2; public const int PARCEL_MEDIA_COMMAND_LOOP = 3; public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; public const int PARCEL_MEDIA_COMMAND_URL = 5; public const int PARCEL_MEDIA_COMMAND_TIME = 6; public const int PARCEL_MEDIA_COMMAND_AGENT = 7; public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; public const int PAY_HIDE = -1; public const int PAY_DEFAULT = -2; public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; public const string EOF = "\n\n\n"; public const double PI = 3.14159274f; public const double TWO_PI = 6.28318548f; public const double PI_BY_TWO = 1.57079637f; public const double DEG_TO_RAD = 0.01745329238f; public const double RAD_TO_DEG = 57.29578f; public const double SQRT2 = 1.414213538f; // Can not be public const? public Axiom.Math.Vector3 ZERO_VECTOR = new Axiom.Math.Vector3(0, 0, 0); public Axiom.Math.Quaternion ZERO_ROTATION = new Axiom.Math.Quaternion(0, 0, 0, 0); } }