using System; public enum StatusIndicators : int { Generic = 0, Start = 1, End = 2 } public struct sCollisionData { public uint ColliderLocalId; public uint CollidedWithLocalId; public int NumberOfCollisions; public int CollisionType; public int StatusIndicator; public int lastframe; } [Flags] public enum CollisionCategories : int { Disabled = 0, Geom = 0x00000001, Body = 0x00000002, Space = 0x00000004, Character = 0x00000008, Land = 0x00000010, Water = 0x00000020, Wind = 0x00000040, Sensor = 0x00000080, Selected = 0x00000100 }