using System; using System.Collections.Generic; using System.Text; using OpenMetaverse; namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.Object { public enum SculptType { Default = 1, Sphere = 1, Torus = 2, Plane = 3, Cylinder = 4 } public enum HoleShape { Default = 0x00, Circle = 0x10, Square = 0x20, Triangle = 0x30 } public enum PrimType { NotPrimitive = 255, Box = 0, Cylinder = 1, Prism = 2, Sphere = 3, Torus = 4, Tube = 5, Ring = 6, Sculpt = 7 } public interface IObjectShape { UUID SculptMap { get; set; } SculptType SculptType { get; set; } HoleShape HoleType { get; set; } Double HoleSize { get; set; } PrimType PrimType { get; set; } } }