using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Text; using log4net; using Microsoft.CSharp; using Nini.Config; using OpenMetaverse; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; namespace OpenSim.Region.OptionalModules.Scripting.Minimodule { public class MiniModule : IRegionModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private Scene m_scene; private readonly Dictionary m_scripts = new Dictionary(); private static readonly CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); public void Initialise(Scene scene, IConfigSource source) { if (source.Configs["MRM"] != null) { if (source.Configs["MRM"].GetBoolean("Enabled", false)) { m_log.Info("[MRM] Enabling MRM Module"); m_scene = scene; scene.EventManager.OnRezScript += EventManager_OnRezScript; } else { m_log.Info("[MRM] Disabled MRM Module (Express)"); } } else { m_log.Info("[MRM] Disabled MRM Module (Omission)"); } } void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) { if (script.StartsWith("//MiniMod:C#")) { m_log.Info("[MRM] Found C# MRM"); IWorld m_world = new World(m_scene); IHost m_host = new Host(new SOPObject(m_scene, localID)); MiniModuleBase mmb = (MiniModuleBase) AppDomain.CurrentDomain.CreateInstanceFromAndUnwrap( CompileFromDotNetText(script, itemID.ToString()), "OpenSim.MiniModule"); m_log.Info("[MRM] Created MRM Instance"); mmb.InitMiniModule(m_world, m_host); m_scripts[itemID] = mmb; m_log.Info("[MRM] Starting MRM"); mmb.Start(); } } public void PostInitialise() { } public void Close() { foreach (KeyValuePair pair in m_scripts) { pair.Value.Stop(); } } public string Name { get { return "MiniScriptModule"; } } public bool IsSharedModule { get { return false; } } /// /// Stolen from ScriptEngine Common /// /// /// Unique ID for this module /// internal string CompileFromDotNetText(string Script, string uuid) { const string ext = ".cs"; const string FilePrefix = "MiniModule"; // Output assembly name string OutFile = Path.Combine("MiniModules", Path.Combine( m_scene.RegionInfo.RegionID.ToString(), FilePrefix + "_compiled_" + uuid + ".dll")); // Create Directories for Assemblies if (!Directory.Exists("MiniModules")) Directory.CreateDirectory("MiniModules"); string tmp = Path.Combine("MiniModules", m_scene.RegionInfo.RegionID.ToString()); if (!Directory.Exists(tmp)) Directory.CreateDirectory(tmp); try { File.Delete(OutFile); } catch (IOException e) { throw new Exception("Unable to delete old existing " + "script-file before writing new. Compile aborted: " + e); } // DEBUG - write source to disk string srcFileName = FilePrefix + "_source_" + Path.GetFileNameWithoutExtension(OutFile) + ext; try { File.WriteAllText(Path.Combine(Path.Combine( "MiniModules", m_scene.RegionInfo.RegionID.ToString()), srcFileName), Script); } catch (Exception ex) //NOTLEGIT - Should be just FileIOException { m_log.Error("[Compiler]: Exception while " + "trying to write script source to file \"" + srcFileName + "\": " + ex.ToString()); } // Do actual compile CompilerParameters parameters = new CompilerParameters(); parameters.IncludeDebugInformation = true; string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); // TODO: Add Libraries parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.OptionalModules.dll")); parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "log4net.dll")); parameters.GenerateExecutable = false; parameters.OutputAssembly = OutFile; parameters.IncludeDebugInformation = true; parameters.TreatWarningsAsErrors = false; CompilerResults results = CScodeProvider.CompileAssemblyFromSource( parameters, Script); int display = 5; if (results.Errors.Count > 0) { string errtext = String.Empty; foreach (CompilerError CompErr in results.Errors) { // Show 5 errors max // if (display <= 0) break; display--; string severity = "Error"; if (CompErr.IsWarning) { severity = "Warning"; } string text = CompErr.ErrorText; // The Second Life viewer's script editor begins // countingn lines and columns at 0, so we subtract 1. errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n", CompErr.Line - 1, CompErr.Column - 1, CompErr.ErrorNumber, text, severity); } if (!File.Exists(OutFile)) { throw new Exception(errtext); } } if (!File.Exists(OutFile)) { string errtext = String.Empty; errtext += "No compile error. But not able to locate compiled file."; throw new Exception(errtext); } FileInfo fi = new FileInfo(OutFile); Byte[] data = new Byte[fi.Length]; try { FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read); fs.Read(data, 0, data.Length); fs.Close(); } catch (IOException) { string errtext = String.Empty; errtext += "No compile error. But not able to open file."; throw new Exception(errtext); } // Convert to base64 // string filetext = Convert.ToBase64String(data); ASCIIEncoding enc = new ASCIIEncoding(); Byte[] buf = enc.GetBytes(filetext); FileStream sfs = File.Create(OutFile + ".cil.b64"); sfs.Write(buf, 0, buf.Length); sfs.Close(); return OutFile; } } }