/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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*/
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
public interface IHeightmap
{
///
/// Returns [or sets] the heightmap value at specified coordinates.
///
/// X Coordinate
/// Y Coordinate
/// A value in meters representing height. Can be negative. Value correlates with Z parameter in world coordinates
///
/// double heightVal = World.Heightmap[128,128];
/// World.Heightmap[128,128] *= 5.0;
/// World.Heightmap[128,128] = 25;
///
double this[int x, int y]
{
get;
set;
}
///
/// The maximum length of the region (Y axis), exclusive. (eg Height = 256, max Y = 255). Minimum is always 0 inclusive.
///
///
/// Host.Console.Info("The terrain length of this region is " + World.Heightmap.Length);
///
int Length { get; }
///
/// The maximum width of the region (X axis), exclusive. (eg Width = 256, max X = 255). Minimum is always 0 inclusive.
///
///
/// Host.Console.Info("The terrain width of this region is " + World.Heightmap.Width);
///
int Width { get; }
}
}