using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
interface IPersistence
{
Object Get(MRMBase state, Guid storageID);
Object Get(MRMBase state);
///
/// Stores 'data' into the persistence system
/// associated with this object, however saved
/// under the ID 'storageID'. This data may
/// be accessed by other scripts however.
///
///
///
///
void Put(MRMBase state, Guid storageID, Object data);
///
/// Stores 'data' into the persistence system
/// using the default ID for this script.
///
///
///
void Put(MRMBase state, Object data);
}
}