using OpenSim.Region.Framework.Scenes; namespace OpenSim.Region.OptionalModules.Scripting.Minimodule { public class Heightmap : IHeightmap { private Scene m_scene; public Heightmap(Scene scene) { m_scene = scene; } public int Height { get { return m_scene.Heightmap.Height; } } public int Width { get { return m_scene.Heightmap.Width; } } public double Get(int x, int y) { return m_scene.Heightmap[x, y]; } public void Set(int x, int y, double val) { m_scene.Heightmap[x, y] = val; } } }