/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #region Header // ContentManagementModule.cs // User: bongiojp #endregion Header using System; using System.Collections.Generic; using System.Threading; using OpenMetaverse; using Mono.Addins; using Nini.Config; using OpenSim; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Physics.Manager; using log4net; namespace OpenSim.Region.OptionalModules.ContentManagement { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] public class ContentManagementModule : ISharedRegionModule { #region Static Fields private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); #endregion Static Fields #region Fields private bool initialised = false; private CMController m_control = null; private bool m_enabled = false; private CMModel m_model = null; private bool m_posted = false; private CMView m_view = null; private string databaseDir = "./"; private string database = "FileSystemDatabase"; private int channel = 345; #endregion Fields #region Public Properties public string Name { get { return "ContentManagementModule"; } } #endregion Public Properties #region Public Methods public void Close() { } public void Initialise(IConfigSource source) { try { if (source.Configs["CMS"] == null) return; m_enabled = source.Configs["CMS"].GetBoolean("enabled", false); databaseDir = source.Configs["CMS"].GetString("directory", databaseDir); database = source.Configs["CMS"].GetString("database", database); channel = source.Configs["CMS"].GetInt("channel", channel); if (database != "FileSystemDatabase" && database != "GitDatabase") { m_log.ErrorFormat("[Content Management]: The Database attribute must be defined as either FileSystemDatabase or GitDatabase"); m_enabled = false; } } catch (Exception e) { m_log.ErrorFormat("[Content Management]: Exception thrown while reading parameters from configuration file. Message: " + e); m_enabled = false; } } public void AddRegion(Scene scene) { if (!m_enabled) { m_log.Info("[Content Management]: Content Management System is not Enabled."); return; } lock (this) { if (!initialised) //only init once { m_view = new CMView(); m_model = new CMModel(); m_control = new CMController(m_model, m_view, scene, channel); m_model.Initialise(database); m_view.Initialise(m_model); initialised = true; m_model.InitialiseDatabase(scene, databaseDir); } else { m_model.InitialiseDatabase(scene, databaseDir); m_control.RegisterNewRegion(scene); } } } public void RegionLoaded(Scene scene) { } public void RemoveRegion(Scene scene) { } public Type ReplaceableInterface { get { return null; } } public void PostInitialise() { if (! m_enabled) return; lock (this) { if (!m_posted) //only post once { m_model.PostInitialise(); m_posted = true; } } } #endregion Public Methods } }