/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using OpenMetaverse; using OpenSim.Framework; namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups { interface IGroupDataProvider { UUID CreateGroup(string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID); void UpdateGroup(UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish); GroupRecord GetGroupRecord(UUID GroupID, string GroupName); List FindGroups(string search); List GetGroupMembers(UUID GroupID); void AddGroupRole(UUID groupID, UUID roleID, string name, string description, string title, ulong powers); void UpdateGroupRole(UUID groupID, UUID roleID, string name, string description, string title, ulong powers); void RemoveGroupRole(UUID groupID, UUID roleID); List GetGroupRoles(UUID GroupID); List GetGroupRoleMembers(UUID GroupID); void AddAgentToGroup(UUID AgentID, UUID GroupID, UUID RoleID); void RemoveAgentFromGroup(UUID AgentID, UUID GroupID); void AddAgentToGroupInvite(UUID inviteID, UUID groupID, UUID roleID, UUID agentID); GroupInviteInfo GetAgentToGroupInvite(UUID inviteID); void RemoveAgentToGroupInvite(UUID inviteID); void AddAgentToGroupRole(UUID AgentID, UUID GroupID, UUID RoleID); void RemoveAgentFromGroupRole(UUID AgentID, UUID GroupID, UUID RoleID); List GetAgentGroupRoles(UUID AgentID, UUID GroupID); void SetAgentActiveGroup(UUID AgentID, UUID GroupID); GroupMembershipData GetAgentActiveMembership(UUID AgentID); void SetAgentActiveGroupRole(UUID AgentID, UUID GroupID, UUID RoleID); void SetAgentGroupInfo(UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile); GroupMembershipData GetAgentGroupMembership(UUID AgentID, UUID GroupID); List GetAgentGroupMemberships(UUID AgentID); void AddGroupNotice(UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket); GroupNoticeInfo GetGroupNotice(UUID noticeID); List GetGroupNotices(UUID GroupID); } public class GroupInviteInfo { public UUID GroupID = UUID.Zero; public UUID RoleID = UUID.Zero; public UUID AgentID = UUID.Zero; public UUID InviteID = UUID.Zero; } }