/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Reflection; using System.Xml; using log4net; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Framework.Scenes; namespace OpenSim.Region.Framework.Scenes.Serialization { /// /// Serialize and deserialize scene objects. /// /// This should really be in OpenSim.Framework.Serialization but this would mean circular dependency problems /// right now - hopefully this isn't forever. public class SceneObjectSerializer { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// /// Deserialize a scene object from the original xml format /// /// /// public static SceneObjectGroup FromOriginalXmlFormat(string serialization) { return FromOriginalXmlFormat(UUID.Zero, serialization); } /// /// Deserialize a scene object from the original xml format /// /// /// public static SceneObjectGroup FromOriginalXmlFormat(UUID fromUserInventoryItemID, string xmlData) { //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); //int time = System.Environment.TickCount; // libomv.types changes UUID to Guid xmlData = xmlData.Replace("", ""); xmlData = xmlData.Replace("", ""); // Handle Nested property xmlData = xmlData.Replace("", ""); xmlData = xmlData.Replace("", ""); try { StringReader sr; XmlTextReader reader; XmlNodeList parts; XmlDocument doc; int linkNum; doc = new XmlDocument(); doc.LoadXml(xmlData); parts = doc.GetElementsByTagName("RootPart"); if (parts.Count == 0) throw new Exception("Invalid Xml format - no root part"); sr = new StringReader(parts[0].InnerXml); reader = new XmlTextReader(sr); SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(fromUserInventoryItemID, reader)); reader.Close(); sr.Close(); parts = doc.GetElementsByTagName("Part"); for (int i = 0; i < parts.Count; i++) { sr = new StringReader(parts[i].InnerXml); reader = new XmlTextReader(sr); SceneObjectPart part = SceneObjectPart.FromXml(reader); linkNum = part.LinkNum; sceneObject.AddPart(part); part.LinkNum = linkNum; part.TrimPermissions(); part.StoreUndoState(); reader.Close(); sr.Close(); } // Script state may, or may not, exist. Not having any, is NOT // ever a problem. sceneObject.LoadScriptState(doc); return sceneObject; } catch (Exception e) { m_log.ErrorFormat( "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); return null; } } /// /// Serialize a scene object to the original xml format /// /// /// public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject) { using (StringWriter sw = new StringWriter()) { using (XmlTextWriter writer = new XmlTextWriter(sw)) { ToOriginalXmlFormat(sceneObject, writer); } return sw.ToString(); } } /// /// Serialize a scene object to the original xml format /// /// /// public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer) { //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name); //int time = System.Environment.TickCount; writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); writer.WriteStartElement(String.Empty, "RootPart", String.Empty); ToOriginalXmlFormat(sceneObject.RootPart, writer); writer.WriteEndElement(); writer.WriteStartElement(String.Empty, "OtherParts", String.Empty); SceneObjectPart[] parts = sceneObject.Parts; for (int i = 0; i < parts.Length; i++) { SceneObjectPart part = parts[i]; if (part.UUID != sceneObject.RootPart.UUID) { writer.WriteStartElement(String.Empty, "Part", String.Empty); ToOriginalXmlFormat(part, writer); writer.WriteEndElement(); } } writer.WriteEndElement(); // OtherParts sceneObject.SaveScriptedState(writer); writer.WriteEndElement(); // SceneObjectGroup //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); } protected static void ToOriginalXmlFormat(SceneObjectPart part, XmlTextWriter writer) { part.ToXml(writer); } public static SceneObjectGroup FromXml2Format(string xmlData) { //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); //int time = System.Environment.TickCount; // libomv.types changes UUID to Guid xmlData = xmlData.Replace("", ""); xmlData = xmlData.Replace("", ""); // Handle Nested property xmlData = xmlData.Replace("", ""); xmlData = xmlData.Replace("", ""); try { XmlDocument doc = new XmlDocument(); doc.LoadXml(xmlData); XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart"); if (parts.Count == 0) { m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed: No SceneObjectPart nodes. xml was " + xmlData); return null; } StringReader sr = new StringReader(parts[0].OuterXml); XmlTextReader reader = new XmlTextReader(sr); SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader)); reader.Close(); sr.Close(); // Then deal with the rest for (int i = 1; i < parts.Count; i++) { sr = new StringReader(parts[i].OuterXml); reader = new XmlTextReader(sr); SceneObjectPart part = SceneObjectPart.FromXml(reader); int originalLinkNum = part.LinkNum; sceneObject.AddPart(part); // SceneObjectGroup.AddPart() tries to be smart and automatically set the LinkNum. // We override that here if (originalLinkNum != 0) part.LinkNum = originalLinkNum; part.StoreUndoState(); reader.Close(); sr.Close(); } // Script state may, or may not, exist. Not having any, is NOT // ever a problem. sceneObject.LoadScriptState(doc); return sceneObject; } catch (Exception e) { m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); return null; } } /// /// Serialize a scene object to the 'xml2' format. /// /// /// public static string ToXml2Format(SceneObjectGroup sceneObject) { using (StringWriter sw = new StringWriter()) { using (XmlTextWriter writer = new XmlTextWriter(sw)) { ToXml2Format(sceneObject, writer); } return sw.ToString(); } } /// /// Serialize a scene object to the 'xml2' format. /// /// /// public static void ToXml2Format(SceneObjectGroup sceneObject, XmlTextWriter writer) { //m_log.DebugFormat("[SERIALIZER]: Starting serialization of SOG {0} to XML2", Name); //int time = System.Environment.TickCount; writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); sceneObject.RootPart.ToXml(writer); writer.WriteStartElement(String.Empty, "OtherParts", String.Empty); SceneObjectPart[] parts = sceneObject.Parts; for (int i = 0; i < parts.Length; i++) { SceneObjectPart part = parts[i]; if (part.UUID != sceneObject.RootPart.UUID) part.ToXml(writer); } writer.WriteEndElement(); // End of OtherParts sceneObject.SaveScriptedState(writer); writer.WriteEndElement(); // End of SceneObjectGroup //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time); } #region manual serialization private delegate void SOPXmlProcessor(SceneObjectPart sop, XmlTextReader reader); private static Dictionary m_SOPXmlProcessors = new Dictionary(); private delegate void TaskInventoryXmlProcessor(TaskInventoryItem item, XmlTextReader reader); private static Dictionary m_TaskInventoryXmlProcessors = new Dictionary(); private delegate void ShapeXmlProcessor(PrimitiveBaseShape shape, XmlTextReader reader); private static Dictionary m_ShapeXmlProcessors = new Dictionary(); static SceneObjectSerializer() { #region SOPXmlProcessors initialization m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop); m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID); m_SOPXmlProcessors.Add("FolderID", ProcessFolderID); m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial); m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory); m_SOPXmlProcessors.Add("ObjectFlags", ProcessObjectFlags); m_SOPXmlProcessors.Add("UUID", ProcessUUID); m_SOPXmlProcessors.Add("LocalId", ProcessLocalId); m_SOPXmlProcessors.Add("Name", ProcessName); m_SOPXmlProcessors.Add("Material", ProcessMaterial); m_SOPXmlProcessors.Add("PassTouches", ProcessPassTouches); m_SOPXmlProcessors.Add("RegionHandle", ProcessRegionHandle); m_SOPXmlProcessors.Add("ScriptAccessPin", ProcessScriptAccessPin); m_SOPXmlProcessors.Add("GroupPosition", ProcessGroupPosition); m_SOPXmlProcessors.Add("OffsetPosition", ProcessOffsetPosition); m_SOPXmlProcessors.Add("RotationOffset", ProcessRotationOffset); m_SOPXmlProcessors.Add("Velocity", ProcessVelocity); m_SOPXmlProcessors.Add("AngularVelocity", ProcessAngularVelocity); m_SOPXmlProcessors.Add("Acceleration", ProcessAcceleration); m_SOPXmlProcessors.Add("Description", ProcessDescription); m_SOPXmlProcessors.Add("Color", ProcessColor); m_SOPXmlProcessors.Add("Text", ProcessText); m_SOPXmlProcessors.Add("SitName", ProcessSitName); m_SOPXmlProcessors.Add("TouchName", ProcessTouchName); m_SOPXmlProcessors.Add("LinkNum", ProcessLinkNum); m_SOPXmlProcessors.Add("ClickAction", ProcessClickAction); m_SOPXmlProcessors.Add("Shape", ProcessShape); m_SOPXmlProcessors.Add("Scale", ProcessScale); m_SOPXmlProcessors.Add("UpdateFlag", ProcessUpdateFlag); m_SOPXmlProcessors.Add("SitTargetOrientation", ProcessSitTargetOrientation); m_SOPXmlProcessors.Add("SitTargetPosition", ProcessSitTargetPosition); m_SOPXmlProcessors.Add("SitTargetPositionLL", ProcessSitTargetPositionLL); m_SOPXmlProcessors.Add("SitTargetOrientationLL", ProcessSitTargetOrientationLL); m_SOPXmlProcessors.Add("ParentID", ProcessParentID); m_SOPXmlProcessors.Add("CreationDate", ProcessCreationDate); m_SOPXmlProcessors.Add("Category", ProcessCategory); m_SOPXmlProcessors.Add("SalePrice", ProcessSalePrice); m_SOPXmlProcessors.Add("ObjectSaleType", ProcessObjectSaleType); m_SOPXmlProcessors.Add("OwnershipCost", ProcessOwnershipCost); m_SOPXmlProcessors.Add("GroupID", ProcessGroupID); m_SOPXmlProcessors.Add("OwnerID", ProcessOwnerID); m_SOPXmlProcessors.Add("LastOwnerID", ProcessLastOwnerID); m_SOPXmlProcessors.Add("BaseMask", ProcessBaseMask); m_SOPXmlProcessors.Add("OwnerMask", ProcessOwnerMask); m_SOPXmlProcessors.Add("GroupMask", ProcessGroupMask); m_SOPXmlProcessors.Add("EveryoneMask", ProcessEveryoneMask); m_SOPXmlProcessors.Add("NextOwnerMask", ProcessNextOwnerMask); m_SOPXmlProcessors.Add("Flags", ProcessFlags); m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound); m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume); #endregion #region TaskInventoryXmlProcessors initialization m_TaskInventoryXmlProcessors.Add("AssetID", ProcessTIAssetID); m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions); m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate); m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID); m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription); m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions); m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags); m_TaskInventoryXmlProcessors.Add("GroupID", ProcessTIGroupID); m_TaskInventoryXmlProcessors.Add("GroupPermissions", ProcessTIGroupPermissions); m_TaskInventoryXmlProcessors.Add("InvType", ProcessTIInvType); m_TaskInventoryXmlProcessors.Add("ItemID", ProcessTIItemID); m_TaskInventoryXmlProcessors.Add("OldItemID", ProcessTIOldItemID); m_TaskInventoryXmlProcessors.Add("LastOwnerID", ProcessTILastOwnerID); m_TaskInventoryXmlProcessors.Add("Name", ProcessTIName); m_TaskInventoryXmlProcessors.Add("NextPermissions", ProcessTINextPermissions); m_TaskInventoryXmlProcessors.Add("OwnerID", ProcessTIOwnerID); m_TaskInventoryXmlProcessors.Add("CurrentPermissions", ProcessTICurrentPermissions); m_TaskInventoryXmlProcessors.Add("ParentID", ProcessTIParentID); m_TaskInventoryXmlProcessors.Add("ParentPartID", ProcessTIParentPartID); m_TaskInventoryXmlProcessors.Add("PermsGranter", ProcessTIPermsGranter); m_TaskInventoryXmlProcessors.Add("PermsMask", ProcessTIPermsMask); m_TaskInventoryXmlProcessors.Add("Type", ProcessTIType); #endregion #region ShapeXmlProcessors initialization m_ShapeXmlProcessors.Add("ProfileCurve", ProcessShpProfileCurve); m_ShapeXmlProcessors.Add("TextureEntry", ProcessShpTextureEntry); m_ShapeXmlProcessors.Add("ExtraParams", ProcessShpExtraParams); m_ShapeXmlProcessors.Add("PathBegin", ProcessShpPathBegin); m_ShapeXmlProcessors.Add("PathCurve", ProcessShpPathCurve); m_ShapeXmlProcessors.Add("PathEnd", ProcessShpPathEnd); m_ShapeXmlProcessors.Add("PathRadiusOffset", ProcessShpPathRadiusOffset); m_ShapeXmlProcessors.Add("PathRevolutions", ProcessShpPathRevolutions); m_ShapeXmlProcessors.Add("PathScaleX", ProcessShpPathScaleX); m_ShapeXmlProcessors.Add("PathScaleY", ProcessShpPathScaleY); m_ShapeXmlProcessors.Add("PathShearX", ProcessShpPathShearX); m_ShapeXmlProcessors.Add("PathShearY", ProcessShpPathShearY); m_ShapeXmlProcessors.Add("PathSkew", ProcessShpPathSkew); m_ShapeXmlProcessors.Add("PathTaperX", ProcessShpPathTaperX); m_ShapeXmlProcessors.Add("PathTaperY", ProcessShpPathTaperY); m_ShapeXmlProcessors.Add("PathTwist", ProcessShpPathTwist); m_ShapeXmlProcessors.Add("PathTwistBegin", ProcessShpPathTwistBegin); m_ShapeXmlProcessors.Add("PCode", ProcessShpPCode); m_ShapeXmlProcessors.Add("ProfileBegin", ProcessShpProfileBegin); m_ShapeXmlProcessors.Add("ProfileEnd", ProcessShpProfileEnd); m_ShapeXmlProcessors.Add("ProfileHollow", ProcessShpProfileHollow); m_ShapeXmlProcessors.Add("Scale", ProcessShpScale); m_ShapeXmlProcessors.Add("State", ProcessShpState); m_ShapeXmlProcessors.Add("ProfileShape", ProcessShpProfileShape); m_ShapeXmlProcessors.Add("HollowShape", ProcessShpHollowShape); m_ShapeXmlProcessors.Add("SculptTexture", ProcessShpSculptTexture); m_ShapeXmlProcessors.Add("SculptType", ProcessShpSculptType); m_ShapeXmlProcessors.Add("SculptData", ProcessShpSculptData); m_ShapeXmlProcessors.Add("FlexiSoftness", ProcessShpFlexiSoftness); m_ShapeXmlProcessors.Add("FlexiTension", ProcessShpFlexiTension); m_ShapeXmlProcessors.Add("FlexiDrag", ProcessShpFlexiDrag); m_ShapeXmlProcessors.Add("FlexiGravity", ProcessShpFlexiGravity); m_ShapeXmlProcessors.Add("FlexiWind", ProcessShpFlexiWind); m_ShapeXmlProcessors.Add("FlexiForceX", ProcessShpFlexiForceX); m_ShapeXmlProcessors.Add("FlexiForceY", ProcessShpFlexiForceY); m_ShapeXmlProcessors.Add("FlexiForceZ", ProcessShpFlexiForceZ); m_ShapeXmlProcessors.Add("LightColorR", ProcessShpLightColorR); m_ShapeXmlProcessors.Add("LightColorG", ProcessShpLightColorG); m_ShapeXmlProcessors.Add("LightColorB", ProcessShpLightColorB); m_ShapeXmlProcessors.Add("LightColorA", ProcessShpLightColorA); m_ShapeXmlProcessors.Add("LightRadius", ProcessShpLightRadius); m_ShapeXmlProcessors.Add("LightCutoff", ProcessShpLightCutoff); m_ShapeXmlProcessors.Add("LightFalloff", ProcessShpLightFalloff); m_ShapeXmlProcessors.Add("LightIntensity", ProcessShpLightIntensity); m_ShapeXmlProcessors.Add("FlexiEntry", ProcessShpFlexiEntry); m_ShapeXmlProcessors.Add("LightEntry", ProcessShpLightEntry); m_ShapeXmlProcessors.Add("SculptEntry", ProcessShpSculptEntry); #endregion } #region SOPXmlProcessors private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader) { obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty); } private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) { obj.CreatorID = ReadUUID(reader, "CreatorID"); } private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) { obj.FolderID = ReadUUID(reader, "FolderID"); } private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader) { obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty); } private static void ProcessTaskInventory(SceneObjectPart obj, XmlTextReader reader) { obj.TaskInventory = ReadTaskInventory(reader, "TaskInventory"); } private static void ProcessObjectFlags(SceneObjectPart obj, XmlTextReader reader) { obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("ObjectFlags", String.Empty); } private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader) { obj.UUID = ReadUUID(reader, "UUID"); } private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader) { obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty); } private static void ProcessName(SceneObjectPart obj, XmlTextReader reader) { obj.Name = reader.ReadElementString("Name"); } private static void ProcessMaterial(SceneObjectPart obj, XmlTextReader reader) { obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty); } private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader) { obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty); } private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader) { obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty); } private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlTextReader reader) { obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty); } private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader) { obj.GroupPosition = ReadVector(reader, "GroupPosition"); } private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader) { obj.OffsetPosition = ReadVector(reader, "OffsetPosition"); ; } private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader) { obj.RotationOffset = ReadQuaternion(reader, "RotationOffset"); } private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader) { obj.Velocity = ReadVector(reader, "Velocity"); } private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader) { obj.AngularVelocity = ReadVector(reader, "AngularVelocity"); } private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader) { obj.Acceleration = ReadVector(reader, "Acceleration"); } private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader) { obj.Description = reader.ReadElementString("Description"); } private static void ProcessColor(SceneObjectPart obj, XmlTextReader reader) { reader.ReadStartElement("Color"); if (reader.Name == "R") { float r = reader.ReadElementContentAsFloat("R", String.Empty); float g = reader.ReadElementContentAsFloat("G", String.Empty); float b = reader.ReadElementContentAsFloat("B", String.Empty); float a = reader.ReadElementContentAsFloat("A", String.Empty); obj.Color = Color.FromArgb((int)a, (int)r, (int)g, (int)b); reader.ReadEndElement(); } } private static void ProcessText(SceneObjectPart obj, XmlTextReader reader) { obj.Text = reader.ReadElementString("Text", String.Empty); } private static void ProcessSitName(SceneObjectPart obj, XmlTextReader reader) { obj.SitName = reader.ReadElementString("SitName", String.Empty); } private static void ProcessTouchName(SceneObjectPart obj, XmlTextReader reader) { obj.TouchName = reader.ReadElementString("TouchName", String.Empty); } private static void ProcessLinkNum(SceneObjectPart obj, XmlTextReader reader) { obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty); } private static void ProcessClickAction(SceneObjectPart obj, XmlTextReader reader) { obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty); } private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader) { obj.Shape = ReadShape(reader, "Shape"); } private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader) { obj.Scale = ReadVector(reader, "Scale"); } private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader) { obj.UpdateFlag = (byte)reader.ReadElementContentAsInt("UpdateFlag", String.Empty); } private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader) { obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation"); } private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader) { obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition"); } private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader) { obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL"); } private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader) { obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL"); } private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader) { string str = reader.ReadElementContentAsString("ParentID", String.Empty); obj.ParentID = Convert.ToUInt32(str); } private static void ProcessCreationDate(SceneObjectPart obj, XmlTextReader reader) { obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty); } private static void ProcessCategory(SceneObjectPart obj, XmlTextReader reader) { obj.Category = (uint)reader.ReadElementContentAsInt("Category", String.Empty); } private static void ProcessSalePrice(SceneObjectPart obj, XmlTextReader reader) { obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty); } private static void ProcessObjectSaleType(SceneObjectPart obj, XmlTextReader reader) { obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty); } private static void ProcessOwnershipCost(SceneObjectPart obj, XmlTextReader reader) { obj.OwnershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty); } private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader) { obj.GroupID = ReadUUID(reader, "GroupID"); } private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader) { obj.OwnerID = ReadUUID(reader, "OwnerID"); } private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader) { obj.LastOwnerID = ReadUUID(reader, "LastOwnerID"); } private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader) { obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty); } private static void ProcessOwnerMask(SceneObjectPart obj, XmlTextReader reader) { obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty); } private static void ProcessGroupMask(SceneObjectPart obj, XmlTextReader reader) { obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty); } private static void ProcessEveryoneMask(SceneObjectPart obj, XmlTextReader reader) { obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty); } private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlTextReader reader) { obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty); } private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader) { string value = reader.ReadElementContentAsString("Flags", String.Empty); // !!!!! to deal with flags without commas if (value.Contains(" ") && !value.Contains(",")) value = value.Replace(" ", ", "); obj.Flags = (PrimFlags)Enum.Parse(typeof(PrimFlags), value); } private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) { obj.CollisionSound = ReadUUID(reader, "CollisionSound"); } private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader) { obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty); } #endregion #region TaskInventoryXmlProcessors private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader) { item.AssetID = ReadUUID(reader, "AssetID"); } private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader) { item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty); } private static void ProcessTICreationDate(TaskInventoryItem item, XmlTextReader reader) { item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty); } private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader) { item.CreatorID = ReadUUID(reader, "CreatorID"); } private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader) { item.Description = reader.ReadElementContentAsString("Description", String.Empty); } private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlTextReader reader) { item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty); } private static void ProcessTIFlags(TaskInventoryItem item, XmlTextReader reader) { item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty); } private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader) { item.GroupID = ReadUUID(reader, "GroupID"); } private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader) { item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty); } private static void ProcessTIInvType(TaskInventoryItem item, XmlTextReader reader) { item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty); } private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader) { item.ItemID = ReadUUID(reader, "ItemID"); } private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) { item.OldItemID = ReadUUID(reader, "OldItemID"); } private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) { item.LastOwnerID = ReadUUID(reader, "LastOwnerID"); } private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader) { item.Name = reader.ReadElementContentAsString("Name", String.Empty); } private static void ProcessTINextPermissions(TaskInventoryItem item, XmlTextReader reader) { item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty); } private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader) { item.OwnerID = ReadUUID(reader, "OwnerID"); } private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader) { item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty); } private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader) { item.ParentID = ReadUUID(reader, "ParentID"); } private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader) { item.ParentPartID = ReadUUID(reader, "ParentPartID"); } private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader) { item.PermsGranter = ReadUUID(reader, "PermsGranter"); } private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader) { item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty); } private static void ProcessTIType(TaskInventoryItem item, XmlTextReader reader) { item.Type = reader.ReadElementContentAsInt("Type", String.Empty); } #endregion #region ShapeXmlProcessors private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlTextReader reader) { shp.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty); } private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader) { byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry")); shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length); } private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader) { shp.ExtraParams = Convert.FromBase64String(reader.ReadElementString("ExtraParams")); } private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty); } private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty); } private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty); } private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty); } private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty); } private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty); } private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty); } private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty); } private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty); } private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty); } private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty); } private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty); } private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty); } private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty); } private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlTextReader reader) { shp.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty); } private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlTextReader reader) { shp.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty); } private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlTextReader reader) { shp.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty); } private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlTextReader reader) { shp.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty); } private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader) { shp.Scale = ReadVector(reader, "Scale"); } private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader) { shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty); } private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) { string value = reader.ReadElementContentAsString("ProfileShape", String.Empty); // !!!!! to deal with flags without commas if (value.Contains(" ") && !value.Contains(",")) value = value.Replace(" ", ", "); shp.ProfileShape = (ProfileShape)Enum.Parse(typeof(ProfileShape), value); } private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader) { string value = reader.ReadElementContentAsString("HollowShape", String.Empty); // !!!!! to deal with flags without commas if (value.Contains(" ") && !value.Contains(",")) value = value.Replace(" ", ", "); shp.HollowShape = (HollowShape)Enum.Parse(typeof(HollowShape), value); } private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) { shp.SculptTexture = ReadUUID(reader, "SculptTexture"); } private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader) { shp.SculptType = (byte)reader.ReadElementContentAsInt("SculptType", String.Empty); } private static void ProcessShpSculptData(PrimitiveBaseShape shp, XmlTextReader reader) { shp.SculptData = Convert.FromBase64String(reader.ReadElementString("SculptData")); } private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty); } private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty); } private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty); } private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty); } private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty); } private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty); } private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty); } private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty); } private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty); } private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty); } private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty); } private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty); } private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty); } private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty); } private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty); } private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty); } private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader) { shp.FlexiEntry = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty); } private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader) { shp.LightEntry = reader.ReadElementContentAsBoolean("LightEntry", String.Empty); } private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader) { shp.SculptEntry = reader.ReadElementContentAsBoolean("SculptEntry", String.Empty); } #endregion ////////// Write ///////// public static void SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog) { writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); SOPToXml2(writer, sog.RootPart, null); writer.WriteStartElement(String.Empty, "OtherParts", String.Empty); sog.ForEachPart(delegate(SceneObjectPart sop) { SOPToXml2(writer, sop, sog.RootPart); }); writer.WriteEndElement(); writer.WriteEndElement(); } static void SOPToXml2(XmlTextWriter writer, SceneObjectPart sop, SceneObjectPart parent) { writer.WriteStartElement("SceneObjectPart"); writer.WriteAttributeString("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance"); writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema"); WriteUUID(writer, "CreatorID", sop.CreatorID); WriteUUID(writer, "FolderID", sop.FolderID); writer.WriteElementString("InventorySerial", (sop.Inventory != null) ? sop.InventorySerial.ToString() : "0"); // FIXME: Task inventory writer.WriteStartElement("TaskInventory"); writer.WriteEndElement(); writer.WriteElementString("ObjectFlags", ((int)sop.Flags).ToString()); WriteUUID(writer, "UUID", sop.UUID); writer.WriteElementString("LocalId", sop.LocalId.ToString()); writer.WriteElementString("Name", sop.Name); writer.WriteElementString("Material", ((int)sop.Material).ToString()); writer.WriteElementString("RegionHandle", sop.RegionHandle.ToString()); writer.WriteElementString("ScriptAccessPin", sop.ScriptAccessPin.ToString()); WriteVector(writer, "GroupPosition", sop.GroupPosition); WriteVector(writer, "OffsetPosition", sop.OffsetPosition); WriteQuaternion(writer, "RotationOffset", sop.RotationOffset); WriteVector(writer, "Velocity", sop.Velocity); WriteVector(writer, "RotationalVelocity", Vector3.Zero); WriteVector(writer, "AngularVelocity", sop.AngularVelocity); WriteVector(writer, "Acceleration", sop.Acceleration); writer.WriteElementString("Description", sop.Description); writer.WriteStartElement("Color"); writer.WriteElementString("R", sop.Color.R.ToString(Utils.EnUsCulture)); writer.WriteElementString("G", sop.Color.G.ToString(Utils.EnUsCulture)); writer.WriteElementString("B", sop.Color.B.ToString(Utils.EnUsCulture)); writer.WriteElementString("A", sop.Color.G.ToString(Utils.EnUsCulture)); writer.WriteEndElement(); writer.WriteElementString("Text", sop.Text); writer.WriteElementString("SitName", sop.SitName); writer.WriteElementString("TouchName", sop.TouchName); writer.WriteElementString("LinkNum", sop.LinkNum.ToString()); writer.WriteElementString("ClickAction", sop.ClickAction.ToString()); writer.WriteStartElement("Shape"); writer.WriteElementString("ProfileCurve", sop.Shape.ProfileCurve.ToString()); writer.WriteStartElement("TextureEntry"); byte[] te; if (sop.Shape.TextureEntry != null) te = sop.Shape.TextureEntry; else te = Utils.EmptyBytes; writer.WriteBase64(te, 0, te.Length); writer.WriteEndElement(); // TextureEntry writer.WriteStartElement("ExtraParams"); byte[] ep; if (sop.Shape.ExtraParams != null) ep = sop.Shape.ExtraParams; else ep = Utils.EmptyBytes; writer.WriteBase64(ep, 0, ep.Length); writer.WriteEndElement(); // ExtraParams writer.WriteElementString("PathBegin", Primitive.PackBeginCut(sop.Shape.PathBegin).ToString()); writer.WriteElementString("PathCurve", sop.Shape.PathCurve.ToString()); writer.WriteElementString("PathEnd", Primitive.PackEndCut(sop.Shape.PathEnd).ToString()); writer.WriteElementString("PathRadiusOffset", Primitive.PackPathTwist(sop.Shape.PathRadiusOffset).ToString()); writer.WriteElementString("PathRevolutions", Primitive.PackPathRevolutions(sop.Shape.PathRevolutions).ToString()); writer.WriteElementString("PathScaleX", Primitive.PackPathScale(sop.Shape.PathScaleX).ToString()); writer.WriteElementString("PathScaleY", Primitive.PackPathScale(sop.Shape.PathScaleY).ToString()); writer.WriteElementString("PathShearX", ((byte)Primitive.PackPathShear(sop.Shape.PathShearX)).ToString()); writer.WriteElementString("PathShearY", ((byte)Primitive.PackPathShear(sop.Shape.PathShearY)).ToString()); writer.WriteElementString("PathSkew", Primitive.PackPathTwist(sop.Shape.PathSkew).ToString()); writer.WriteElementString("PathTaperX", Primitive.PackPathTaper(sop.Shape.PathTaperX).ToString()); writer.WriteElementString("PathTaperY", Primitive.PackPathTaper(sop.Shape.PathTaperY).ToString()); writer.WriteElementString("PathTwist", Primitive.PackPathTwist(sop.Shape.PathTwist).ToString()); writer.WriteElementString("PathTwistBegin", Primitive.PackPathTwist(sop.Shape.PathTwistBegin).ToString()); writer.WriteElementString("PCode", sop.Shape.PCode.ToString()); writer.WriteElementString("ProfileBegin", Primitive.PackBeginCut(sop.Shape.ProfileBegin).ToString()); writer.WriteElementString("ProfileEnd", Primitive.PackEndCut(sop.Shape.ProfileEnd).ToString()); writer.WriteElementString("ProfileHollow", Primitive.PackProfileHollow(sop.Shape.ProfileHollow).ToString()); WriteVector(writer, "Scale", sop.Scale); writer.WriteElementString("State", sop.Shape.State.ToString()); writer.WriteElementString("ProfileShape", sop.Shape.ProfileShape.ToString()); writer.WriteElementString("HollowShape", sop.Shape.HollowShape.ToString()); writer.WriteElementString("SculptTexture", sop.Shape.SculptTexture.ToString()); writer.WriteElementString("SculptType", sop.Shape.SculptType.ToString()); writer.WriteStartElement("SculptData"); byte[] sd; if (sop.Shape.SculptData != null) sd = sop.Shape.ExtraParams; else sd = Utils.EmptyBytes; writer.WriteBase64(sd, 0, sd.Length); writer.WriteEndElement(); // SculptData writer.WriteElementString("FlexiSoftness", sop.Shape.FlexiSoftness.ToString()); writer.WriteElementString("FlexiTension", sop.Shape.FlexiTension.ToString()); writer.WriteElementString("FlexiDrag", sop.Shape.FlexiDrag.ToString()); writer.WriteElementString("FlexiGravity", sop.Shape.FlexiGravity.ToString()); writer.WriteElementString("FlexiWind", sop.Shape.FlexiWind.ToString()); writer.WriteElementString("FlexiForceX", sop.Shape.FlexiForceX.ToString()); writer.WriteElementString("FlexiForceY", sop.Shape.FlexiForceY.ToString()); writer.WriteElementString("FlexiForceZ", sop.Shape.FlexiForceZ.ToString()); writer.WriteElementString("LightColorR", sop.Shape.LightColorR.ToString()); writer.WriteElementString("LightColorG", sop.Shape.LightColorG.ToString()); writer.WriteElementString("LightColorB", sop.Shape.LightColorB.ToString()); writer.WriteElementString("LightColorA", sop.Shape.LightColorA.ToString()); writer.WriteElementString("LightRadius", sop.Shape.LightRadius.ToString()); writer.WriteElementString("LightCutoff", sop.Shape.LightCutoff.ToString()); writer.WriteElementString("LightFalloff", sop.Shape.LightFalloff.ToString()); writer.WriteElementString("LightIntensity", sop.Shape.LightIntensity.ToString()); writer.WriteElementString("FlexyEntry", sop.Shape.FlexiEntry.ToString()); writer.WriteElementString("LightEntry", sop.Shape.LightEntry.ToString()); writer.WriteElementString("SculptEntry", sop.Shape.SculptEntry.ToString()); writer.WriteEndElement(); // Shape WriteVector(writer, "Scale", sop.Scale); writer.WriteElementString("UpdateFlag", "0"); WriteQuaternion(writer, "SitTargetOrientation", sop.SitTargetOrientation); WriteVector(writer, "SitTargetPosition", sop.SitTargetPosition); WriteVector(writer, "SitTargetPositionLL", sop.SitTargetPositionLL); WriteQuaternion(writer, "SitTargetOrientationLL", sop.SitTargetOrientationLL); writer.WriteElementString("ParentID", sop.ParentID.ToString()); writer.WriteElementString("CreationDate", sop.CreationDate.ToString()); writer.WriteElementString("Category", "0"); writer.WriteElementString("SalePrice", sop.SalePrice.ToString()); writer.WriteElementString("ObjectSaleType", ((int)sop.ObjectSaleType).ToString()); writer.WriteElementString("OwnershipCost", "0"); WriteUUID(writer, "GroupID", sop.GroupID); WriteUUID(writer, "OwnerID", sop.OwnerID); WriteUUID(writer, "LastOwnerID", sop.LastOwnerID); writer.WriteElementString("BaseMask", sop.BaseMask.ToString()); writer.WriteElementString("OwnerMask", sop.OwnerMask.ToString()); writer.WriteElementString("GroupMask", sop.GroupMask.ToString()); writer.WriteElementString("EveryoneMask", sop.EveryoneMask.ToString()); writer.WriteElementString("NextOwnerMask", sop.NextOwnerMask.ToString()); writer.WriteElementString("Flags", sop.Flags.ToString()); WriteUUID(writer, "CollisionSound", sop.CollisionSound); writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString()); writer.WriteEndElement(); } static void WriteUUID(XmlTextWriter writer, string name, UUID id) { writer.WriteStartElement(name); writer.WriteElementString("UUID", id.ToString()); writer.WriteEndElement(); } static void WriteVector(XmlTextWriter writer, string name, Vector3 vec) { writer.WriteStartElement(name); writer.WriteElementString("X", vec.X.ToString(Utils.EnUsCulture)); writer.WriteElementString("Y", vec.Y.ToString(Utils.EnUsCulture)); writer.WriteElementString("Z", vec.Z.ToString(Utils.EnUsCulture)); writer.WriteEndElement(); } static void WriteQuaternion(XmlTextWriter writer, string name, Quaternion quat) { writer.WriteStartElement(name); writer.WriteElementString("X", quat.X.ToString(Utils.EnUsCulture)); writer.WriteElementString("Y", quat.Y.ToString(Utils.EnUsCulture)); writer.WriteElementString("Z", quat.Z.ToString(Utils.EnUsCulture)); writer.WriteElementString("W", quat.W.ToString(Utils.EnUsCulture)); writer.WriteEndElement(); } //////// Read ///////// public static bool Xml2ToSOG(XmlTextReader reader, SceneObjectGroup sog) { reader.Read(); reader.ReadStartElement("SceneObjectGroup"); SceneObjectPart root = Xml2ToSOP(reader); if (root != null) sog.SetRootPart(root); else { return false; } if (sog.UUID == UUID.Zero) sog.UUID = sog.RootPart.UUID; reader.Read(); // OtherParts while (!reader.EOF) { switch (reader.NodeType) { case XmlNodeType.Element: if (reader.Name == "SceneObjectPart") { SceneObjectPart child = Xml2ToSOP(reader); if (child != null) sog.AddPart(child); } else { //Logger.Log("Found unexpected prim XML element " + reader.Name, Helpers.LogLevel.Debug); reader.Read(); } break; case XmlNodeType.EndElement: default: reader.Read(); break; } } return true; } public static SceneObjectPart Xml2ToSOPPull(XmlTextReader reader) { SceneObjectPart obj = new SceneObjectPart(); reader.ReadStartElement("SceneObjectPart"); if (reader.Name == "AllowedDrop") obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty); else obj.AllowedDrop = true; obj.CreatorID = ReadUUID(reader, "CreatorID"); obj.FolderID = ReadUUID(reader, "FolderID"); obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty); #region Task Inventory obj.TaskInventory = new TaskInventoryDictionary(); //List invItems = new List(); reader.ReadStartElement("TaskInventory", String.Empty); while (reader.Name == "TaskInventoryItem") { TaskInventoryItem item = new TaskInventoryItem(); reader.ReadStartElement("TaskInventoryItem", String.Empty); item.AssetID = ReadUUID(reader, "AssetID"); item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty); item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty); item.CreatorID = ReadUUID(reader, "CreatorID"); item.Description = reader.ReadElementContentAsString("Description", String.Empty); item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty); item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty); item.GroupID = ReadUUID(reader, "GroupID"); item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty); item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty); item.ItemID = ReadUUID(reader, "ItemID"); UUID oldItemID = ReadUUID(reader, "OldItemID"); // TODO: Is this useful? item.LastOwnerID = ReadUUID(reader, "LastOwnerID"); item.Name = reader.ReadElementContentAsString("Name", String.Empty); item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty); item.OwnerID = ReadUUID(reader, "OwnerID"); item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty); UUID parentID = ReadUUID(reader, "ParentID"); UUID parentPartID = ReadUUID(reader, "ParentPartID"); item.PermsGranter = ReadUUID(reader, "PermsGranter"); item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty); item.Type = reader.ReadElementContentAsInt("Type", String.Empty); reader.ReadEndElement(); obj.TaskInventory.Add(item.ItemID, item); } if (reader.NodeType == XmlNodeType.EndElement) reader.ReadEndElement(); #endregion Task Inventory obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("ObjectFlags", String.Empty); obj.UUID = ReadUUID(reader, "UUID"); obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty); obj.Name = reader.ReadElementString("Name"); obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty); if (reader.Name == "PassTouches") obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty); else obj.PassTouches = false; obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty); obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty); if (reader.Name == "PlaySoundSlavePrims") reader.ReadInnerXml(); if (reader.Name == "LoopSoundSlavePrims") reader.ReadInnerXml(); Vector3 groupPosition = ReadVector(reader, "GroupPosition"); Vector3 offsetPosition = ReadVector(reader, "OffsetPosition"); obj.RotationOffset = ReadQuaternion(reader, "RotationOffset"); obj.Velocity = ReadVector(reader, "Velocity"); if (reader.Name == "RotationalVelocity") ReadVector(reader, "RotationalVelocity"); obj.AngularVelocity = ReadVector(reader, "AngularVelocity"); obj.Acceleration = ReadVector(reader, "Acceleration"); obj.Description = reader.ReadElementString("Description"); reader.ReadStartElement("Color"); if (reader.Name == "R") { obj.Color = Color.FromArgb((int)reader.ReadElementContentAsFloat("A", String.Empty), (int)reader.ReadElementContentAsFloat("R", String.Empty), (int)reader.ReadElementContentAsFloat("G", String.Empty), (int)reader.ReadElementContentAsFloat("B", String.Empty)); reader.ReadEndElement(); } obj.Text = reader.ReadElementString("Text", String.Empty); obj.SitName = reader.ReadElementString("SitName", String.Empty); obj.TouchName = reader.ReadElementString("TouchName", String.Empty); obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty); obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty); reader.ReadStartElement("Shape"); obj.Shape.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty); byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry")); obj.Shape.Textures = new Primitive.TextureEntry(teData, 0, teData.Length); reader.ReadInnerXml(); // ExtraParams obj.Shape.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty); obj.Shape.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty); obj.Shape.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty); obj.Shape.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty); obj.Shape.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty); obj.Shape.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty); obj.Shape.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty); obj.Shape.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty); obj.Shape.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty); obj.Shape.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty); obj.Shape.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty); obj.Shape.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty); obj.Shape.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty); obj.Shape.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty); obj.Shape.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty); obj.Shape.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty); obj.Shape.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty); obj.Shape.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty); obj.Scale = ReadVector(reader, "Scale"); obj.Shape.State = (byte)reader.ReadElementContentAsInt("State", String.Empty); obj.Shape.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty); obj.Shape.ProfileShape = (ProfileShape)reader.ReadElementContentAsInt("ProfileShape", String.Empty); obj.Shape.HollowShape = (HollowShape)reader.ReadElementContentAsInt("HollowShape", String.Empty); UUID sculptTexture = ReadUUID(reader, "SculptTexture"); SculptType sculptType = (SculptType)reader.ReadElementContentAsInt("SculptType", String.Empty); if (sculptTexture != UUID.Zero) { obj.Shape.SculptTexture = sculptTexture; obj.Shape.SculptType = (byte)sculptType; } reader.ReadInnerXml(); // SculptData obj.Shape.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty); obj.Shape.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty); obj.Shape.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty); obj.Shape.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty); obj.Shape.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty); obj.Shape.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty); obj.Shape.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty); obj.Shape.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty); obj.Shape.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty); obj.Shape.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty); obj.Shape.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty); obj.Shape.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty); obj.Shape.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty); obj.Shape.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty); obj.Shape.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty); obj.Shape.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty); bool hasFlexi = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty); bool hasLight = reader.ReadElementContentAsBoolean("LightEntry", String.Empty); reader.ReadInnerXml(); // SculptEntry reader.ReadEndElement(); obj.Scale = ReadVector(reader, "Scale"); // Yes, again obj.UpdateFlag = (byte)reader.ReadElementContentAsInt("UpdateFlag", String.Empty); // UpdateFlag obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation"); obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition"); obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL"); obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL"); obj.ParentID = (uint)reader.ReadElementContentAsLong("ParentID", String.Empty); obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty); int category = reader.ReadElementContentAsInt("Category", String.Empty); obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty); obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty); int ownershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty); obj.GroupID = ReadUUID(reader, "GroupID"); obj.OwnerID = ReadUUID(reader, "OwnerID"); obj.LastOwnerID = ReadUUID(reader, "LastOwnerID"); obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty); obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty); obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty); obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty); obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty); obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("Flags", String.Empty); obj.CollisionSound = ReadUUID(reader, "CollisionSound"); obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty); reader.ReadEndElement(); obj.GroupPosition = groupPosition; obj.OffsetPosition = offsetPosition; return obj; } public static SceneObjectPart Xml2ToSOP(XmlTextReader reader) { SceneObjectPart obj = new SceneObjectPart(); reader.ReadStartElement("SceneObjectPart"); string nodeName = string.Empty; while (reader.NodeType != XmlNodeType.EndElement) { nodeName = reader.Name; SOPXmlProcessor p = null; if (m_SOPXmlProcessors.TryGetValue(reader.Name, out p)) { try { p(obj, reader); } catch (Exception e) { m_log.DebugFormat("[SceneObjectSerializer]: exception while parsing {0} in {1}-{2}: {3}", nodeName, obj.Name, obj.UUID, e); } } else { //m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element {0}", nodeName); reader.ReadOuterXml(); // ignore } } reader.ReadEndElement(); // SceneObjectPart //m_log.DebugFormat("[XXX]: parsed SOP {0} - {1}", obj.Name, obj.UUID); return obj; } static UUID ReadUUID(XmlTextReader reader, string name) { UUID id; string idStr; reader.ReadStartElement(name); if (reader.Name == "Guid") idStr = reader.ReadElementString("Guid"); else // UUID idStr = reader.ReadElementString("UUID"); UUID.TryParse(idStr, out id); reader.ReadEndElement(); return id; } static Vector3 ReadVector(XmlTextReader reader, string name) { Vector3 vec; reader.ReadStartElement(name); vec.X = reader.ReadElementContentAsFloat("X", String.Empty); vec.Y = reader.ReadElementContentAsFloat("Y", String.Empty); vec.Z = reader.ReadElementContentAsFloat("Z", String.Empty); reader.ReadEndElement(); return vec; } static Quaternion ReadQuaternion(XmlTextReader reader, string name) { Quaternion quat; reader.ReadStartElement(name); quat.X = reader.ReadElementContentAsFloat("X", String.Empty); quat.Y = reader.ReadElementContentAsFloat("Y", String.Empty); quat.Z = reader.ReadElementContentAsFloat("Z", String.Empty); quat.W = reader.ReadElementContentAsFloat("W", String.Empty); reader.ReadEndElement(); return quat; } static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) { TaskInventoryDictionary tinv = new TaskInventoryDictionary(); reader.ReadStartElement(name, String.Empty); while (reader.Name == "TaskInventoryItem") { reader.ReadStartElement("TaskInventoryItem", String.Empty); // TaskInventory TaskInventoryItem item = new TaskInventoryItem(); while (reader.NodeType != XmlNodeType.EndElement) { TaskInventoryXmlProcessor p = null; if (m_TaskInventoryXmlProcessors.TryGetValue(reader.Name, out p)) p(item, reader); else { m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in TaskInventory {0}, {1}", reader.Name, reader.Value); reader.ReadOuterXml(); } } reader.ReadEndElement(); // TaskInventoryItem tinv.Add(item.ItemID, item); } if (reader.NodeType == XmlNodeType.EndElement) reader.ReadEndElement(); // TaskInventory return tinv; } static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name) { PrimitiveBaseShape shape = new PrimitiveBaseShape(); reader.ReadStartElement(name, String.Empty); // Shape while (reader.NodeType != XmlNodeType.EndElement) { ShapeXmlProcessor p = null; if (m_ShapeXmlProcessors.TryGetValue(reader.Name, out p)) p(shape, reader); else { m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in Shape {0}", reader.Name); reader.ReadOuterXml(); } } reader.ReadEndElement(); // Shape return shape; } #endregion } }