/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Scenes.Serialization
{
///
/// Serialize and deserialize scene objects.
///
/// This should really be in OpenSim.Framework.Serialization but this would mean circular dependency problems
/// right now - hopefully this isn't forever.
public class SceneObjectSerializer
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
///
/// Deserialize a scene object from the original xml format
///
///
///
public static SceneObjectGroup FromOriginalXmlFormat(string serialization)
{
return FromOriginalXmlFormat(UUID.Zero, serialization);
}
///
/// Deserialize a scene object from the original xml format
///
///
///
public static SceneObjectGroup FromOriginalXmlFormat(UUID fromUserInventoryItemID, string xmlData)
{
//m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
//int time = System.Environment.TickCount;
// libomv.types changes UUID to Guid
xmlData = xmlData.Replace("", "");
xmlData = xmlData.Replace("", "");
// Handle Nested property
xmlData = xmlData.Replace("", "");
xmlData = xmlData.Replace("", "");
try
{
StringReader sr;
XmlTextReader reader;
XmlNodeList parts;
XmlDocument doc;
int linkNum;
doc = new XmlDocument();
doc.LoadXml(xmlData);
parts = doc.GetElementsByTagName("RootPart");
if (parts.Count == 0)
throw new Exception("Invalid Xml format - no root part");
sr = new StringReader(parts[0].InnerXml);
reader = new XmlTextReader(sr);
SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(fromUserInventoryItemID, reader));
reader.Close();
sr.Close();
parts = doc.GetElementsByTagName("Part");
for (int i = 0; i < parts.Count; i++)
{
sr = new StringReader(parts[i].InnerXml);
reader = new XmlTextReader(sr);
SceneObjectPart part = SceneObjectPart.FromXml(reader);
linkNum = part.LinkNum;
sceneObject.AddPart(part);
part.LinkNum = linkNum;
part.TrimPermissions();
part.StoreUndoState();
reader.Close();
sr.Close();
}
// Script state may, or may not, exist. Not having any, is NOT
// ever a problem.
sceneObject.LoadScriptState(doc);
return sceneObject;
}
catch (Exception e)
{
m_log.ErrorFormat(
"[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData);
return null;
}
}
///
/// Serialize a scene object to the original xml format
///
///
///
public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject)
{
using (StringWriter sw = new StringWriter())
{
using (XmlTextWriter writer = new XmlTextWriter(sw))
{
ToOriginalXmlFormat(sceneObject, writer);
}
return sw.ToString();
}
}
///
/// Serialize a scene object to the original xml format
///
///
///
public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer)
{
//m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name);
//int time = System.Environment.TickCount;
writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
writer.WriteStartElement(String.Empty, "RootPart", String.Empty);
ToOriginalXmlFormat(sceneObject.RootPart, writer);
writer.WriteEndElement();
writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
SceneObjectPart[] parts = sceneObject.Parts;
for (int i = 0; i < parts.Length; i++)
{
SceneObjectPart part = parts[i];
if (part.UUID != sceneObject.RootPart.UUID)
{
writer.WriteStartElement(String.Empty, "Part", String.Empty);
ToOriginalXmlFormat(part, writer);
writer.WriteEndElement();
}
}
writer.WriteEndElement(); // OtherParts
sceneObject.SaveScriptedState(writer);
writer.WriteEndElement(); // SceneObjectGroup
//m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time);
}
protected static void ToOriginalXmlFormat(SceneObjectPart part, XmlTextWriter writer)
{
part.ToXml(writer);
}
public static SceneObjectGroup FromXml2Format(string xmlData)
{
//m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
//int time = System.Environment.TickCount;
// libomv.types changes UUID to Guid
xmlData = xmlData.Replace("", "");
xmlData = xmlData.Replace("", "");
// Handle Nested property
xmlData = xmlData.Replace("", "");
xmlData = xmlData.Replace("", "");
try
{
XmlDocument doc = new XmlDocument();
doc.LoadXml(xmlData);
XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart");
if (parts.Count == 0)
{
m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed: No SceneObjectPart nodes. xml was " + xmlData);
return null;
}
StringReader sr = new StringReader(parts[0].OuterXml);
XmlTextReader reader = new XmlTextReader(sr);
SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
reader.Close();
sr.Close();
// Then deal with the rest
for (int i = 1; i < parts.Count; i++)
{
sr = new StringReader(parts[i].OuterXml);
reader = new XmlTextReader(sr);
SceneObjectPart part = SceneObjectPart.FromXml(reader);
int originalLinkNum = part.LinkNum;
sceneObject.AddPart(part);
// SceneObjectGroup.AddPart() tries to be smart and automatically set the LinkNum.
// We override that here
if (originalLinkNum != 0)
part.LinkNum = originalLinkNum;
part.StoreUndoState();
reader.Close();
sr.Close();
}
// Script state may, or may not, exist. Not having any, is NOT
// ever a problem.
sceneObject.LoadScriptState(doc);
return sceneObject;
}
catch (Exception e)
{
m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData);
return null;
}
}
///
/// Serialize a scene object to the 'xml2' format.
///
///
///
public static string ToXml2Format(SceneObjectGroup sceneObject)
{
using (StringWriter sw = new StringWriter())
{
using (XmlTextWriter writer = new XmlTextWriter(sw))
{
ToXml2Format(sceneObject, writer);
}
return sw.ToString();
}
}
///
/// Serialize a scene object to the 'xml2' format.
///
///
///
public static void ToXml2Format(SceneObjectGroup sceneObject, XmlTextWriter writer)
{
//m_log.DebugFormat("[SERIALIZER]: Starting serialization of SOG {0} to XML2", Name);
//int time = System.Environment.TickCount;
writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
sceneObject.RootPart.ToXml(writer);
writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
SceneObjectPart[] parts = sceneObject.Parts;
for (int i = 0; i < parts.Length; i++)
{
SceneObjectPart part = parts[i];
if (part.UUID != sceneObject.RootPart.UUID)
part.ToXml(writer);
}
writer.WriteEndElement(); // End of OtherParts
sceneObject.SaveScriptedState(writer);
writer.WriteEndElement(); // End of SceneObjectGroup
//m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time);
}
#region manual serialization
private delegate void SOPXmlProcessor(SceneObjectPart sop, XmlTextReader reader);
private static Dictionary m_SOPXmlProcessors = new Dictionary();
private delegate void TaskInventoryXmlProcessor(TaskInventoryItem item, XmlTextReader reader);
private static Dictionary m_TaskInventoryXmlProcessors = new Dictionary();
private delegate void ShapeXmlProcessor(PrimitiveBaseShape shape, XmlTextReader reader);
private static Dictionary m_ShapeXmlProcessors = new Dictionary();
static SceneObjectSerializer()
{
#region SOPXmlProcessors initialization
m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop);
m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID);
m_SOPXmlProcessors.Add("FolderID", ProcessFolderID);
m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial);
m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory);
m_SOPXmlProcessors.Add("ObjectFlags", ProcessObjectFlags);
m_SOPXmlProcessors.Add("UUID", ProcessUUID);
m_SOPXmlProcessors.Add("LocalId", ProcessLocalId);
m_SOPXmlProcessors.Add("Name", ProcessName);
m_SOPXmlProcessors.Add("Material", ProcessMaterial);
m_SOPXmlProcessors.Add("PassTouches", ProcessPassTouches);
m_SOPXmlProcessors.Add("RegionHandle", ProcessRegionHandle);
m_SOPXmlProcessors.Add("ScriptAccessPin", ProcessScriptAccessPin);
m_SOPXmlProcessors.Add("GroupPosition", ProcessGroupPosition);
m_SOPXmlProcessors.Add("OffsetPosition", ProcessOffsetPosition);
m_SOPXmlProcessors.Add("RotationOffset", ProcessRotationOffset);
m_SOPXmlProcessors.Add("Velocity", ProcessVelocity);
m_SOPXmlProcessors.Add("AngularVelocity", ProcessAngularVelocity);
m_SOPXmlProcessors.Add("Acceleration", ProcessAcceleration);
m_SOPXmlProcessors.Add("Description", ProcessDescription);
m_SOPXmlProcessors.Add("Color", ProcessColor);
m_SOPXmlProcessors.Add("Text", ProcessText);
m_SOPXmlProcessors.Add("SitName", ProcessSitName);
m_SOPXmlProcessors.Add("TouchName", ProcessTouchName);
m_SOPXmlProcessors.Add("LinkNum", ProcessLinkNum);
m_SOPXmlProcessors.Add("ClickAction", ProcessClickAction);
m_SOPXmlProcessors.Add("Shape", ProcessShape);
m_SOPXmlProcessors.Add("Scale", ProcessScale);
m_SOPXmlProcessors.Add("UpdateFlag", ProcessUpdateFlag);
m_SOPXmlProcessors.Add("SitTargetOrientation", ProcessSitTargetOrientation);
m_SOPXmlProcessors.Add("SitTargetPosition", ProcessSitTargetPosition);
m_SOPXmlProcessors.Add("SitTargetPositionLL", ProcessSitTargetPositionLL);
m_SOPXmlProcessors.Add("SitTargetOrientationLL", ProcessSitTargetOrientationLL);
m_SOPXmlProcessors.Add("ParentID", ProcessParentID);
m_SOPXmlProcessors.Add("CreationDate", ProcessCreationDate);
m_SOPXmlProcessors.Add("Category", ProcessCategory);
m_SOPXmlProcessors.Add("SalePrice", ProcessSalePrice);
m_SOPXmlProcessors.Add("ObjectSaleType", ProcessObjectSaleType);
m_SOPXmlProcessors.Add("OwnershipCost", ProcessOwnershipCost);
m_SOPXmlProcessors.Add("GroupID", ProcessGroupID);
m_SOPXmlProcessors.Add("OwnerID", ProcessOwnerID);
m_SOPXmlProcessors.Add("LastOwnerID", ProcessLastOwnerID);
m_SOPXmlProcessors.Add("BaseMask", ProcessBaseMask);
m_SOPXmlProcessors.Add("OwnerMask", ProcessOwnerMask);
m_SOPXmlProcessors.Add("GroupMask", ProcessGroupMask);
m_SOPXmlProcessors.Add("EveryoneMask", ProcessEveryoneMask);
m_SOPXmlProcessors.Add("NextOwnerMask", ProcessNextOwnerMask);
m_SOPXmlProcessors.Add("Flags", ProcessFlags);
m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound);
m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume);
#endregion
#region TaskInventoryXmlProcessors initialization
m_TaskInventoryXmlProcessors.Add("AssetID", ProcessTIAssetID);
m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions);
m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate);
m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID);
m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription);
m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions);
m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags);
m_TaskInventoryXmlProcessors.Add("GroupID", ProcessTIGroupID);
m_TaskInventoryXmlProcessors.Add("GroupPermissions", ProcessTIGroupPermissions);
m_TaskInventoryXmlProcessors.Add("InvType", ProcessTIInvType);
m_TaskInventoryXmlProcessors.Add("ItemID", ProcessTIItemID);
m_TaskInventoryXmlProcessors.Add("OldItemID", ProcessTIOldItemID);
m_TaskInventoryXmlProcessors.Add("LastOwnerID", ProcessTILastOwnerID);
m_TaskInventoryXmlProcessors.Add("Name", ProcessTIName);
m_TaskInventoryXmlProcessors.Add("NextPermissions", ProcessTINextPermissions);
m_TaskInventoryXmlProcessors.Add("OwnerID", ProcessTIOwnerID);
m_TaskInventoryXmlProcessors.Add("CurrentPermissions", ProcessTICurrentPermissions);
m_TaskInventoryXmlProcessors.Add("ParentID", ProcessTIParentID);
m_TaskInventoryXmlProcessors.Add("ParentPartID", ProcessTIParentPartID);
m_TaskInventoryXmlProcessors.Add("PermsGranter", ProcessTIPermsGranter);
m_TaskInventoryXmlProcessors.Add("PermsMask", ProcessTIPermsMask);
m_TaskInventoryXmlProcessors.Add("Type", ProcessTIType);
#endregion
#region ShapeXmlProcessors initialization
m_ShapeXmlProcessors.Add("ProfileCurve", ProcessShpProfileCurve);
m_ShapeXmlProcessors.Add("TextureEntry", ProcessShpTextureEntry);
m_ShapeXmlProcessors.Add("ExtraParams", ProcessShpExtraParams);
m_ShapeXmlProcessors.Add("PathBegin", ProcessShpPathBegin);
m_ShapeXmlProcessors.Add("PathCurve", ProcessShpPathCurve);
m_ShapeXmlProcessors.Add("PathEnd", ProcessShpPathEnd);
m_ShapeXmlProcessors.Add("PathRadiusOffset", ProcessShpPathRadiusOffset);
m_ShapeXmlProcessors.Add("PathRevolutions", ProcessShpPathRevolutions);
m_ShapeXmlProcessors.Add("PathScaleX", ProcessShpPathScaleX);
m_ShapeXmlProcessors.Add("PathScaleY", ProcessShpPathScaleY);
m_ShapeXmlProcessors.Add("PathShearX", ProcessShpPathShearX);
m_ShapeXmlProcessors.Add("PathShearY", ProcessShpPathShearY);
m_ShapeXmlProcessors.Add("PathSkew", ProcessShpPathSkew);
m_ShapeXmlProcessors.Add("PathTaperX", ProcessShpPathTaperX);
m_ShapeXmlProcessors.Add("PathTaperY", ProcessShpPathTaperY);
m_ShapeXmlProcessors.Add("PathTwist", ProcessShpPathTwist);
m_ShapeXmlProcessors.Add("PathTwistBegin", ProcessShpPathTwistBegin);
m_ShapeXmlProcessors.Add("PCode", ProcessShpPCode);
m_ShapeXmlProcessors.Add("ProfileBegin", ProcessShpProfileBegin);
m_ShapeXmlProcessors.Add("ProfileEnd", ProcessShpProfileEnd);
m_ShapeXmlProcessors.Add("ProfileHollow", ProcessShpProfileHollow);
m_ShapeXmlProcessors.Add("Scale", ProcessShpScale);
m_ShapeXmlProcessors.Add("State", ProcessShpState);
m_ShapeXmlProcessors.Add("ProfileShape", ProcessShpProfileShape);
m_ShapeXmlProcessors.Add("HollowShape", ProcessShpHollowShape);
m_ShapeXmlProcessors.Add("SculptTexture", ProcessShpSculptTexture);
m_ShapeXmlProcessors.Add("SculptType", ProcessShpSculptType);
m_ShapeXmlProcessors.Add("SculptData", ProcessShpSculptData);
m_ShapeXmlProcessors.Add("FlexiSoftness", ProcessShpFlexiSoftness);
m_ShapeXmlProcessors.Add("FlexiTension", ProcessShpFlexiTension);
m_ShapeXmlProcessors.Add("FlexiDrag", ProcessShpFlexiDrag);
m_ShapeXmlProcessors.Add("FlexiGravity", ProcessShpFlexiGravity);
m_ShapeXmlProcessors.Add("FlexiWind", ProcessShpFlexiWind);
m_ShapeXmlProcessors.Add("FlexiForceX", ProcessShpFlexiForceX);
m_ShapeXmlProcessors.Add("FlexiForceY", ProcessShpFlexiForceY);
m_ShapeXmlProcessors.Add("FlexiForceZ", ProcessShpFlexiForceZ);
m_ShapeXmlProcessors.Add("LightColorR", ProcessShpLightColorR);
m_ShapeXmlProcessors.Add("LightColorG", ProcessShpLightColorG);
m_ShapeXmlProcessors.Add("LightColorB", ProcessShpLightColorB);
m_ShapeXmlProcessors.Add("LightColorA", ProcessShpLightColorA);
m_ShapeXmlProcessors.Add("LightRadius", ProcessShpLightRadius);
m_ShapeXmlProcessors.Add("LightCutoff", ProcessShpLightCutoff);
m_ShapeXmlProcessors.Add("LightFalloff", ProcessShpLightFalloff);
m_ShapeXmlProcessors.Add("LightIntensity", ProcessShpLightIntensity);
m_ShapeXmlProcessors.Add("FlexiEntry", ProcessShpFlexiEntry);
m_ShapeXmlProcessors.Add("LightEntry", ProcessShpLightEntry);
m_ShapeXmlProcessors.Add("SculptEntry", ProcessShpSculptEntry);
#endregion
}
#region SOPXmlProcessors
private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader)
{
obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty);
}
private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader)
{
obj.CreatorID = ReadUUID(reader, "CreatorID");
}
private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader)
{
obj.FolderID = ReadUUID(reader, "FolderID");
}
private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader)
{
obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
}
private static void ProcessTaskInventory(SceneObjectPart obj, XmlTextReader reader)
{
obj.TaskInventory = ReadTaskInventory(reader, "TaskInventory");
}
private static void ProcessObjectFlags(SceneObjectPart obj, XmlTextReader reader)
{
obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("ObjectFlags", String.Empty);
}
private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader)
{
obj.UUID = ReadUUID(reader, "UUID");
}
private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader)
{
obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
}
private static void ProcessName(SceneObjectPart obj, XmlTextReader reader)
{
obj.Name = reader.ReadElementString("Name");
}
private static void ProcessMaterial(SceneObjectPart obj, XmlTextReader reader)
{
obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
}
private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader)
{
obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty);
}
private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader)
{
obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
}
private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlTextReader reader)
{
obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
}
private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader)
{
obj.GroupPosition = ReadVector(reader, "GroupPosition");
}
private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader)
{
obj.OffsetPosition = ReadVector(reader, "OffsetPosition"); ;
}
private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader)
{
obj.RotationOffset = ReadQuaternion(reader, "RotationOffset");
}
private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader)
{
obj.Velocity = ReadVector(reader, "Velocity");
}
private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader)
{
obj.AngularVelocity = ReadVector(reader, "AngularVelocity");
}
private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader)
{
obj.Acceleration = ReadVector(reader, "Acceleration");
}
private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader)
{
obj.Description = reader.ReadElementString("Description");
}
private static void ProcessColor(SceneObjectPart obj, XmlTextReader reader)
{
reader.ReadStartElement("Color");
if (reader.Name == "R")
{
float r = reader.ReadElementContentAsFloat("R", String.Empty);
float g = reader.ReadElementContentAsFloat("G", String.Empty);
float b = reader.ReadElementContentAsFloat("B", String.Empty);
float a = reader.ReadElementContentAsFloat("A", String.Empty);
obj.Color = Color.FromArgb((int)a, (int)r, (int)g, (int)b);
reader.ReadEndElement();
}
}
private static void ProcessText(SceneObjectPart obj, XmlTextReader reader)
{
obj.Text = reader.ReadElementString("Text", String.Empty);
}
private static void ProcessSitName(SceneObjectPart obj, XmlTextReader reader)
{
obj.SitName = reader.ReadElementString("SitName", String.Empty);
}
private static void ProcessTouchName(SceneObjectPart obj, XmlTextReader reader)
{
obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
}
private static void ProcessLinkNum(SceneObjectPart obj, XmlTextReader reader)
{
obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
}
private static void ProcessClickAction(SceneObjectPart obj, XmlTextReader reader)
{
obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
}
private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader)
{
obj.Shape = ReadShape(reader, "Shape");
}
private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader)
{
obj.Scale = ReadVector(reader, "Scale");
}
private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader)
{
obj.UpdateFlag = (byte)reader.ReadElementContentAsInt("UpdateFlag", String.Empty);
}
private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader)
{
obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation");
}
private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader)
{
obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition");
}
private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader)
{
obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL");
}
private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader)
{
obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL");
}
private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader)
{
string str = reader.ReadElementContentAsString("ParentID", String.Empty);
obj.ParentID = Convert.ToUInt32(str);
}
private static void ProcessCreationDate(SceneObjectPart obj, XmlTextReader reader)
{
obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
}
private static void ProcessCategory(SceneObjectPart obj, XmlTextReader reader)
{
obj.Category = (uint)reader.ReadElementContentAsInt("Category", String.Empty);
}
private static void ProcessSalePrice(SceneObjectPart obj, XmlTextReader reader)
{
obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
}
private static void ProcessObjectSaleType(SceneObjectPart obj, XmlTextReader reader)
{
obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
}
private static void ProcessOwnershipCost(SceneObjectPart obj, XmlTextReader reader)
{
obj.OwnershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
}
private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader)
{
obj.GroupID = ReadUUID(reader, "GroupID");
}
private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader)
{
obj.OwnerID = ReadUUID(reader, "OwnerID");
}
private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader)
{
obj.LastOwnerID = ReadUUID(reader, "LastOwnerID");
}
private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader)
{
obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
}
private static void ProcessOwnerMask(SceneObjectPart obj, XmlTextReader reader)
{
obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
}
private static void ProcessGroupMask(SceneObjectPart obj, XmlTextReader reader)
{
obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
}
private static void ProcessEveryoneMask(SceneObjectPart obj, XmlTextReader reader)
{
obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
}
private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlTextReader reader)
{
obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
}
private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader)
{
string value = reader.ReadElementContentAsString("Flags", String.Empty);
// !!!!! to deal with flags without commas
if (value.Contains(" ") && !value.Contains(","))
value = value.Replace(" ", ", ");
obj.Flags = (PrimFlags)Enum.Parse(typeof(PrimFlags), value);
}
private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader)
{
obj.CollisionSound = ReadUUID(reader, "CollisionSound");
}
private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader)
{
obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
}
#endregion
#region TaskInventoryXmlProcessors
private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader)
{
item.AssetID = ReadUUID(reader, "AssetID");
}
private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader)
{
item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
}
private static void ProcessTICreationDate(TaskInventoryItem item, XmlTextReader reader)
{
item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
}
private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader)
{
item.CreatorID = ReadUUID(reader, "CreatorID");
}
private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader)
{
item.Description = reader.ReadElementContentAsString("Description", String.Empty);
}
private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlTextReader reader)
{
item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
}
private static void ProcessTIFlags(TaskInventoryItem item, XmlTextReader reader)
{
item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
}
private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader)
{
item.GroupID = ReadUUID(reader, "GroupID");
}
private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader)
{
item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
}
private static void ProcessTIInvType(TaskInventoryItem item, XmlTextReader reader)
{
item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
}
private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader)
{
item.ItemID = ReadUUID(reader, "ItemID");
}
private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader)
{
item.OldItemID = ReadUUID(reader, "OldItemID");
}
private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader)
{
item.LastOwnerID = ReadUUID(reader, "LastOwnerID");
}
private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader)
{
item.Name = reader.ReadElementContentAsString("Name", String.Empty);
}
private static void ProcessTINextPermissions(TaskInventoryItem item, XmlTextReader reader)
{
item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
}
private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader)
{
item.OwnerID = ReadUUID(reader, "OwnerID");
}
private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader)
{
item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
}
private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader)
{
item.ParentID = ReadUUID(reader, "ParentID");
}
private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader)
{
item.ParentPartID = ReadUUID(reader, "ParentPartID");
}
private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader)
{
item.PermsGranter = ReadUUID(reader, "PermsGranter");
}
private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader)
{
item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
}
private static void ProcessTIType(TaskInventoryItem item, XmlTextReader reader)
{
item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
}
#endregion
#region ShapeXmlProcessors
private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
}
private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader)
{
byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
}
private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.ExtraParams = Convert.FromBase64String(reader.ReadElementString("ExtraParams"));
}
private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
}
private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
}
private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
}
private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
}
private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
}
private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
}
private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
}
private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
}
private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
}
private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
}
private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
}
private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
}
private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
}
private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
}
private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
}
private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
}
private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
}
private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
}
private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.Scale = ReadVector(reader, "Scale");
}
private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
}
private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader)
{
string value = reader.ReadElementContentAsString("ProfileShape", String.Empty);
// !!!!! to deal with flags without commas
if (value.Contains(" ") && !value.Contains(","))
value = value.Replace(" ", ", ");
shp.ProfileShape = (ProfileShape)Enum.Parse(typeof(ProfileShape), value);
}
private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader)
{
string value = reader.ReadElementContentAsString("HollowShape", String.Empty);
// !!!!! to deal with flags without commas
if (value.Contains(" ") && !value.Contains(","))
value = value.Replace(" ", ", ");
shp.HollowShape = (HollowShape)Enum.Parse(typeof(HollowShape), value);
}
private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.SculptTexture = ReadUUID(reader, "SculptTexture");
}
private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.SculptType = (byte)reader.ReadElementContentAsInt("SculptType", String.Empty);
}
private static void ProcessShpSculptData(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.SculptData = Convert.FromBase64String(reader.ReadElementString("SculptData"));
}
private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
}
private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
}
private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
}
private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
}
private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
}
private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
}
private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
}
private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
}
private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
}
private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
}
private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
}
private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
}
private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
}
private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
}
private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
}
private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
}
private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.FlexiEntry = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty);
}
private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.LightEntry = reader.ReadElementContentAsBoolean("LightEntry", String.Empty);
}
private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader)
{
shp.SculptEntry = reader.ReadElementContentAsBoolean("SculptEntry", String.Empty);
}
#endregion
////////// Write /////////
public static void SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog)
{
writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
SOPToXml2(writer, sog.RootPart, null);
writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
sog.ForEachPart(delegate(SceneObjectPart sop)
{
SOPToXml2(writer, sop, sog.RootPart);
});
writer.WriteEndElement();
writer.WriteEndElement();
}
static void SOPToXml2(XmlTextWriter writer, SceneObjectPart sop, SceneObjectPart parent)
{
writer.WriteStartElement("SceneObjectPart");
writer.WriteAttributeString("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance");
writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema");
WriteUUID(writer, "CreatorID", sop.CreatorID);
WriteUUID(writer, "FolderID", sop.FolderID);
writer.WriteElementString("InventorySerial", (sop.Inventory != null) ? sop.InventorySerial.ToString() : "0");
// FIXME: Task inventory
writer.WriteStartElement("TaskInventory"); writer.WriteEndElement();
writer.WriteElementString("ObjectFlags", ((int)sop.Flags).ToString());
WriteUUID(writer, "UUID", sop.UUID);
writer.WriteElementString("LocalId", sop.LocalId.ToString());
writer.WriteElementString("Name", sop.Name);
writer.WriteElementString("Material", ((int)sop.Material).ToString());
writer.WriteElementString("RegionHandle", sop.RegionHandle.ToString());
writer.WriteElementString("ScriptAccessPin", sop.ScriptAccessPin.ToString());
WriteVector(writer, "GroupPosition", sop.GroupPosition);
WriteVector(writer, "OffsetPosition", sop.OffsetPosition);
WriteQuaternion(writer, "RotationOffset", sop.RotationOffset);
WriteVector(writer, "Velocity", sop.Velocity);
WriteVector(writer, "RotationalVelocity", Vector3.Zero);
WriteVector(writer, "AngularVelocity", sop.AngularVelocity);
WriteVector(writer, "Acceleration", sop.Acceleration);
writer.WriteElementString("Description", sop.Description);
writer.WriteStartElement("Color");
writer.WriteElementString("R", sop.Color.R.ToString(Utils.EnUsCulture));
writer.WriteElementString("G", sop.Color.G.ToString(Utils.EnUsCulture));
writer.WriteElementString("B", sop.Color.B.ToString(Utils.EnUsCulture));
writer.WriteElementString("A", sop.Color.G.ToString(Utils.EnUsCulture));
writer.WriteEndElement();
writer.WriteElementString("Text", sop.Text);
writer.WriteElementString("SitName", sop.SitName);
writer.WriteElementString("TouchName", sop.TouchName);
writer.WriteElementString("LinkNum", sop.LinkNum.ToString());
writer.WriteElementString("ClickAction", sop.ClickAction.ToString());
writer.WriteStartElement("Shape");
writer.WriteElementString("ProfileCurve", sop.Shape.ProfileCurve.ToString());
writer.WriteStartElement("TextureEntry");
byte[] te;
if (sop.Shape.TextureEntry != null)
te = sop.Shape.TextureEntry;
else
te = Utils.EmptyBytes;
writer.WriteBase64(te, 0, te.Length);
writer.WriteEndElement(); // TextureEntry
writer.WriteStartElement("ExtraParams");
byte[] ep;
if (sop.Shape.ExtraParams != null)
ep = sop.Shape.ExtraParams;
else
ep = Utils.EmptyBytes;
writer.WriteBase64(ep, 0, ep.Length);
writer.WriteEndElement(); // ExtraParams
writer.WriteElementString("PathBegin", Primitive.PackBeginCut(sop.Shape.PathBegin).ToString());
writer.WriteElementString("PathCurve", sop.Shape.PathCurve.ToString());
writer.WriteElementString("PathEnd", Primitive.PackEndCut(sop.Shape.PathEnd).ToString());
writer.WriteElementString("PathRadiusOffset", Primitive.PackPathTwist(sop.Shape.PathRadiusOffset).ToString());
writer.WriteElementString("PathRevolutions", Primitive.PackPathRevolutions(sop.Shape.PathRevolutions).ToString());
writer.WriteElementString("PathScaleX", Primitive.PackPathScale(sop.Shape.PathScaleX).ToString());
writer.WriteElementString("PathScaleY", Primitive.PackPathScale(sop.Shape.PathScaleY).ToString());
writer.WriteElementString("PathShearX", ((byte)Primitive.PackPathShear(sop.Shape.PathShearX)).ToString());
writer.WriteElementString("PathShearY", ((byte)Primitive.PackPathShear(sop.Shape.PathShearY)).ToString());
writer.WriteElementString("PathSkew", Primitive.PackPathTwist(sop.Shape.PathSkew).ToString());
writer.WriteElementString("PathTaperX", Primitive.PackPathTaper(sop.Shape.PathTaperX).ToString());
writer.WriteElementString("PathTaperY", Primitive.PackPathTaper(sop.Shape.PathTaperY).ToString());
writer.WriteElementString("PathTwist", Primitive.PackPathTwist(sop.Shape.PathTwist).ToString());
writer.WriteElementString("PathTwistBegin", Primitive.PackPathTwist(sop.Shape.PathTwistBegin).ToString());
writer.WriteElementString("PCode", sop.Shape.PCode.ToString());
writer.WriteElementString("ProfileBegin", Primitive.PackBeginCut(sop.Shape.ProfileBegin).ToString());
writer.WriteElementString("ProfileEnd", Primitive.PackEndCut(sop.Shape.ProfileEnd).ToString());
writer.WriteElementString("ProfileHollow", Primitive.PackProfileHollow(sop.Shape.ProfileHollow).ToString());
WriteVector(writer, "Scale", sop.Scale);
writer.WriteElementString("State", sop.Shape.State.ToString());
writer.WriteElementString("ProfileShape", sop.Shape.ProfileShape.ToString());
writer.WriteElementString("HollowShape", sop.Shape.HollowShape.ToString());
writer.WriteElementString("SculptTexture", sop.Shape.SculptTexture.ToString());
writer.WriteElementString("SculptType", sop.Shape.SculptType.ToString());
writer.WriteStartElement("SculptData");
byte[] sd;
if (sop.Shape.SculptData != null)
sd = sop.Shape.ExtraParams;
else
sd = Utils.EmptyBytes;
writer.WriteBase64(sd, 0, sd.Length);
writer.WriteEndElement(); // SculptData
writer.WriteElementString("FlexiSoftness", sop.Shape.FlexiSoftness.ToString());
writer.WriteElementString("FlexiTension", sop.Shape.FlexiTension.ToString());
writer.WriteElementString("FlexiDrag", sop.Shape.FlexiDrag.ToString());
writer.WriteElementString("FlexiGravity", sop.Shape.FlexiGravity.ToString());
writer.WriteElementString("FlexiWind", sop.Shape.FlexiWind.ToString());
writer.WriteElementString("FlexiForceX", sop.Shape.FlexiForceX.ToString());
writer.WriteElementString("FlexiForceY", sop.Shape.FlexiForceY.ToString());
writer.WriteElementString("FlexiForceZ", sop.Shape.FlexiForceZ.ToString());
writer.WriteElementString("LightColorR", sop.Shape.LightColorR.ToString());
writer.WriteElementString("LightColorG", sop.Shape.LightColorG.ToString());
writer.WriteElementString("LightColorB", sop.Shape.LightColorB.ToString());
writer.WriteElementString("LightColorA", sop.Shape.LightColorA.ToString());
writer.WriteElementString("LightRadius", sop.Shape.LightRadius.ToString());
writer.WriteElementString("LightCutoff", sop.Shape.LightCutoff.ToString());
writer.WriteElementString("LightFalloff", sop.Shape.LightFalloff.ToString());
writer.WriteElementString("LightIntensity", sop.Shape.LightIntensity.ToString());
writer.WriteElementString("FlexyEntry", sop.Shape.FlexiEntry.ToString());
writer.WriteElementString("LightEntry", sop.Shape.LightEntry.ToString());
writer.WriteElementString("SculptEntry", sop.Shape.SculptEntry.ToString());
writer.WriteEndElement(); // Shape
WriteVector(writer, "Scale", sop.Scale);
writer.WriteElementString("UpdateFlag", "0");
WriteQuaternion(writer, "SitTargetOrientation", sop.SitTargetOrientation);
WriteVector(writer, "SitTargetPosition", sop.SitTargetPosition);
WriteVector(writer, "SitTargetPositionLL", sop.SitTargetPositionLL);
WriteQuaternion(writer, "SitTargetOrientationLL", sop.SitTargetOrientationLL);
writer.WriteElementString("ParentID", sop.ParentID.ToString());
writer.WriteElementString("CreationDate", sop.CreationDate.ToString());
writer.WriteElementString("Category", "0");
writer.WriteElementString("SalePrice", sop.SalePrice.ToString());
writer.WriteElementString("ObjectSaleType", ((int)sop.ObjectSaleType).ToString());
writer.WriteElementString("OwnershipCost", "0");
WriteUUID(writer, "GroupID", sop.GroupID);
WriteUUID(writer, "OwnerID", sop.OwnerID);
WriteUUID(writer, "LastOwnerID", sop.LastOwnerID);
writer.WriteElementString("BaseMask", sop.BaseMask.ToString());
writer.WriteElementString("OwnerMask", sop.OwnerMask.ToString());
writer.WriteElementString("GroupMask", sop.GroupMask.ToString());
writer.WriteElementString("EveryoneMask", sop.EveryoneMask.ToString());
writer.WriteElementString("NextOwnerMask", sop.NextOwnerMask.ToString());
writer.WriteElementString("Flags", sop.Flags.ToString());
WriteUUID(writer, "CollisionSound", sop.CollisionSound);
writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString());
writer.WriteEndElement();
}
static void WriteUUID(XmlTextWriter writer, string name, UUID id)
{
writer.WriteStartElement(name);
writer.WriteElementString("UUID", id.ToString());
writer.WriteEndElement();
}
static void WriteVector(XmlTextWriter writer, string name, Vector3 vec)
{
writer.WriteStartElement(name);
writer.WriteElementString("X", vec.X.ToString(Utils.EnUsCulture));
writer.WriteElementString("Y", vec.Y.ToString(Utils.EnUsCulture));
writer.WriteElementString("Z", vec.Z.ToString(Utils.EnUsCulture));
writer.WriteEndElement();
}
static void WriteQuaternion(XmlTextWriter writer, string name, Quaternion quat)
{
writer.WriteStartElement(name);
writer.WriteElementString("X", quat.X.ToString(Utils.EnUsCulture));
writer.WriteElementString("Y", quat.Y.ToString(Utils.EnUsCulture));
writer.WriteElementString("Z", quat.Z.ToString(Utils.EnUsCulture));
writer.WriteElementString("W", quat.W.ToString(Utils.EnUsCulture));
writer.WriteEndElement();
}
//////// Read /////////
public static bool Xml2ToSOG(XmlTextReader reader, SceneObjectGroup sog)
{
reader.Read();
reader.ReadStartElement("SceneObjectGroup");
SceneObjectPart root = Xml2ToSOP(reader);
if (root != null)
sog.SetRootPart(root);
else
{
return false;
}
if (sog.UUID == UUID.Zero)
sog.UUID = sog.RootPart.UUID;
reader.Read(); // OtherParts
while (!reader.EOF)
{
switch (reader.NodeType)
{
case XmlNodeType.Element:
if (reader.Name == "SceneObjectPart")
{
SceneObjectPart child = Xml2ToSOP(reader);
if (child != null)
sog.AddPart(child);
}
else
{
//Logger.Log("Found unexpected prim XML element " + reader.Name, Helpers.LogLevel.Debug);
reader.Read();
}
break;
case XmlNodeType.EndElement:
default:
reader.Read();
break;
}
}
return true;
}
public static SceneObjectPart Xml2ToSOPPull(XmlTextReader reader)
{
SceneObjectPart obj = new SceneObjectPart();
reader.ReadStartElement("SceneObjectPart");
if (reader.Name == "AllowedDrop")
obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty);
else
obj.AllowedDrop = true;
obj.CreatorID = ReadUUID(reader, "CreatorID");
obj.FolderID = ReadUUID(reader, "FolderID");
obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
#region Task Inventory
obj.TaskInventory = new TaskInventoryDictionary();
//List invItems = new List();
reader.ReadStartElement("TaskInventory", String.Empty);
while (reader.Name == "TaskInventoryItem")
{
TaskInventoryItem item = new TaskInventoryItem();
reader.ReadStartElement("TaskInventoryItem", String.Empty);
item.AssetID = ReadUUID(reader, "AssetID");
item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
item.CreatorID = ReadUUID(reader, "CreatorID");
item.Description = reader.ReadElementContentAsString("Description", String.Empty);
item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
item.GroupID = ReadUUID(reader, "GroupID");
item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
item.ItemID = ReadUUID(reader, "ItemID");
UUID oldItemID = ReadUUID(reader, "OldItemID"); // TODO: Is this useful?
item.LastOwnerID = ReadUUID(reader, "LastOwnerID");
item.Name = reader.ReadElementContentAsString("Name", String.Empty);
item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
item.OwnerID = ReadUUID(reader, "OwnerID");
item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
UUID parentID = ReadUUID(reader, "ParentID");
UUID parentPartID = ReadUUID(reader, "ParentPartID");
item.PermsGranter = ReadUUID(reader, "PermsGranter");
item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
reader.ReadEndElement();
obj.TaskInventory.Add(item.ItemID, item);
}
if (reader.NodeType == XmlNodeType.EndElement)
reader.ReadEndElement();
#endregion Task Inventory
obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("ObjectFlags", String.Empty);
obj.UUID = ReadUUID(reader, "UUID");
obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
obj.Name = reader.ReadElementString("Name");
obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
if (reader.Name == "PassTouches")
obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty);
else
obj.PassTouches = false;
obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
if (reader.Name == "PlaySoundSlavePrims")
reader.ReadInnerXml();
if (reader.Name == "LoopSoundSlavePrims")
reader.ReadInnerXml();
Vector3 groupPosition = ReadVector(reader, "GroupPosition");
Vector3 offsetPosition = ReadVector(reader, "OffsetPosition");
obj.RotationOffset = ReadQuaternion(reader, "RotationOffset");
obj.Velocity = ReadVector(reader, "Velocity");
if (reader.Name == "RotationalVelocity")
ReadVector(reader, "RotationalVelocity");
obj.AngularVelocity = ReadVector(reader, "AngularVelocity");
obj.Acceleration = ReadVector(reader, "Acceleration");
obj.Description = reader.ReadElementString("Description");
reader.ReadStartElement("Color");
if (reader.Name == "R")
{
obj.Color = Color.FromArgb((int)reader.ReadElementContentAsFloat("A", String.Empty),
(int)reader.ReadElementContentAsFloat("R", String.Empty),
(int)reader.ReadElementContentAsFloat("G", String.Empty),
(int)reader.ReadElementContentAsFloat("B", String.Empty));
reader.ReadEndElement();
}
obj.Text = reader.ReadElementString("Text", String.Empty);
obj.SitName = reader.ReadElementString("SitName", String.Empty);
obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
reader.ReadStartElement("Shape");
obj.Shape.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
obj.Shape.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
reader.ReadInnerXml(); // ExtraParams
obj.Shape.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
obj.Shape.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
obj.Shape.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
obj.Shape.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
obj.Shape.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
obj.Shape.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
obj.Shape.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
obj.Shape.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
obj.Shape.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
obj.Shape.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
obj.Shape.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
obj.Shape.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
obj.Shape.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
obj.Shape.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
obj.Shape.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
obj.Shape.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
obj.Shape.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
obj.Shape.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
obj.Scale = ReadVector(reader, "Scale");
obj.Shape.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
obj.Shape.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
obj.Shape.ProfileShape = (ProfileShape)reader.ReadElementContentAsInt("ProfileShape", String.Empty);
obj.Shape.HollowShape = (HollowShape)reader.ReadElementContentAsInt("HollowShape", String.Empty);
UUID sculptTexture = ReadUUID(reader, "SculptTexture");
SculptType sculptType = (SculptType)reader.ReadElementContentAsInt("SculptType", String.Empty);
if (sculptTexture != UUID.Zero)
{
obj.Shape.SculptTexture = sculptTexture;
obj.Shape.SculptType = (byte)sculptType;
}
reader.ReadInnerXml(); // SculptData
obj.Shape.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
obj.Shape.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
obj.Shape.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
obj.Shape.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
obj.Shape.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
obj.Shape.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
obj.Shape.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
obj.Shape.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
obj.Shape.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
obj.Shape.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
obj.Shape.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
obj.Shape.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
obj.Shape.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
obj.Shape.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
obj.Shape.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
obj.Shape.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
bool hasFlexi = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty);
bool hasLight = reader.ReadElementContentAsBoolean("LightEntry", String.Empty);
reader.ReadInnerXml(); // SculptEntry
reader.ReadEndElement();
obj.Scale = ReadVector(reader, "Scale"); // Yes, again
obj.UpdateFlag = (byte)reader.ReadElementContentAsInt("UpdateFlag", String.Empty); // UpdateFlag
obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation");
obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition");
obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL");
obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL");
obj.ParentID = (uint)reader.ReadElementContentAsLong("ParentID", String.Empty);
obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
int category = reader.ReadElementContentAsInt("Category", String.Empty);
obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
int ownershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
obj.GroupID = ReadUUID(reader, "GroupID");
obj.OwnerID = ReadUUID(reader, "OwnerID");
obj.LastOwnerID = ReadUUID(reader, "LastOwnerID");
obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("Flags", String.Empty);
obj.CollisionSound = ReadUUID(reader, "CollisionSound");
obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
reader.ReadEndElement();
obj.GroupPosition = groupPosition;
obj.OffsetPosition = offsetPosition;
return obj;
}
public static SceneObjectPart Xml2ToSOP(XmlTextReader reader)
{
SceneObjectPart obj = new SceneObjectPart();
reader.ReadStartElement("SceneObjectPart");
string nodeName = string.Empty;
while (reader.NodeType != XmlNodeType.EndElement)
{
nodeName = reader.Name;
SOPXmlProcessor p = null;
if (m_SOPXmlProcessors.TryGetValue(reader.Name, out p))
{
try
{
p(obj, reader);
}
catch (Exception e)
{
m_log.DebugFormat("[SceneObjectSerializer]: exception while parsing {0} in {1}-{2}: {3}", nodeName, obj.Name, obj.UUID, e);
}
}
else
{
m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element {0}", nodeName);
reader.ReadOuterXml(); // ignore
}
}
reader.ReadEndElement(); // SceneObjectPart
//m_log.DebugFormat("[XXX]: parsed SOP {0} - {1}", obj.Name, obj.UUID);
return obj;
}
static UUID ReadUUID(XmlTextReader reader, string name)
{
UUID id;
string idStr;
reader.ReadStartElement(name);
if (reader.Name == "Guid")
idStr = reader.ReadElementString("Guid");
else // UUID
idStr = reader.ReadElementString("UUID");
UUID.TryParse(idStr, out id);
reader.ReadEndElement();
return id;
}
static Vector3 ReadVector(XmlTextReader reader, string name)
{
Vector3 vec;
reader.ReadStartElement(name);
vec.X = reader.ReadElementContentAsFloat("X", String.Empty);
vec.Y = reader.ReadElementContentAsFloat("Y", String.Empty);
vec.Z = reader.ReadElementContentAsFloat("Z", String.Empty);
reader.ReadEndElement();
return vec;
}
static Quaternion ReadQuaternion(XmlTextReader reader, string name)
{
Quaternion quat;
reader.ReadStartElement(name);
quat.X = reader.ReadElementContentAsFloat("X", String.Empty);
quat.Y = reader.ReadElementContentAsFloat("Y", String.Empty);
quat.Z = reader.ReadElementContentAsFloat("Z", String.Empty);
quat.W = reader.ReadElementContentAsFloat("W", String.Empty);
reader.ReadEndElement();
return quat;
}
static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
{
TaskInventoryDictionary tinv = new TaskInventoryDictionary();
reader.ReadStartElement(name, String.Empty);
while (reader.Name == "TaskInventoryItem")
{
reader.ReadStartElement("TaskInventoryItem", String.Empty); // TaskInventory
TaskInventoryItem item = new TaskInventoryItem();
while (reader.NodeType != XmlNodeType.EndElement)
{
TaskInventoryXmlProcessor p = null;
if (m_TaskInventoryXmlProcessors.TryGetValue(reader.Name, out p))
p(item, reader);
else
{
m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in TaskInventory {0}, {1}", reader.Name, reader.Value);
reader.ReadOuterXml();
}
}
reader.ReadEndElement(); // TaskInventoryItem
tinv.Add(item.ItemID, item);
}
if (reader.NodeType == XmlNodeType.EndElement)
reader.ReadEndElement(); // TaskInventory
return tinv;
}
static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name)
{
PrimitiveBaseShape shape = new PrimitiveBaseShape();
reader.ReadStartElement(name, String.Empty); // Shape
while (reader.NodeType != XmlNodeType.EndElement)
{
ShapeXmlProcessor p = null;
if (m_ShapeXmlProcessors.TryGetValue(reader.Name, out p))
p(shape, reader);
else
{
m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in Shape {0}", reader.Name);
reader.ReadOuterXml();
}
}
reader.ReadEndElement(); // Shape
return shape;
}
#endregion
}
}