/*
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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*/
using System;
using System.Collections.Generic;
using Nini.Config;
using OpenSim.Framework;
using OpenMetaverse;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Interfaces
{
public interface IWindModelPlugin : IPlugin
{
///
/// Brief description of this plugin's wind model
///
string Description { get; }
///
/// Provides access to the wind configuration, if any.
///
void WindConfig(Scene scene, IConfig windConfig);
///
/// Update wind.
///
void WindUpdate(uint frame);
///
/// Returns the wind vector at the given local region coordinates.
///
Vector3 WindSpeed(float x, float y, float z);
///
/// Generate a 16 x 16 Vector2 array of wind speeds for LL* based viewers
///
/// Must return a Vector2[256]
Vector2[] WindLLClientArray();
///
/// Retrieve a list of parameter/description pairs.
///
///
Dictionary WindParams();
///
/// Set the specified parameter
///
void WindParamSet(string param, float value);
///
/// Get the specified parameter
///
float WindParamGet(string param);
}
}