/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
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* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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*/
namespace OpenSim.Region.Framework.Interfaces
{
///
/// Interface for an object which can send texture information to a client
///
public interface ITextureSender
{
///
/// Are we in the process of sending the texture?
///
bool Sending { get; set; }
///
/// Has the texture send been cancelled?
///
bool Cancel { get; set; }
///
/// Update the non data properties of a texture request
///
///
///
void UpdateRequest(int discardLevel, uint packetNumber);
///
/// Send a texture packet to the client.
///
/// True if the last packet has been sent, false otherwise.
bool SendTexturePacket();
}
}