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* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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*/
using OpenSim.Framework;
using OpenMetaverse;
namespace OpenSim.Region.Framework.Interfaces
{
public interface ITerrainChannel
{
int Width { get;} // X dimension
int Height { get;} // Y dimension
int Altitude { get;} // Z dimension
double this[int x, int y] { get; set; }
float GetHeightAtXYZ(float x, float y, float z);
// Return the packaged terrain data for passing into lower levels of communication
TerrainData GetTerrainData();
///
/// Squash the entire heightmap into a single dimensioned array
///
///
float[] GetFloatsSerialised();
double[,] GetDoubles();
// Check if a location has been updated. Clears the taint flag as a side effect.
bool Tainted(int x, int y);
ITerrainChannel MakeCopy();
string SaveToXmlString();
void LoadFromXmlString(string data);
// Merge some terrain into this channel
void Merge(ITerrainChannel newTerrain, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement);
///
///
/// <x, y, z>
///
/// <x, y>
/// <x, y>
void MergeWithBounding(ITerrainChannel newTerrain, Vector3 displacement, float rotationDegrees, Vector2 boundingOrigin, Vector2 boundingSize);
}
}