using System; using System.Net; using libsecondlife; using OpenSim.Assets; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Servers; using OpenSim.Framework.Types; using OpenSim.Physics.Manager; using OpenSim.Region.Caches; using OpenSim.Region.Capabilities; using OpenSim.Region.ClientStack; using OpenSim.Region.Communications.Local; using OpenSim.Region.GridInterfaces.Local; using System.Timers; using OpenSim.Region.Environment.Scenes; using OpenSim.Framework.Data; using OpenSim.Region.Environment; namespace SimpleApp { class Program : RegionApplicationBase, conscmd_callback { AuthenticateSessionsBase m_circuitManager; public MyWorld m_world; private SceneObject m_sceneObject; public MyNpcCharacter m_character; protected override LogBase CreateLog() { return new LogBase(null, "SimpleApp", this, false); } protected override void Initialize() { m_httpServerPort = 9000; } public void Run() { base.StartUp(); m_circuitManager = new AuthenticateSessionsBase(); InventoryCache inventoryCache = new InventoryCache(); LocalAssetServer assetServer = new LocalAssetServer(); assetServer.SetServerInfo("http://localhost:8003/", ""); AssetCache assetCache = new AssetCache(assetServer); ScenePresence.LoadTextureFile("avatar-texture.dat"); ScenePresence.PhysicsEngineFlying = true; IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000); RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost"); UDPServer udpServer = new UDPServer(internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager); PacketServer packetServer = new PacketServer(udpServer); CommunicationsLocal communicationsManager = new CommunicationsLocal(m_networkServersInfo, m_httpServer); StorageManager storeMan = GetStoreManager(regionInfo); m_world = new MyWorld( regionInfo, m_circuitManager, communicationsManager, assetCache, storeMan, m_httpServer); m_world.PhysScene = GetPhysicsScene( ); m_world.LoadWorldMap(); m_world.PhysScene.SetTerrain(m_world.Terrain.getHeights1D()); m_world.performParcelPrimCountUpdate(); udpServer.LocalWorld = m_world; m_httpServer.Start(); udpServer.ServerListener(); UserProfileData masterAvatar = communicationsManager.UserServer.SetupMasterUser("Test", "User", "test"); if (masterAvatar != null) { m_world.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; m_world.LandManager.NoLandDataFromStorage(); } m_world.StartTimer(); PrimitiveBaseShape shape = PrimitiveBaseShape.DefaultBox(); shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); LLVector3 pos = new LLVector3(138, 129, 27); m_sceneObject = new MySceneObject(m_world, m_world.EventManager, LLUUID.Zero, m_world.PrimIDAllocate(), pos, shape); m_world.AddEntity(m_sceneObject); m_character = new MyNpcCharacter(); m_world.AddNewClient(m_character, false); m_log.WriteLine(LogPriority.NORMAL, "Press enter to quit."); m_log.ReadLine(); } protected override StorageManager GetStoreManager(RegionInfo regionInfo) { return new StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", "simpleapp"); } protected override PhysicsScene GetPhysicsScene( ) { return GetPhysicsScene("basicphysics"); } #region conscmd_callback Members public void RunCmd(string cmd, string[] cmdparams) { throw new Exception("The method or operation is not implemented."); } public void Show(string ShowWhat) { throw new Exception("The method or operation is not implemented."); } #endregion static void Main(string[] args) { Program app = new Program(); app.StartUp(); } } }