using System; using System.Collections.Generic; using System.Text; using OpenSim.Region.Environment.Scenes; using Axiom.Math; using libsecondlife; using OpenSim.Framework.Types; namespace SimpleApp { public class ComplexObject : SceneObjectGroup { private LLQuaternion m_rotationDirection; private class RotatingWheel : SceneObjectPart { private LLQuaternion m_rotationDirection; public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) : base(regionHandle, parent, ownerID, localID, new CylinderShape( 0.5f, 0.2f ), groupPosition, offsetPosition ) { m_rotationDirection = rotationDirection; } public override void UpdateMovement() { UpdateRotation(RotationOffset * m_rotationDirection); } } public override void UpdateMovement() { UpdateGroupRotation(Rotation * m_rotationDirection); base.UpdateMovement(); } public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos ) : base(scene, regionHandle, ownerID, localID, pos, BoxShape.Default ) { m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); AddPart(new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), new LLQuaternion(0.05f,0,0))); AddPart(new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), new LLQuaternion(-0.05f,0,0))); AddPart(new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f,0), new LLQuaternion(0.5f, 0, 0.05f))); AddPart(new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f,0), new LLQuaternion(-0.5f, 0, -0.05f))); AddPart(new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), new LLQuaternion(0, 0.5f, 0.05f))); AddPart(new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), new LLQuaternion(0, -0.5f, -0.05f))); UpdateParentIDs(); } } }