using System; using System.Collections.Generic; using System.Text; using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Environment.Scripting { // This class is to be used for engines which may not be able to access the Scene directly. // Scene access is preffered, but obviously not possible on some non-.NET languages. public class ScriptAPI { Scene scene; public ScriptAPI(Scene world) { scene = world; } public Object CallMethod(String method, Object[] args) { return null; } } }