using System; using System.Collections.Generic; using System.Text; using OpenSim.Region.Scripting; using OpenSim.Region.Scripting.LSL; namespace OpenSim.Region.Scripting { public class LSLEngine : IScriptCompiler { public string FileExt() { return ".lso"; } public Dictionary compile(string filename) { LSLScript script = new LSLScript(filename, libsecondlife.LLUUID.Zero); Dictionary returns = new Dictionary(); returns.Add(filename, script); return returns; } } }