/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Environment.Scenes; using OpenSim.Tests.Common.Mock; using OpenSim.Tests.Common.Setup; namespace OpenSim.Region.Environment.Scenes.Tests { /// /// Scene presence tests /// [TestFixture] public class ScenePresenceTests { /// /// Test adding a root agent to a scene. Doesn't yet actually complete crossing the agent into the scene. /// [Test] public void TestAddRootAgent() { Scene scene = SceneSetupHelpers.SetupScene(); UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); string firstName = "testfirstname"; AgentCircuitData agent = new AgentCircuitData(); agent.AgentID = agentId; agent.firstname = firstName; agent.lastname = "testlastname"; agent.SessionID = UUID.Zero; agent.SecureSessionID = UUID.Zero; agent.circuitcode = 123; agent.BaseFolder = UUID.Zero; agent.InventoryFolder = UUID.Zero; agent.startpos = Vector3.Zero; agent.CapsPath = "http://wibble.com"; scene.NewUserConnection(agent); scene.AddNewClient(new TestClient(agent, scene)); ScenePresence presence = scene.GetScenePresence(agentId); Assert.That(presence, Is.Not.Null, "presence is null"); Assert.That(presence.Firstname, Is.EqualTo(firstName), "First name not same"); } /// /// Test removing an uncrossed root agent from a scene. /// [Test] public void TestRemoveRootAgent() { Scene scene = SceneSetupHelpers.SetupScene(); UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); SceneSetupHelpers.AddRootAgent(scene, agentId); scene.RemoveClient(agentId); ScenePresence presence = scene.GetScenePresence(agentId); Assert.That(presence, Is.Null, "presence is not null"); } } }