using System; using System.Collections.Generic; using System.Text; using libsecondlife; namespace OpenSim.Region.Environment.Scenes.Scripting { public class NullScriptHost : IScriptHost { LLVector3 m_pos = new LLVector3( 128, 128, 30 ); public string Name { get { return "Object"; } } public LLUUID UUID { get { return LLUUID.Zero; } } public LLVector3 AbsolutePosition { get { return m_pos; } } } }