using Axiom.Math; using libsecondlife; namespace OpenSim.Region.Environment.Scenes.Scripting { public interface IScriptHost { string Name { get; set; } string SitName { get; set; } string TouchName { get; set; } string Description { get; set; } LLUUID UUID { get; } LLUUID ObjectOwner { get; } LLUUID ObjectCreator { get; } LLVector3 AbsolutePosition { get; } void SetText(string text, Vector3 color, double alpha); } }