using System; using System.Collections.Generic; using System.Text; namespace OpenSim.Region.Scripting.EmbeddedJVM { public enum OpCode : byte { iconst_m1 = 2, iconst_0 = 3, iconst_1 = 4, iconst_2 = 5, iconst_3 = 6, iconst_4 = 7, iconst_5 = 8, fconst_0 = 11, fconst_1 = 12, fconst_2 = 13, bipush = 16, sipush = 17, fload = 23, iload_0 = 26, iload_1 = 27, fload_0 = 34, fload_1 = 35, fload_2 = 36, fload_3 = 37, istore = 54, fstore = 56, istore_0 = 59, istore_1 = 60, istore_2 = 61, istore_3 = 62, fstore_0 = 67, fstore_1 = 68, fstore_2 = 69, fstore_3 = 70, pop = 87, fadd = 98, fsub = 102, imul = 104, iinc = 132, f2i = 139, fcmpl = 149, fcmpg = 150, ifge = 156, ifgt = 157, ifle = 158, if_icmpge = 162, if_icmpgt = 163, if_icmple = 164, _goto = 167, getstatic = 178, putstatic = 179 } }