using OpenSim.Framework.Console; using OpenSim.Framework; using OpenSim.Region.Environment; using OpenSim.Region.Environment.Scenes; using System.Collections.Generic; using libsecondlife; namespace OpenSim.Region.Scripting.Examples { public class LSLExportScript : IScript { ScriptInfo script; public string Name { get { return "LSL Export Script 0.1"; } } public void Initialise(ScriptInfo scriptInfo) { script = scriptInfo; script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg); } void ProcessConsoleMsg(string[] args) { /*if (args[0].ToLower() == "lslexport") { string sequence = ""; foreach (KeyValuePair obj in script.world.Objects) { SceneObject root = obj.Value; sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n"; string rootPrim = processPrimitiveToString(root.rootPrimitive); sequence += "ROOT:" + rootPrim; foreach (KeyValuePair prim in root.Children) { string child = processPrimitiveToString(prim.Value); sequence += "CHILD:" + child; } } System.Console.WriteLine(sequence); }*/ } string processPrimitiveToString(OpenSim.Region.Environment.Scenes.SceneObjectPart prim) { /*string desc = prim.Description; string name = prim.Name; LLVector3 pos = prim.Pos; LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w); LLVector3 scale = prim.Scale; LLVector3 rootPos = prim.WorldPos; string setPrimParams = ""; setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n"; return setPrimParams; */ return ""; } } }