/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using libsecondlife; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Scenes { public partial class SceneObjectGroup : EntityBase { /// /// Start a given script. /// /// /// A /// public void StartScript(uint localID, LLUUID itemID) { SceneObjectPart part = GetChildPart(localID); if (part != null) { part.StartScript(itemID); } else { MainLog.Instance.Error( "PRIMINVENTORY", "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", localID, Name, UUID, itemID); } } /// /// Start the scripts contained in all the prims in this group. /// public void StartScripts() { foreach (SceneObjectPart part in m_parts.Values) { part.StartScripts(); } } /// /// /// /// /// public bool GetPartInventoryFileName(IClientAPI remoteClient, uint localID) { SceneObjectPart part = GetChildPart(localID); if (part != null) { return part.GetInventoryFileName(remoteClient, localID); } else { MainLog.Instance.Error( "PRIMINVENTORY", "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory", localID, Name, UUID); } return false; } public void RequestInventoryFile(uint localID, IXfer xferManager) { SceneObjectPart part = GetChildPart(localID); if (part != null) { part.RequestInventoryFile(xferManager); } else { MainLog.Instance.Error( "PRIMINVENTORY", "Couldn't find part {0} in object group {1}, {2} to request inventory data", localID, Name, UUID); } } public bool AddInventoryItem(IClientAPI remoteClient, uint localID, InventoryItemBase item) { SceneObjectPart part = GetChildPart(localID); if (part != null) { TaskInventoryItem taskItem = new TaskInventoryItem(); taskItem.item_id = item.inventoryID; taskItem.asset_id = item.assetID; taskItem.name = item.inventoryName; taskItem.desc = item.inventoryDescription; taskItem.owner_id = item.avatarID; taskItem.creator_id = item.creatorsID; taskItem.type = TaskInventoryItem.Types[item.assetType]; taskItem.inv_type = TaskInventoryItem.Types[item.invType]; part.AddInventoryItem(taskItem); return true; } return false; } public bool AddInventoryItem(IClientAPI remoteClient, uint localID, InventoryItemBase item, LLUUID copyItemID) { if (copyItemID != LLUUID.Zero) { SceneObjectPart part = GetChildPart(localID); if (part != null) { TaskInventoryItem taskItem = new TaskInventoryItem(); taskItem.item_id = copyItemID; taskItem.asset_id = item.assetID; taskItem.name = item.inventoryName; taskItem.desc = item.inventoryDescription; taskItem.owner_id = new LLUUID(item.avatarID.ToString()); taskItem.creator_id = new LLUUID(item.creatorsID.ToString()); taskItem.type = TaskInventoryItem.Types[item.assetType]; taskItem.inv_type = TaskInventoryItem.InvTypes[item.invType]; part.AddInventoryItem(taskItem); return true; } } else { return AddInventoryItem(remoteClient, localID, item); } return false; } public int RemoveInventoryItem(IClientAPI remoteClient, uint localID, LLUUID itemID) { SceneObjectPart part = GetChildPart(localID); if (part != null) { return part.RemoveInventoryItem(remoteClient, localID, itemID); } return -1; } } }