/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; using libsecondlife; using OpenSim.Framework; namespace OpenSim.Region.Environment.Scenes { public class SceneExternalChecks { private Scene m_scene; public SceneExternalChecks(Scene scene) { m_scene = scene; } #region REZ OBJECT public delegate bool CanRezObject(int objectCount, LLUUID owner, IScene scene, LLVector3 objectPosition); private List CanRezObjectCheckFunctions = new List(); public void addCheckRezObject(CanRezObject delegateFunc) { if(!CanRezObjectCheckFunctions.Contains(delegateFunc)) CanRezObjectCheckFunctions.Add(delegateFunc); } public void removeCheckRezObject(CanRezObject delegateFunc) { if (CanRezObjectCheckFunctions.Contains(delegateFunc)) CanRezObjectCheckFunctions.Remove(delegateFunc); } public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition) { foreach (CanRezObject check in CanRezObjectCheckFunctions) { if (check(objectCount, owner, m_scene, objectPosition) == false) { return false; } } return true; } #endregion #region RUN SCRIPT public delegate bool CanRunScript(LLUUID script, LLUUID owner, IScene scene); private List CanRunScriptCheckFunctions = new List(); public void addCheckRunScript(CanRunScript delegateFunc) { if (!CanRunScriptCheckFunctions.Contains(delegateFunc)) CanRunScriptCheckFunctions.Add(delegateFunc); } public void removeCheckRunScript(CanRunScript delegateFunc) { if (CanRunScriptCheckFunctions.Contains(delegateFunc)) CanRunScriptCheckFunctions.Remove(delegateFunc); } public bool ExternalChecksCanRunScript(LLUUID script, LLUUID owner) { foreach (CanRunScript check in CanRunScriptCheckFunctions) { if (check(script,owner,m_scene) == false) { return false; } } return true; } #endregion } }