/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System.Collections.Generic; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework; using OpenSim.Framework.UserManagement; using OpenSim.Framework.Console; namespace OpenSim.Region.Environment.Scenes { public partial class Scene { /// /// /// /// /// /// /// /// public void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { if (m_simChatModule != null) { ChatFromViewerArgs args = new ChatFromViewerArgs(); args.Message = Helpers.FieldToUTF8String(message); args.Channel = channel; args.Type = type; args.Position = fromPos; ScenePresence user = GetScenePresence(fromAgentID); if (user != null) args.Sender = user.ControllingClient; else args.Sender = null; args.From = fromName; m_simChatModule.SimChat(this, args); } } /// /// /// /// /// public void SelectPrim(uint primLocalID, IClientAPI remoteClient) { List EntitieList = GetEntities(); foreach (EntityBase ent in EntitieList) { if (ent is SceneObjectGroup) { if (((SceneObjectGroup) ent).LocalId == primLocalID) { // A prim is only tainted if it's allowed to be edited by the person clicking it. if (m_permissionManager.CanEditObjectPosition(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID) || m_permissionManager.CanEditObject(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID)) { ((SceneObjectGroup) ent).GetProperties(remoteClient); ((SceneObjectGroup) ent).IsSelected = true; LandManager.setPrimsTainted(); } break; } } } } /// /// /// /// /// public void DeselectPrim(uint primLocalID, IClientAPI remoteClient) { List EntitieList = GetEntities(); foreach (EntityBase ent in EntitieList) { if (ent is SceneObjectGroup) { if (((SceneObjectGroup) ent).LocalId == primLocalID) { if (m_permissionManager.CanEditObjectPosition(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID) || m_permissionManager.CanEditObject(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID)) { ((SceneObjectGroup) ent).IsSelected = false; LandManager.setPrimsTainted(); break; } } } } } public virtual void ProcessMoneyTransferRequest(LLUUID source, LLUUID destination, int amount, int transactiontype, string description) { EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs( source, destination, amount, transactiontype, description); EventManager.TriggerMoneyTransfer(this, args); } public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) { List EntitieList = GetEntities(); foreach (EntityBase ent in EntitieList) { if (ent is SceneObjectGroup) { SceneObjectGroup obj = ent as SceneObjectGroup; // Is this prim part of the group if (obj.HasChildPrim(localID)) { // Currently only grab/touch for the single prim // the client handles rez correctly obj.ObjectGrabHandler(localID, offsetPos, remoteClient); // trigger event, one for each prim part in the group // so that a touch to a non-root prim in a group will still // trigger a touch_start for a script in the root prim foreach (SceneObjectPart part in obj.Children.Values) { EventManager.TriggerObjectGrab(part.LocalId, part.OffsetPosition, remoteClient); } return; } } } } public void ProcessAvatarPickerRequest(IClientAPI client, LLUUID avatarID, LLUUID RequestID, string query) { //EventManager.TriggerAvatarPickerRequest(); List AvatarResponses = new List(); AvatarResponses = m_sceneGridService.GenerateAgentPickerRequestResponse(RequestID, query); AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply); // TODO: don't create new blocks if recycling an old packet AvatarPickerReplyPacket.DataBlock[] searchData = new AvatarPickerReplyPacket.DataBlock[AvatarResponses.Count]; AvatarPickerReplyPacket.AgentDataBlock agentData = new AvatarPickerReplyPacket.AgentDataBlock(); agentData.AgentID = avatarID; agentData.QueryID = RequestID; replyPacket.AgentData = agentData; //byte[] bytes = new byte[AvatarResponses.Count*32]; int i = 0; foreach (AvatarPickerAvatar item in AvatarResponses) { LLUUID translatedIDtem = item.AvatarID; searchData[i] = new AvatarPickerReplyPacket.DataBlock(); searchData[i].AvatarID = translatedIDtem; searchData[i].FirstName = Helpers.StringToField((string) item.firstName); searchData[i].LastName = Helpers.StringToField((string) item.lastName); i++; } if (AvatarResponses.Count == 0) { searchData = new AvatarPickerReplyPacket.DataBlock[0]; } replyPacket.Data = searchData; client.SendAvatarPickerReply(replyPacket); } } }