using System.Collections.Generic; using System.Text; using System; using Axiom.Math; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; namespace OpenSim.Region.Environment.Scenes { public class AllNewSceneObjectPart2 { private const uint FULL_MASK_PERMISSIONS = 2147483647; public string SitName = ""; public string TouchName = ""; public string Text = ""; public LLUUID CreatorID; public LLUUID OwnerID; public LLUUID GroupID; public LLUUID LastOwnerID; public Int32 CreationDate; public uint ParentID = 0; public uint OwnerMask = FULL_MASK_PERMISSIONS; public uint NextOwnerMask = FULL_MASK_PERMISSIONS; public uint GroupMask = FULL_MASK_PERMISSIONS; public uint EveryoneMask = FULL_MASK_PERMISSIONS; public uint BaseMask = FULL_MASK_PERMISSIONS; protected PrimitiveBaseShape m_Shape; protected byte[] m_particleSystem = new byte[0]; protected AllNewSceneObjectGroup2 m_parentGroup; #region Properties protected LLUUID m_uuid; public LLUUID UUID { get { return m_uuid; } set { value = m_uuid; } } protected uint m_localID; public uint LocalID { get { return m_localID; } set { m_localID = value; } } protected string m_name; /// /// /// public virtual string Name { get { return m_name; } set { m_name = value; } } protected LLObject.ObjectFlags m_flags = (LLObject.ObjectFlags) 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; public uint ObjectFlags { get { return (uint)m_flags; } set { m_flags =(LLObject.ObjectFlags) value; } } protected LLObject.MaterialType m_material; public byte Material { get { return (byte)m_material; } set { m_material = (LLObject.MaterialType) value; } } protected ulong m_regionHandle; public ulong RegionHandle { get { return m_regionHandle; } set { m_regionHandle = value; } } protected LLVector3 m_offset; public LLVector3 OffsetPosition { get { return m_offset; } set { m_offset = value; } } protected LLQuaternion m_rotationOffset; public LLQuaternion RotationOffset { get { return m_rotationOffset; } set { m_rotationOffset = value; } } protected LLVector3 m_velocity; /// public LLVector3 Velocity { get { return m_velocity; } set { m_velocity = value; } } protected LLVector3 m_angularVelocity; /// public LLVector3 AngularVelocity { get { return m_angularVelocity; } set { m_angularVelocity = value; } } protected LLVector3 m_acceleration; /// public LLVector3 Acceleration { get { return m_acceleration; } set { m_acceleration = value; } } private string m_description = ""; public string Description { get { return this.m_description; } set { this.m_description = value; } } public PrimitiveBaseShape Shape { get { return this.m_Shape; } set { m_Shape = value; } } public LLVector3 Scale { set { this.m_Shape.Scale = value; } get { return this.m_Shape.Scale; } } #endregion #region Constructors public AllNewSceneObjectPart2(ulong regionHandle, AllNewSceneObjectGroup2 parent, LLUUID ownerID, uint localID, PrimitiveBaseShape shape, LLVector3 position) { this.m_regionHandle = regionHandle; this.m_parentGroup = parent; this.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; this.OwnerID = ownerID; this.CreatorID = this.OwnerID; this.LastOwnerID = LLUUID.Zero; this.UUID = LLUUID.Random(); this.LocalID = (uint)(localID); this.m_Shape = shape; this.OffsetPosition = position; //temporary code just so the m_flags field doesn't give a compiler warning if (m_flags ==LLObject.ObjectFlags.AllowInventoryDrop) { } } #endregion #region Shape /// /// /// /// public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock) { this.m_Shape.PathBegin = shapeBlock.PathBegin; this.m_Shape.PathEnd = shapeBlock.PathEnd; this.m_Shape.PathScaleX = shapeBlock.PathScaleX; this.m_Shape.PathScaleY = shapeBlock.PathScaleY; this.m_Shape.PathShearX = shapeBlock.PathShearX; this.m_Shape.PathShearY = shapeBlock.PathShearY; this.m_Shape.PathSkew = shapeBlock.PathSkew; this.m_Shape.ProfileBegin = shapeBlock.ProfileBegin; this.m_Shape.ProfileEnd = shapeBlock.ProfileEnd; this.m_Shape.PathCurve = shapeBlock.PathCurve; this.m_Shape.ProfileCurve = shapeBlock.ProfileCurve; this.m_Shape.ProfileHollow = shapeBlock.ProfileHollow; this.m_Shape.PathRadiusOffset = shapeBlock.PathRadiusOffset; this.m_Shape.PathRevolutions = shapeBlock.PathRevolutions; this.m_Shape.PathTaperX = shapeBlock.PathTaperX; this.m_Shape.PathTaperY = shapeBlock.PathTaperY; this.m_Shape.PathTwist = shapeBlock.PathTwist; this.m_Shape.PathTwistBegin = shapeBlock.PathTwistBegin; } #endregion #region Inventory public void GetInventory(IClientAPI client, uint localID) { if (localID == this.m_localID) { client.SendTaskInventory(this.m_uuid, 0, new byte[0]); } } #endregion public void UpdateExtraParam(ushort type, bool inUse, byte[] data) { this.m_Shape.ExtraParams = new byte[data.Length + 7]; int i = 0; uint length = (uint)data.Length; this.m_Shape.ExtraParams[i++] = 1; this.m_Shape.ExtraParams[i++] = (byte)(type % 256); this.m_Shape.ExtraParams[i++] = (byte)((type >> 8) % 256); this.m_Shape.ExtraParams[i++] = (byte)(length % 256); this.m_Shape.ExtraParams[i++] = (byte)((length >> 8) % 256); this.m_Shape.ExtraParams[i++] = (byte)((length >> 16) % 256); this.m_Shape.ExtraParams[i++] = (byte)((length >> 24) % 256); Array.Copy(data, 0, this.m_Shape.ExtraParams, i, data.Length); //this.ScheduleFullUpdate(); } #region Texture /// /// /// /// public void UpdateTextureEntry(byte[] textureEntry) { this.m_Shape.TextureEntry = textureEntry; } #endregion public void AddNewParticleSystem(libsecondlife.Primitive.ParticleSystem pSystem) { this.m_particleSystem = pSystem.GetBytes(); } #region Position /// /// /// /// public void UpdateOffSet(LLVector3 pos) { LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); this.OffsetPosition = newPos; } #endregion #region rotation public void UpdateRotation(LLQuaternion rot) { this.RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); } #endregion #region Resizing/Scale /// /// /// /// public void Resize(LLVector3 scale) { LLVector3 offset = (scale - this.m_Shape.Scale); offset.X /= 2; offset.Y /= 2; offset.Z /= 2; this.OffsetPosition += offset; this.m_Shape.Scale = scale; } #endregion } }