using System; using System.Collections.Generic; using libsecondlife; using OpenSim.Framework.Interfaces; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Environment.Modules { public class XferModule : IRegionModule, IXfer { public Dictionary NewFiles = new Dictionary(); public Dictionary Transfers = new Dictionary(); private Scene m_scene; public XferModule() { } public void Initialise(Scene scene) { m_scene = scene; m_scene.EventManager.OnNewClient += NewClient; m_scene.RegisterModuleInterface(this); } public void PostInitialise() { } public void CloseDown() { } public string GetName() { return "XferModule"; } public bool IsSharedModule() { return false; } public void NewClient(IClientAPI client) { client.OnRequestXfer += RequestXfer; client.OnConfirmXfer += AckPacket; } /// /// /// /// /// /// public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName) { lock (NewFiles) { if (NewFiles.ContainsKey(fileName)) { if (!Transfers.ContainsKey(xferID)) { byte[] fileData = NewFiles[fileName]; XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient); Transfers.Add(xferID, transaction); NewFiles.Remove(fileName); transaction.StartSend(); } } } } public void AckPacket(IClientAPI remoteClient, ulong xferID, uint packet) { if (Transfers.ContainsKey(xferID)) { Transfers[xferID].AckPacket(packet); } } public bool AddNewFile(string fileName, byte[] data) { lock (NewFiles) { if (NewFiles.ContainsKey(fileName)) { NewFiles[fileName] = data; } else { NewFiles.Add(fileName, data); } } return true; } public class XferDownLoad { public byte[] Data = new byte[0]; public string FileName = ""; public ulong XferID = 0; public int DataPointer = 0; public uint Packet = 0; public IClientAPI Client; public uint Serial = 1; private bool complete = false; public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) { FileName = fileName; Data = data; XferID = xferID; Client = client; } public XferDownLoad() { } public void StartSend() { if (Data.Length < 1000) { // for now (testing ) we only support files under 1000 bytes byte[] transferData = new byte[Data.Length + 4]; Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); Array.Copy(Data, 0, transferData, 4, Data.Length); Client.SendXferPacket(XferID, 0 + 0x80000000, transferData); complete = true; } else { byte[] transferData = new byte[1000 + 4]; Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); Array.Copy(Data, 0, transferData, 4, 1000); Client.SendXferPacket(XferID, 0, transferData); Packet++; DataPointer = 1000; } } public void AckPacket(uint packet) { if (!complete) { if ((Data.Length - DataPointer) > 1000) { byte[] transferData = new byte[1000]; Array.Copy(Data, DataPointer, transferData, 0, 1000); Client.SendXferPacket(XferID, Packet, transferData); Packet++; DataPointer += 1000; } else { byte[] transferData = new byte[Data.Length - DataPointer]; Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); uint endPacket = Packet |= (uint) 0x80000000; Client.SendXferPacket(XferID, endPacket, transferData); Packet++; DataPointer += (Data.Length - DataPointer); complete = true; } } } } } }