/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; using libsecondlife; using Nini.Config; using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Environment.Modules { public class XferModule : IRegionModule, IXfer { public Dictionary NewFiles = new Dictionary(); public Dictionary Transfers = new Dictionary(); private Scene m_scene; public XferModule() { } public void Initialise(Scene scene, IConfigSource config) { m_scene = scene; m_scene.EventManager.OnNewClient += NewClient; m_scene.RegisterModuleInterface(this); } public void PostInitialise() { } public void Close() { } public string Name { get { return "XferModule"; } } public bool IsSharedModule { get { return false; } } public void NewClient(IClientAPI client) { client.OnRequestXfer += RequestXfer; client.OnConfirmXfer += AckPacket; } /// /// /// /// /// /// public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName) { lock (NewFiles) { if (NewFiles.ContainsKey(fileName)) { if (!Transfers.ContainsKey(xferID)) { byte[] fileData = NewFiles[fileName]; XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient); Transfers.Add(xferID, transaction); NewFiles.Remove(fileName); transaction.StartSend(); } } } } public void AckPacket(IClientAPI remoteClient, ulong xferID, uint packet) { if (Transfers.ContainsKey(xferID)) { Transfers[xferID].AckPacket(packet); } } public bool AddNewFile(string fileName, byte[] data) { lock (NewFiles) { if (NewFiles.ContainsKey(fileName)) { NewFiles[fileName] = data; } else { NewFiles.Add(fileName, data); } } return true; } public class XferDownLoad { public byte[] Data = new byte[0]; public string FileName = String.Empty; public ulong XferID = 0; public int DataPointer = 0; public uint Packet = 0; public IClientAPI Client; public uint Serial = 1; private bool complete = false; public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) { FileName = fileName; Data = data; XferID = xferID; Client = client; } public XferDownLoad() { } public void StartSend() { if (Data.Length < 1000) { // for now (testing ) we only support files under 1000 bytes byte[] transferData = new byte[Data.Length + 4]; Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); Array.Copy(Data, 0, transferData, 4, Data.Length); Client.SendXferPacket(XferID, 0 + 0x80000000, transferData); complete = true; } else { byte[] transferData = new byte[1000 + 4]; Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); Array.Copy(Data, 0, transferData, 4, 1000); Client.SendXferPacket(XferID, 0, transferData); Packet++; DataPointer = 1000; } } public void AckPacket(uint packet) { if (!complete) { if ((Data.Length - DataPointer) > 1000) { byte[] transferData = new byte[1000]; Array.Copy(Data, DataPointer, transferData, 0, 1000); Client.SendXferPacket(XferID, Packet, transferData); Packet++; DataPointer += 1000; } else { byte[] transferData = new byte[Data.Length - DataPointer]; Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); uint endPacket = Packet |= (uint) 0x80000000; Client.SendXferPacket(XferID, endPacket, transferData); Packet++; DataPointer += (Data.Length - DataPointer); complete = true; } } } } } }