/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Reflection; using System.Collections.Generic; using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; using OpenMetaverse; using log4net; using Nini.Config; namespace OpenSim.Region.Environment.Modules.World.WorldMap { public class MapSearchModule : IRegionModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); Scene m_scene = null; // only need one for communication with GridService #region IRegionModule Members public void Initialise(Scene scene, IConfigSource source) { if (m_scene == null) m_scene = scene; scene.EventManager.OnNewClient += OnNewClient; } public void PostInitialise() { } public void Close() { m_scene = null; } public string Name { get { return "MapSearchModule"; } } public bool IsSharedModule { get { return true; } } #endregion private void OnNewClient(IClientAPI client) { client.OnMapNameRequest += OnMapNameRequest; } private void OnMapNameRequest(IClientAPI remoteClient, string mapName) { if (mapName.Length < 3) { remoteClient.SendAlertMessage("Use a search string with at least 3 characters"); return; } // try to fetch from GridServer List regionInfos = m_scene.SceneGridService.RequestNamedRegions(mapName, 20); if (regionInfos == null) { m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?"); // service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region regionInfos = new List(); RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName); if (info != null) regionInfos.Add(info); } List blocks = new List(); MapBlockData data; if (regionInfos.Count > 0) { foreach (RegionInfo info in regionInfos) { data = new MapBlockData(); data.Agents = 0; data.Access = 21; // TODO what's this? data.MapImageId = info.RegionSettings.TerrainImageID; data.Name = info.RegionName; data.RegionFlags = 0; // TODO not used? data.WaterHeight = 0; // not used data.X = (ushort)info.RegionLocX; data.Y = (ushort)info.RegionLocY; blocks.Add(data); } } // final block, closing the search result data = new MapBlockData(); data.Agents = 0; data.Access = 255; data.MapImageId = UUID.Zero; data.Name = mapName; data.RegionFlags = 0; data.WaterHeight = 0; // not used data.X = 0; data.Y = 0; blocks.Add(data); remoteClient.SendMapBlock(blocks, 0); } } }