/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using NUnit.Framework; using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes; namespace OpenSim.Region.Environment.Modules.World.Terrain.Tests { [TestFixture] public class TerrainTest { [Test] public void BrushTest() { TerrainChannel x = new TerrainChannel(256, 256); ITerrainPaintableEffect effect = new RaiseSphere(); effect.PaintEffect(x, 128.0, 128.0, 100, 0.1); Assert.That(x[128, 128] > 0.0, "Raise brush not raising values."); Assert.That(x[0, 128] > 0.0, "Raise brush lowering edge values."); x = new TerrainChannel(256, 256); effect = new LowerSphere(); effect.PaintEffect(x, 128.0, 128.0, 100, 0.1); Assert.That(x[128, 128] < 0.0, "Lower not lowering values."); Assert.That(x[0, 128] < 0.0, "Lower brush affecting edge values."); } [Test] public void TerrainChannelTest() { TerrainChannel x = new TerrainChannel(256, 256); Assert.That(x[0, 0] == 0.0, "Terrain not initialising correctly."); x[0, 0] = 1.0; Assert.That(x[0, 0] == 1.0, "Terrain not setting values correctly."); x[0, 0] = 0; x[0, 0] += 5.0; x[0, 0] -= 1.0; Assert.That(x[0, 0] == 4.0, "Terrain addition/subtraction error."); x[0, 0] = Math.PI; double[,] doublesExport = x.GetDoubles(); Assert.That(doublesExport[0, 0] == Math.PI, "Export to double[,] array not working correctly."); x[0, 0] = 1.0; float[] floatsExport = x.GetFloatsSerialised(); Assert.That(floatsExport[0] == 1.0f, "Export to float[] not working correctly."); x[0, 0] = 1.0; Assert.That(x.Tainted(0, 0), "Terrain channel tainting not working correctly."); Assert.That(!x.Tainted(0, 0), "Terrain channel tainting not working correctly."); TerrainChannel y = x.Copy(); Assert.That(!ReferenceEquals(x, y), "Terrain copy not duplicating correctly."); Assert.That(!ReferenceEquals(x.GetDoubles(), y.GetDoubles()), "Terrain array not duplicating correctly."); } } }