/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Modules.World.Terrain { /// /// A new version of the old Channel class, simplified /// public class TerrainChannel : ITerrainChannel { private readonly bool[,] taint; private double[,] map; public TerrainChannel() { map = new double[Constants.RegionSize,Constants.RegionSize]; taint = new bool[Constants.RegionSize / 16,Constants.RegionSize / 16]; int x; for (x = 0; x < Constants.RegionSize; x++) { int y; for (y = 0; y < Constants.RegionSize; y++) { map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10; double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize / 2, Constants.RegionSize / 2, 50) * 0.01; if (map[x, y] < spherFac) { map[x, y] = spherFac; } } } } public TerrainChannel(double[,] import) { map = import; taint = new bool[import.GetLength(0),import.GetLength(1)]; } public TerrainChannel(bool createMap) { if (createMap) { map = new double[Constants.RegionSize,Constants.RegionSize]; taint = new bool[Constants.RegionSize / 16,Constants.RegionSize / 16]; } } public TerrainChannel(int w, int h) { map = new double[w,h]; taint = new bool[w / 16,h / 16]; } #region ITerrainChannel Members public int Width { get { return map.GetLength(0); } } public int Height { get { return map.GetLength(1); } } public ITerrainChannel MakeCopy() { TerrainChannel copy = new TerrainChannel(false); copy.map = (double[,]) map.Clone(); return copy; } public float[] GetFloatsSerialised() { float[] heights = new float[Width * Height]; int i; for (i = 0; i < Width * Height; i++) { heights[i] = (float) map[i % Width, i / Width]; } return heights; } public double[,] GetDoubles() { return map; } public double this[int x, int y] { get { return map[x, y]; } set { if (map[x, y] != value) { taint[x / 16, y / 16] = true; map[x, y] = value; } } } public bool Tainted(int x, int y) { if (taint[x / 16, y / 16]) { taint[x / 16, y / 16] = false; return true; } else { return false; } } #endregion public TerrainChannel Copy() { TerrainChannel copy = new TerrainChannel(false); copy.map = (double[,]) map.Clone(); return copy; } } }