using System; using System.Collections.Generic; using System.Text; namespace OpenSim.Region.Environment.Modules.VoiceChat { public class VoicePacketHeader { public byte type; public int length; public void Parse(byte[] data) { int offset = 0; type = data[offset++]; length = data[offset++]; length |= data[offset++] << 8; length |= data[offset++] << 16; length |= data[offset++] << 24; } public void CopyTo(byte[] data, int offset) { data[offset + 0] = type; data[offset + 1] = (byte)(length & 0x000000FF); data[offset + 2] = (byte)((length & 0x0000FF00) >> 8); data[offset + 3] = (byte)((length & 0x00FF0000) >> 16); data[offset + 4] = (byte)((length & 0xFF000000) >> 24); } public int GetLength() { return 5; } } }