/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using Nini.Config; using System; using System.Collections; using System.Collections.Generic; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Region.Environment.Modules; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; using libsecondlife; namespace OpenSim.Region.Environment.Modules.Terrain { /// /// A new version of the old Channel class, simplified /// public class TerrainChannel : ITerrainChannel { private double[,] map; public int Width { get { return map.GetLength(0); } } public int Height { get { return map.GetLength(1); } } public TerrainChannel Copy() { TerrainChannel copy = new TerrainChannel(false); copy.map = (double[,])this.map.Clone(); return copy; } public double this[int x, int y] { get { return map[x, y]; } set { map[x, y] = value; } } public TerrainChannel() { map = new double[Constants.RegionSize, Constants.RegionSize]; } public TerrainChannel(bool createMap) { if (createMap) map = new double[Constants.RegionSize, Constants.RegionSize]; } public TerrainChannel(int w, int h) { map = new double[w, h]; } } public class TerrainModule : IRegionModule { private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); Scene m_scene; private IConfigSource m_gConfig; public void Initialise(Scene scene, IConfigSource config) { m_scene = scene; m_gConfig = config; } public void Close() { } public string Name { get { return "TerrainModule"; } } public bool IsSharedModule { get { return false; } } public void PostInitialise() { } } }