/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.IO; using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders { public class LLRAW : ITerrainLoader { #region ITerrainLoader Members public ITerrainChannel LoadFile(string filename) { TerrainChannel retval = new TerrainChannel(); FileInfo file = new FileInfo(filename); FileStream s = file.Open(FileMode.Open, FileAccess.Read); BinaryReader bs = new BinaryReader(s); int x, y; for (y = 0; y < retval.Height; y++) { for (x = 0; x < retval.Width; x++) { retval[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0); bs.ReadBytes(11); // Advance the stream to next bytes. } } bs.Close(); s.Close(); return retval; } public void SaveFile(string filename, ITerrainChannel map) { FileInfo file = new FileInfo(filename); FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write); BinaryWriter binStream = new BinaryWriter(s); // Generate a smegging big lookup table to speed the operation up (it needs it) double[] lookupHeightTable = new double[65536]; int i, j, x, y; for (i = 0; i < 256; i++) { for (j = 0; j < 256; j++) { lookupHeightTable[i + (j * 256)] = ((double)i * ((double)j / 127.0)); } } // Output the calculated raw for (y = 0; y < map.Height; y++) { for (x = 0; x < map.Width; x++) { double t = map[x, y]; double min = double.MaxValue; int index = 0; for (i = 0; i < 65536; i++) { if (Math.Abs(t - lookupHeightTable[i]) < min) { min = Math.Abs(t - lookupHeightTable[i]); index = i; } } byte red = (byte)(index & 0xFF); byte green = (byte)((index >> 8) & 0xFF); byte blue = 20; byte alpha1 = 0; // Land Parcels byte alpha2 = 0; // For Sale Land byte alpha3 = 0; // Public Edit Object byte alpha4 = 0; // Public Edit Land byte alpha5 = 255; // Safe Land byte alpha6 = 255; // Flying Allowed byte alpha7 = 255; // Create Landmark byte alpha8 = 255; // Outside Scripts byte alpha9 = red; byte alpha10 = green; binStream.Write(red); binStream.Write(green); binStream.Write(blue); binStream.Write(alpha1); binStream.Write(alpha2); binStream.Write(alpha3); binStream.Write(alpha4); binStream.Write(alpha5); binStream.Write(alpha6); binStream.Write(alpha7); binStream.Write(alpha8); binStream.Write(alpha9); binStream.Write(alpha10); } } binStream.Close(); s.Close(); } #endregion } }