/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Drawing; using System.IO; using System.Net; using libsecondlife; using Nini.Config; using OpenJPEGNet; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL { public class LoadImageURLModule : IRegionModule, IDynamicTextureRender { private string m_name = "LoadImageURL"; private Scene m_scene; private IDynamicTextureManager m_textureManager; #region IDynamicTextureRender Members public string GetName() { return m_name; } public string GetContentType() { return ("image"); } public bool SupportsAsynchronous() { return true; } public byte[] ConvertUrl(string url, string extraParams) { return null; } public byte[] ConvertStream(Stream data, string extraParams) { return null; } public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) { MakeHttpRequest(url, id); return true; } public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) { return false; } #endregion #region IRegionModule Members public void Initialise(Scene scene, IConfigSource config) { if (m_scene == null) { m_scene = scene; } } public void PostInitialise() { m_textureManager = m_scene.RequestModuleInterface(); if (m_textureManager != null) { m_textureManager.RegisterRender(GetContentType(), this); } } public void Close() { } public string Name { get { return m_name; } } public bool IsSharedModule { get { return true; } } #endregion private void MakeHttpRequest(string url, LLUUID requestID) { WebRequest request = HttpWebRequest.Create(url); RequestState state = new RequestState((HttpWebRequest) request, requestID); IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state); TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); state.TimeOfRequest = (int) t.TotalSeconds; } private void HttpRequestReturn(IAsyncResult result) { RequestState state = (RequestState) result.AsyncState; WebRequest request = (WebRequest) state.Request; HttpWebResponse response = (HttpWebResponse) request.EndGetResponse(result); if (response.StatusCode == HttpStatusCode.OK) { Bitmap image = new Bitmap(response.GetResponseStream()); Size newsize; // TODO: make this a bit less hard coded if ((image.Height < 64) && (image.Width < 64)) { newsize = new Size(32, 32); } else if ((image.Height < 128) && (image.Width < 128)) { newsize = new Size(64, 64); } else if ((image.Height < 256) && (image.Width < 256)) { newsize = new Size(128, 128); } else if ((image.Height < 512 && image.Width < 512)) { newsize = new Size(256, 256); } else if ((image.Height < 1024 && image.Width < 1024)) { newsize = new Size(512, 512); } else { newsize = new Size(1024, 1024); } Bitmap resize = new Bitmap(image, newsize); byte[] imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); m_textureManager.ReturnData(state.RequestID, imageJ2000); } } #region Nested type: RequestState public class RequestState { public HttpWebRequest Request = null; public LLUUID RequestID = LLUUID.Zero; public int TimeOfRequest = 0; public RequestState(HttpWebRequest request, LLUUID requestID) { Request = request; RequestID = requestID; } } #endregion } }