/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using Nini.Config; using System; using System.Collections; using System.Collections.Generic; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; using libsecondlife; using libsecondlife.Packets; namespace OpenSim.Region.Environment.Modules { public class FriendsModule : IRegionModule { private List m_scenes = new List(); private LogBase m_log; public void Initialise(Scene scene, IConfigSource config) { m_log = MainLog.Instance; if (!m_scenes.Contains(scene)) { m_scenes.Add(scene); scene.EventManager.OnNewClient += OnNewClient; } } private void OnNewClient(IClientAPI client) { //FormFriendship(client,new Guid("c43a67ab-b196-4d62-936c-b40369547dee")); //FormFriendship(client, new Guid("0a2f777b-f44c-4662-8b22-c90ae038a3e6")); } public void PostInitialise() { } private void FormFriendship(IClientAPI client, Guid friend) { foreach (Scene scene in m_scenes) { if (scene.Entities.ContainsKey(client.AgentId) && scene.Entities[client.AgentId] is ScenePresence) { OnlineNotificationPacket ONPack = new OnlineNotificationPacket(); OnlineNotificationPacket.AgentBlockBlock[] AgentBlock = new OnlineNotificationPacket.AgentBlockBlock[1]; AgentBlock[0] = new OnlineNotificationPacket.AgentBlockBlock(); AgentBlock[0].AgentID = new LLUUID(friend); ONPack.AgentBlock = AgentBlock; client.OutPacket(ONPack,ThrottleOutPacketType.Task); } } } public void Close() { } public string Name { get { return "FriendsModule"; } } public bool IsSharedModule { get { return true; } } } }