/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Net; using OpenMetaverse; using OpenMetaverse.StructuredData; namespace OpenSim.Region.Environment { public class EventQueueHelper { private EventQueueHelper() {} // no construction possible, it's an utility class public static LLSD EnableSimulator(ulong Handle, IPEndPoint endPoint) { LLSDMap llsdSimInfo = new LLSDMap(3); byte[] regionhandle = new byte[8]; int i = 0; // Reverse endianness of RegionHandle regionhandle[i++] = (byte)((Handle >> 56) % 256); regionhandle[i++] = (byte)((Handle >> 48) % 256); regionhandle[i++] = (byte)((Handle >> 40) % 256); regionhandle[i++] = (byte)((Handle >> 32) % 256); regionhandle[i++] = (byte)((Handle >> 24) % 256); regionhandle[i++] = (byte)((Handle >> 16) % 256); regionhandle[i++] = (byte)((Handle >> 8) % 256); regionhandle[i++] = (byte)(Handle % 256); llsdSimInfo.Add("Handle", new LLSDBinary(regionhandle)); llsdSimInfo.Add("IP", new LLSDBinary(endPoint.Address.GetAddressBytes())); llsdSimInfo.Add("Port", new LLSDInteger(endPoint.Port)); LLSDArray arr = new LLSDArray(1); arr.Add(llsdSimInfo); LLSDMap llsdBody = new LLSDMap(1); llsdBody.Add("SimulatorInfo", arr); LLSDMap llsdMessage = new LLSDMap(2); llsdMessage.Add("message", new LLSDString("EnableSimulator")); llsdMessage.Add("body", llsdBody); return llsdMessage; } public static LLSD CrossRegion(ulong Handle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL, UUID AgentID, UUID SessionID) { LLSDArray LookAtArr = new LLSDArray(3); LookAtArr.Add(LLSD.FromReal(lookAt.X)); LookAtArr.Add(LLSD.FromReal(lookAt.Y)); LookAtArr.Add(LLSD.FromReal(lookAt.Z)); LLSDArray PositionArr = new LLSDArray(3); PositionArr.Add(LLSD.FromReal(pos.X)); PositionArr.Add(LLSD.FromReal(pos.Y)); PositionArr.Add(LLSD.FromReal(pos.Z)); LLSDMap InfoMap = new LLSDMap(2); InfoMap.Add("LookAt", LookAtArr); InfoMap.Add("Position", PositionArr); LLSDArray InfoArr = new LLSDArray(1); InfoArr.Add(InfoMap); LLSDMap AgentDataMap = new LLSDMap(2); AgentDataMap.Add("AgentID", LLSD.FromUUID(AgentID)); AgentDataMap.Add("SessionID", LLSD.FromUUID(SessionID)); LLSDArray AgentDataArr = new LLSDArray(1); AgentDataArr.Add(AgentDataMap); LLSDMap RegionDataMap = new LLSDMap(4); byte[] regionhandle = new byte[8]; { int i = 0; regionhandle[i++] = (byte)((Handle >> 56) % 256); regionhandle[i++] = (byte)((Handle >> 48) % 256); regionhandle[i++] = (byte)((Handle >> 40) % 256); regionhandle[i++] = (byte)((Handle >> 32) % 256); regionhandle[i++] = (byte)((Handle >> 24) % 256); regionhandle[i++] = (byte)((Handle >> 16) % 256); regionhandle[i++] = (byte)((Handle >> 8) % 256); regionhandle[i++] = (byte)(Handle % 256); } RegionDataMap.Add("RegionHandle", LLSD.FromBinary(regionhandle)); RegionDataMap.Add("SeedCapability", LLSD.FromString(capsURL)); RegionDataMap.Add("SimIP", LLSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes())); RegionDataMap.Add("SimPort", LLSD.FromInteger(newRegionExternalEndPoint.Port)); LLSDArray RegionDataArr = new LLSDArray(1); RegionDataArr.Add(RegionDataMap); LLSDMap llsdBody = new LLSDMap(3); llsdBody.Add("Info", InfoArr); llsdBody.Add("AgentData", AgentDataArr); llsdBody.Add("RegionData", RegionDataArr); LLSDMap llsdMessage = new LLSDMap(2); llsdMessage.Add("message", new LLSDString("CrossedRegion")); llsdMessage.Add("body", llsdBody); return llsdMessage; } public static LLSD KeepAliveEvent() { LLSDMap llsdSimInfo = new LLSDMap(); LLSDMap llsdMessage = new LLSDMap(2); llsdMessage.Add("message", new LLSDString("FAKEEVENT")); llsdMessage.Add("body", llsdSimInfo); return llsdMessage; } } }