/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using OpenSim.Region.Framework.Interfaces; namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders { public class JPEG : ITerrainLoader { #region ITerrainLoader Members public string FileExtension { get { return ".jpg"; } } public ITerrainChannel LoadFile(string filename) { throw new NotImplementedException(); } public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) { throw new NotImplementedException(); } public ITerrainChannel LoadStream(Stream stream) { throw new NotImplementedException(); } public void SaveFile(string filename, ITerrainChannel map) { Bitmap colours = CreateBitmapFromMap(map); colours.Save(filename, ImageFormat.Jpeg); } /// /// Exports a stream using a System.Drawing exporter. /// /// The target stream /// The terrain channel being saved public void SaveStream(Stream stream, ITerrainChannel map) { Bitmap colours = CreateBitmapFromMap(map); colours.Save(stream, ImageFormat.Jpeg); } #endregion public override string ToString() { return "JPEG"; } private static Bitmap CreateBitmapFromMap(ITerrainChannel map) { Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); int pallete = gradientmapLd.Height; Bitmap bmp = new Bitmap(map.Width, map.Height); Color[] colours = new Color[pallete]; for (int i = 0; i < pallete; i++) { colours[i] = gradientmapLd.GetPixel(0, i); } for (int y = 0; y < map.Height; y++) { for (int x = 0; x < map.Width; x++) { // 512 is the largest possible height before colours clamp int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]); } } return bmp; } } }