/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using OpenSim.Region.CoreModules.World.Terrain; using OpenSim.Region.Framework.Interfaces; namespace OpenSim.Region.CoreModules.World.Terrain.Features { public class RectangleFeature : TerrainFeature { public RectangleFeature(ITerrainModule module) : base(module) { } public override string CreateFeature(ITerrainChannel map, string[] args) { string val; string result; if (args.Length < 7) { result = "Usage: " + GetUsage(); } else { result = String.Empty; float targetElevation; val = base.parseFloat(args[3], out targetElevation); if (val != String.Empty) { result = val; } int xOrigin; val = base.parseInt(args[4], out xOrigin); if (val != String.Empty) { result = val; } else if (xOrigin < 0 || xOrigin >= map.Width) { result = "x-origin must be within the region"; } int yOrigin; val = base.parseInt(args[5], out yOrigin); if (val != String.Empty) { result = val; } else if (yOrigin < 0 || yOrigin >= map.Height) { result = "y-origin must be within the region"; } int xDelta; val = base.parseInt(args[6], out xDelta); if (val != String.Empty) { result = val; } else if (xDelta <= 0) { result = "x-size must be greater than zero"; } int yDelta; if (args.Length > 7) { val = base.parseInt(args[7], out yDelta); if (val != String.Empty) { result = val; } else if (yDelta <= 0) { result = "y-size must be greater than zero"; } } else { // no y-size.. make it square yDelta = xDelta; } // slightly more complex validation, if required. if (result == String.Empty) { if (xOrigin + xDelta > map.Width) { result = "(x-origin + x-size) must be within the region size"; } else if (yOrigin + yDelta > map.Height) { result = "(y-origin + y-size) must be within the region size"; } } // if it's all good, then do the work if (result == String.Empty) { int yPos = yOrigin + yDelta; while(--yPos >= yOrigin) { int xPos = xOrigin + xDelta; while(--xPos >= xOrigin) { map[xPos, yPos] = (double)targetElevation; } } } } return result; } public override string GetUsage() { return "rectangle []"; } } }