/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Xml; using OpenSim.Framework; using OpenSim.Server.Base; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Interfaces; using OpenMetaverse; using log4net; namespace OpenSim.Region.CoreModules.World.Estate { public class EstateRequestHandler : BaseStreamHandler { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected EstateModule m_EstateModule; protected Object m_RequestLock = new Object(); private string token; public EstateRequestHandler(EstateModule fmodule, string _token) : base("POST", "/estate") { m_EstateModule = fmodule; token = _token; } protected override byte[] ProcessRequest(string path, Stream requestData, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) { string body; using(StreamReader sr = new StreamReader(requestData)) body = sr.ReadToEnd(); body = body.Trim(); // m_log.DebugFormat("[XESTATE HANDLER]: query String: {0}", body); try { lock (m_RequestLock) { Dictionary request = ServerUtils.ParseQueryString(body); if (!request.ContainsKey("METHOD")) return FailureResult(); if (!request.ContainsKey("TOKEN")) return FailureResult(); string reqToken = request["TOKEN"].ToString(); request.Remove("TOKEN"); if(token != reqToken) return FailureResult(); string method = request["METHOD"].ToString(); request.Remove("METHOD"); try { m_EstateModule.InInfoUpdate = false; switch (method) { case "update_covenant": return UpdateCovenant(request); case "update_estate": return UpdateEstate(request); case "estate_message": return EstateMessage(request); case "teleport_home_one_user": return TeleportHomeOneUser(request); case "teleport_home_all_users": return TeleportHomeAllUsers(request); } } finally { m_EstateModule.InInfoUpdate = false; } } } catch (Exception e) { m_log.Debug("[XESTATE]: Exception {0}" + e.ToString()); } return FailureResult(); } byte[] TeleportHomeAllUsers(Dictionary request) { UUID PreyID = UUID.Zero; int EstateID = 0; if (!request.ContainsKey("EstateID")) return FailureResult(); if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) return FailureResult(); foreach (Scene s in m_EstateModule.Scenes) { if (s.RegionInfo.EstateSettings.EstateID == EstateID) { s.ForEachScenePresence(delegate(ScenePresence p) { if (p != null && !p.IsChildAgent) { p.ControllingClient.SendTeleportStart(16); s.TeleportClientHome(p.ControllingClient.AgentId, p.ControllingClient); } }); } } return SuccessResult(); } byte[] TeleportHomeOneUser(Dictionary request) { UUID PreyID = UUID.Zero; int EstateID = 0; if (!request.ContainsKey("PreyID") || !request.ContainsKey("EstateID")) { return FailureResult(); } if (!UUID.TryParse(request["PreyID"].ToString(), out PreyID)) return FailureResult(); if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) return FailureResult(); foreach (Scene s in m_EstateModule.Scenes) { if (s.RegionInfo.EstateSettings.EstateID == EstateID) { ScenePresence p = s.GetScenePresence(PreyID); if (p != null && !p.IsChildAgent) { p.ControllingClient.SendTeleportStart(16); s.TeleportClientHome(PreyID, p.ControllingClient); } } } return SuccessResult(); } byte[] EstateMessage(Dictionary request) { UUID FromID = UUID.Zero; string FromName = String.Empty; string Message = String.Empty; int EstateID = 0; if (!request.ContainsKey("FromID") || !request.ContainsKey("FromName") || !request.ContainsKey("Message") || !request.ContainsKey("EstateID")) { return FailureResult(); } if (!UUID.TryParse(request["FromID"].ToString(), out FromID)) return FailureResult(); if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) return FailureResult(); FromName = request["FromName"].ToString(); Message = request["Message"].ToString(); foreach (Scene s in m_EstateModule.Scenes) { if (s.RegionInfo.EstateSettings.EstateID == EstateID) { IDialogModule dm = s.RequestModuleInterface(); if (dm != null) { dm.SendNotificationToUsersInRegion(FromID, FromName, Message); } } } return SuccessResult(); } byte[] UpdateCovenant(Dictionary request) { UUID CovenantID = UUID.Zero; int EstateID = 0; if (!request.ContainsKey("CovenantID") || !request.ContainsKey("EstateID")) return FailureResult(); if (!UUID.TryParse(request["CovenantID"].ToString(), out CovenantID)) return FailureResult(); if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) return FailureResult(); foreach (Scene s in m_EstateModule.Scenes) { if (s.RegionInfo.EstateSettings.EstateID == (uint)EstateID) s.RegionInfo.RegionSettings.Covenant = CovenantID; } return SuccessResult(); } byte[] UpdateEstate(Dictionary request) { int EstateID = 0; if (!request.ContainsKey("EstateID")) return FailureResult(); if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID)) return FailureResult(); foreach (Scene s in m_EstateModule.Scenes) { if (s.RegionInfo.EstateSettings.EstateID == (uint)EstateID) s.ReloadEstateData(); } return SuccessResult(); } private byte[] FailureResult() { return BoolResult(false); } private byte[] SuccessResult() { return BoolResult(true); } private byte[] BoolResult(bool value) { XmlDocument doc = new XmlDocument(); XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration, "", ""); doc.AppendChild(xmlnode); XmlElement rootElement = doc.CreateElement("", "ServerResponse", ""); doc.AppendChild(rootElement); XmlElement result = doc.CreateElement("", "RESULT", ""); result.AppendChild(doc.CreateTextNode(value.ToString())); rootElement.AppendChild(result); return Util.DocToBytes(doc); } } }