/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Reflection; using System.Collections.Generic; using OpenSim.Framework; using OpenSim.Services.Interfaces; using OpenMetaverse; using log4net; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts { public class UserAccountCache { //private static readonly ILog m_log = // LogManager.GetLogger( // MethodBase.GetCurrentMethod().DeclaringType); private ICnmCache m_UUIDCache; private Dictionary m_NameCache; public UserAccountCache() { // Warning: the size values are a bit fuzzy. What matters // most for this cache is the count value (128 entries). m_UUIDCache = CnmSynchronizedCache.Synchronized(new CnmMemoryCache( 128, 128*512, TimeSpan.FromMinutes(30.0))); m_NameCache = new Dictionary(); // this one is unbound } public void Cache(UserAccount account) { m_UUIDCache.Set(account.PrincipalID, account, 512); m_NameCache[account.Name] = account.PrincipalID; //m_log.DebugFormat("[USER CACHE]: cached user {0} {1}", account.FirstName, account.LastName); } public UserAccount Get(UUID userID) { UserAccount account = null; if (m_UUIDCache.TryGetValue(userID, out account)) { //m_log.DebugFormat("[USER CACHE]: Account {0} {1} found in cache", account.FirstName, account.LastName); return account; } return null; } public UserAccount Get(string name) { if (!m_NameCache.ContainsKey(name)) return null; UserAccount account = null; if (m_UUIDCache.TryGetValue(m_NameCache[name], out account)) return account; return null; } } }